Dogchiho Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 2, D:1) 5 stones (1, -25, D:1) a +0 hand axe (5, -27, D:1) 6 stones (5, -25, D:1) a quokka corpse (skeletalised by now) (10, -14, D:1) 7 stones (10, -4, D:1) 5 stones (12, 10, D:1) a +0 club (15, -21, D:1) a +0 spear (15, -7, D:1) a ball python skeleton (19, -2, D:1) a +0 chain mail (27, -31, D:1) a +0 dagger (29, -1, D:1) a bat corpse (skeletalised by now) (31, -28, D:1) a rat skeleton (32, -10, D:1) a bat corpse (skeletalised by now) (35, -18, D:1) 6 javelins (39, -29, D:1) a +0 club Level 2 of the Dungeon [Shop] Kecuul's One-of-a-Kind Rings a +4 ring of evasion (231 gold) the ring "Wuuhibbo" {Fire Str+4 Int+2} (490 gold) [ring of fire] Fire: It enhances your fire magic. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a +2 ring of slaying (110 gold) a +3 ring of intelligence (110 gold) a +1 ring of strength (22 gold) a +6 ring of evasion (495 gold) the ring "Jiloulig" {rC+ Int+3 Clar} (575 gold) [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) 8 stones (10, 32, D:2) a bat corpse (skeletalised by now) (13, 8, D:2) 8 stones (14, 12, D:2) a ball python corpse (skeletalised by now) (15, 7, D:2) a +0 whip (16, 40, D:2) an adder corpse (skeletalised by now) (19, 7, D:2) 2 stones (21, 1, D:2) 6 poisoned darts (22, 31, D:2) a ball python skeleton (25, 20, D:2) a +0 short sword (29, 16, D:2) a +0 pair of boots (30, 18, D:2) an adder skeleton (34, 14, D:2) a +0 ring mail (51, 13, D:2) a bat skeleton (52, 37, D:2) a +0 spear (53, 3, D:2) an adder skeleton (53, 17, D:2) a hobgoblin skeleton (58, 27, D:2) a +1 buckler of protection (60, 8, D:2) a rat skeleton (70, 36, D:2) an orb of light Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail a +0 flail (0, 1, D:3) a +0 dagger a +0 robe (1, -2, D:3) a +0 whip a gnoll corpse (skeletalised by now) (2, -4, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, 5, D:3) a +0 club a goblin skeleton (5, 5, D:3) a ball python skeleton (9, -25, D:3) a +0 halberd a gnoll skeleton (14, -28, D:3) a +0 whip (17, -40, D:3) 2 gold pieces (17, -39, D:3) 2 gold pieces (17, -38, D:3) a gold piece (18, -39, D:3) 2 gold pieces (20, -22, D:3) a +0 mace a gnoll skeleton (26, -16, D:3) 18 gold pieces (27, 5, D:3) a +2 dagger of venom (29, -13, D:3) 5 gold pieces (30, -19, D:3) a ring of fire (30, -18, D:3) a +0 spear (30, -10, D:3) a +0 club (32, -20, D:3) a scroll of poison (32, -19, D:3) a potion of curing (36, -12, D:3) a +0 club a goblin skeleton (36, 9, D:3) a +0 club (37, -14, D:3) a +0 club a +0 chain mail (38, -18, D:3) a +0 short sword a +0 ring mail (38, -15, D:3) a +0 dagger an adder skeleton an orc skeleton Level 4 of the Dungeon (2, 8, D:4) a +0 dagger (4, 37, D:4) a +0 dagger a +0 animal skin (5, 34, D:4) a hobgoblin skeleton (9, 35, D:4) a +0 spear (11, 19, D:4) a +0 dagger a goblin skeleton (12, 11, D:4) a hobgoblin skeleton (12, 12, D:4) a ball python skeleton (15, 41, D:4) a quokka corpse (skeletalised by now) (18, 12, D:4) a quokka skeleton (24, 13, D:4) the +1 buckler of Dim Light {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (27, 20, D:4) a +0 dagger a goblin skeleton (27, 23, D:4) a quokka skeleton (29, 8, D:4) a blade talisman (31, 2, D:4) a +0 dagger 4 stones (37, 6, D:4) a hound corpse (38, 20, D:4) a jackal corpse (skeletalised by now) (38, 22, D:4) a jackal corpse (skeletalised by now) (46, 20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 3, D:5) a scroll of teleportation