Dogchiho Level 1 of the Dungeon (1, 11, D:1) a jackal skeleton (2, 11, D:1) a jackal skeleton (12, 8, D:1) a +0 whip (23, 35, D:1) a quokka skeleton (24, 7, D:1) a +0 spear (30, 6, D:1) a +0 club a goblin skeleton (31, 6, D:1) a rat skeleton (39, -4, D:1) a bat corpse (skeletalised by now) (51, 26, D:1) a frilled lizard corpse (skeletalised by now) (57, 38, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a quokka corpse (skeletalised by now) (6, 13, D:2) a spore talisman (9, 5, D:2) a +0 leather armour (15, 7, D:2) a hobgoblin skeleton (16, 18, D:2) a quokka skeleton (20, -3, D:2) a +1 pair of gloves (23, 32, D:2) a parchment of Mephitic Cloud (24, 33, D:2) a hobgoblin skeleton (30, 17, D:2) a bat skeleton (31, 13, D:2) a quokka skeleton (32, 13, D:2) a rat skeleton (39, 17, D:2) a parchment of Freeze (40, 14, D:2) an adder corpse (skeletalised by now) (45, 16, D:2) 2 flux baubles (58, 34, D:2) a +1 heavy hammer (unseen) (59, 24, D:2) a +0 hammer (60, 21, D:2) a +0 hammer (60, 23, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (13, -7, D:3) the +3 mace "Jelly's Nightmare" {flame, *Slow ^Fragile rCorr SInv} *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further.