Dungeon Crawl Stone Soup version 0.35-a0-510-g78376baff9 (webtiles) character file. Game seed: 9353235750837029279 53 Dogchiho the Poker (level 3, -4/31 HPs) Began as a Merfolk Fighter on June 13, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:34 (962 turns). Dogchiho the Poker (Merfolk Fighter) Turns: 962, Time: 00:01:35 Health: -4/31 AC: 8 Str: 16 XL: 3 Next: 89% Magic: 3/3 EV: 7 Int: 7 God: Gold: 125 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) d - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-4 -> -22) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +2 hat (worn) Jewellery e - an amulet of regeneration (worn) Scrolls c - a scroll of acquirement {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} l - a scroll of identify {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of fear {unknown} o - a scroll of amnesia {unknown} Potions m - 3 potions of might d - a potion of magic {unknown} f - a potion of lignification {unknown} k - 2 potions of haste {unknown} p - a potion of ambrosia {unknown} Skills: + Level 4.3 Fighting + Level 4.6 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 91% 1 Call Canine Familiar Summ 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11023 Altars: Elyvilon Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 58% to hit) The jackal is in the way. You hit the jackal but do no damage. You feel very sick. The jackal barely misses you. You block the jackal's attack. You feel very mighty all of a sudden. You feel sick. Sigmund hits you but does no damage. You are more poisoned. You block the jackal's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 58% to hit) You reach to attack! You barely miss Sigmund. Sigmund is lightly wounded. You feel very sick. You block the jackal's attack. You encounter a jackal. Sigmund hits you from afar with a +2 scythe of venom. You are lethally poisoned! You block the jackal's attack. You encounter a jackal. The jackal leaves your sight. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 58% to hit) You reach to attack! You completely miss Sigmund. Sigmund is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal barks! You hear an angry hiss. You hear a bark! The jackal barely misses you. Sigmund hits you from afar with a +2 scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 58% to hit) The jackal is in the way. You barely miss the jackal. You die... ##. .h.. ##.. ... # ##... ... #.## ##.... #.. ...# #..... #..###.#.## ##.... .h@?.....# ##... #h..##..# ###.. #@# #..# #.... #.###..# #.### .## #......## #.### .....##...#...######.##. #..)..........)...#.. #.##..##.##.###.##... # #..##.##.# #.##... #..##.##.# #.##.#. #........# #.##.## You could see Sigmund and 3 jackals. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 3 goblins (D:1) 6 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogchiho the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 68 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 559 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 689 | D:2 | Found a white marble altar of Elyvilon. 950 | D:2 | Encountered Sigmund 962 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, st_stairs_9, hangedman_decor_points, minmay_tripent D:2: layout_loops_ring, basic_altar, minmay_domino_4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.6 Fighting | 4 | 4.3 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 110 Melee: Trident || 110 Drink: Might || 2 Armour: Scale mail || 89 Dodge: Dodged || 39 Block: Buckler || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 940 | 36 | 17 | 658 | 2 | 488.0 | Dungeon | 976 | 940 | 36 | 17 | 658 | 2 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 689 daAuts D:2: 287 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+