DokRa Level 1 of the Dungeon (1, -3, D:1) a +0 club a +0 dagger a kobold skeleton a jackal skeleton (1, -2, D:1) a jackal skeleton (3, 17, D:1) a ball python corpse (skeletalised by now) (8, -15, D:1) 4 atropa-tipped darts (9, 4, D:1) a +0 dagger (13, -16, D:1) a +0 dagger (14, -7, D:1) a +0 robe (16, -7, D:1) a frilled lizard skeleton (19, 19, D:1) a +0 short sword (24, 44, D:1) a +0 dagger (30, 8, D:1) a quokka skeleton (30, 21, D:1) a frilled lizard corpse (skeletalised by now) (33, -11, D:1) a +0 leather armour (34, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -8, D:1) a +0 robe (37, 5, D:1) an inkwell talisman (38, 9, D:1) a +1 short sword of speed (40, 15, D:1) a ball python corpse (skeletalised by now) (40, 27, D:1) a +0 leather armour (41, 15, D:1) a hobgoblin corpse (skeletalised by now) (43, -8, D:1) a bat corpse (skeletalised by now) (46, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (1, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 4, D:2) a +0 dagger (8, 26, D:2) a +0 club (14, 12, D:2) a +0 ring mail (15, 25, D:2) a +0 leather armour (16, 24, D:2) a +0 club a goblin skeleton (21, 37, D:2) an inkwell talisman (22, 27, D:2) a +0 club a +3 short sword of holy wrath a +0 animal skin a +0 helmet a +0 club a +0 sling a +0 dagger a +0 whip 4 stones a hobgoblin skeleton a goblin skeleton the hobgoblin skeleton of Robin a kobold skeleton a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton (23, 46, D:2) a jackal corpse (skeletalised by now) (23, 47, D:2) a +0 club (24, 25, D:2) a jackal corpse (skeletalised by now) (35, 31, D:2) a +0 leather armour (36, 33, D:2) a ball python skeleton (38, 28, D:2) a +1 dagger of venom (49, 27, D:2) a staff of earth (49, 45, D:2) a +0 leather armour (52, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (0, 23, D:3) a +0 ring mail (16, 16, D:3) a +0 robe (18, -6, D:3) a +0 mace (18, 7, D:3) a +0 leather armour (22, 33, D:3) a +0 dagger (27, -16, D:3) a +0 ring mail (27, -15, D:3) a +0 club (28, 2, D:3) a +3 lajatang (29, 2, D:3) an inkwell talisman (32, 17, D:3) a +0 club a +0 leather armour (32, 18, D:3) a +0 dagger (33, 17, D:3) a +0 club (51, 32, D:3) a +0 sling (61, -6, D:3) a +0 short sword (61, 28, D:3) a sanguine talisman (62, 30, D:3) a +0 falchion Level 4 of the Dungeon (28, -9, D:4) a +0 dagger of holy wrath a +0 leather armour (31, 10, D:4) a +0 long sword (36, 21, D:4) a +0 scale mail (39, 19, D:4) a +0 shortbow (40, 16, D:4) a +0 club (44, 4, D:4) a +0 dagger (45, 11, D:4) a +0 sling (54, 4, D:4) a +0 sling (59, 1, D:4) a +0 club (59, 15, D:4) a +0 whip Level 5 of the Dungeon (3, -54, D:5) a +0 spear (3, -13, D:5) a +0 flail (4, -26, D:5) a +0 leather armour (5, -19, D:5) a +2 dagger of venom (14, -38, D:5) a +0 flail a +0 ring mail (16, -5, D:5) a staff of alchemy (18, -35, D:5) a +0 flail (21, -29, D:5) a +0 whip (23, -27, D:5) a +0 mace a +0 mace (24, -27, D:5) a +0 flail (25, -27, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 0, D:6) a +1 spear of freezing (1, 1, D:6) a +0 mace a +0 leather armour (1, 2, D:6) a +0 hand axe a +0 giant club (2, -14, D:6) an amulet of chemistry (4, -17, D:6) a +0 orcbow (6, -17, D:6) a +0 shortbow (6, 0, D:6) a +0 hand axe (6, 1, D:6) a +0 mace (7, 0, D:6) a +0 hand axe (7, 1, D:6) a +0 scimitar (9, -12, D:6) a +0 robe (11, -18, D:6) a +0 dagger (12, -17, D:6) a +0 club a +0 robe (12, 0, D:6) a +0 trident (12, 2, D:6) 3 large rocks (13, -16, D:6) a +0 dagger a +0 robe (14, 0, D:6) a scarab talisman (16, 1, D:6) a parchment of Kinetic Grapnel (20, 11, D:6) a parchment of Sublimation of Blood (22, -3, D:6) a +1 mace of draining (25, -12, D:6) a +2 dagger of draining a +0 robe (26, 1, D:6) a +0 ring mail (28, -11, D:6) a +0 short sword a +0 leather armour (30, 10, D:6) a +0 short sword a +0 leather armour (30, 11, D:6) a +0 hand axe (31, 11, D:6) a +0 whip (39, 2, D:6) a +0 flail (42, 1, D:6) a +0 whip (42, 2, D:6) a +0 spear (43, -9, D:6) a +0 hand axe (43, 2, D:6) a +0 whip a +0 leather armour (43, 3, D:6) a +0 whip (44, 3, D:6) a +0 club a +0 sling (47, 9, D:6) 4 datura-tipped darts (50, 3, D:6) a +1 whip of flaming a +0 robe (50, 4, D:6) a +0 leather armour the human skeleton of Edmund (57, -8, D:6) a +0 sling (59, 10, D:6) a +0 sling (60, 11, D:6) a +0 dagger (66, 12, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Omy Zet's Armour Emporium a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +2 scale mail of death (273 gold) a +2 plate armour of fire resistance (490 gold) +0 golden dragon scales (1120 gold) the +5 ring mail "Maleomarr" {rC- rN+ MP+5 Dex+3} (700 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) [Shop] Unaujossu's Distillery a potion of magic (132 gold) 2 potions of lignification (99 gold) a potion of attraction (49 gold) 2 potions of heal wounds (264 gold) a potion of enlightenment (unknown) (82 gold) a potion of brilliance (66 gold) [Shop] Utiom's Distillery a potion of haste (unknown) (120 gold) a potion of mutation (unknown) (96 gold) a potion of mutation (unknown) (96 gold) a potion of cancellation (unknown) (96 gold) 2 potions of mutation (unknown) (192 gold) a potion of ambrosia (96 gold) (0, 0, D:7) the +7 dagger "Ywoddiy" {freeze, ^Drain +Blink rElec rC-} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (0, 2, D:7) a +0 shortbow (18, 17, D:7) a +0 short sword a curare-tipped dart (20, 23, D:7) a parchment of Frozen Ramparts (23, 17, D:7) a +1 flail of draining 3 boomerangs a +0 leather armour a +0 club a +0 falchion (23, 18, D:7) a +0 short sword (24, 16, D:7) a +0 trident a +0 short sword (24, 17, D:7) a +0 club a +0 short sword (24, 18, D:7) a +0 heavy war axe a +0 dagger 2 poisoned darts (24, 27, D:7) the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. (25, 16, D:7) a +0 short sword (25, 17, D:7) a +0 short sword (26, 18, D:7) a +0 falchion (26, 19, D:7) a +0 dagger a +1 flail of venom a +0 robe an orc skeleton a bullfrog skeleton (26, 27, D:7) a +0 dagger (28, 30, D:7) the amulet of Onwadgh {Harm ^Drain +Inv Regen+ Dex+2} [amulet of regeneration] Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). (32, 22, D:7) a +0 dagger (47, 28, D:7) a +0 flail (54, 46, D:7) a parchment of Call Imp (55, 35, D:7) 9 gold pieces