DokRa Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (2, 49, D:1) a +0 club (10, 45, D:1) a +0 club (12, -5, D:1) a +0 club (16, 36, D:1) a +0 leather armour (21, 6, D:1) 2 stones (30, 35, D:1) a +0 club a rat skeleton (32, 25, D:1) a +0 falchion (32, 49, D:1) 2 poisoned darts (34, 47, D:1) a hobgoblin corpse (skeletalised by now) (42, 8, D:1) 3 poisoned darts (43, -7, D:1) a +0 club (54, 5, D:1) a +0 leather armour (64, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -25, D:2) a +0 dagger 5 stones (8, -27, D:2) a +0 club (9, 14, D:2) a +0 whip (21, -19, D:2) a bat skeleton (21, -16, D:2) a bat skeleton (21, -13, D:2) a +0 leather armour (22, -25, D:2) an adder skeleton (25, -26, D:2) 3 stones a +0 short sword a kobold skeleton (34, -25, D:2) a rat corpse (skeletalised by now) (36, -26, D:2) a +0 spear Level 3 of the Dungeon [Shop] Kixobih Inea's Jewellery Boutique a ring of willpower (250 gold) a ring of positive energy (unknown) (200 gold) an amulet of regeneration (300 gold) a +4 ring of slaying (360 gold) (0, 0, D:3) a +0 club a +0 spear (1, -1, D:3) a +0 club (1, 0, D:3) a +0 club (1, 1, D:3) a +0 club (1, 6, D:3) a +0 club (2, 0, D:3) a +0 club (2, 4, D:3) a +0 club (3, 3, D:3) a +0 club (3, 4, D:3) a +0 short sword 3 poisoned darts (4, 3, D:3) 4 stones (4, 5, D:3) a +0 dagger 5 poisoned darts (7, 34, D:3) a +0 short sword (8, 40, D:3) a +0 robe (11, 2, D:3) a +0 hand axe (18, 4, D:3) 3 stones (19, 3, D:3) a +0 club (19, 4, D:3) a +0 dagger of venom a curare-tipped dart (19, 5, D:3) 5 stones (20, 0, D:3) a +0 club (20, 3, D:3) a +0 club (20, 4, D:3) a +0 club (21, 0, D:3) a +0 club (22, 0, D:3) a +0 club (22, 7, D:3) 7 stones (23, 6, D:3) 2 stones (23, 7, D:3) a +0 club (27, -1, D:3) a stone (27, 6, D:3) a stone (27, 7, D:3) a stone (27, 12, D:3) a stone (27, 13, D:3) 7 stones (28, 11, D:3) 4 stones (28, 12, D:3) 4 stones (29, 7, D:3) a +0 dagger 6 poisoned darts (29, 12, D:3) 2 stones (30, 6, D:3) 4 stones (30, 13, D:3) a +0 club a gnoll skeleton (31, 7, D:3) a +0 club (32, 7, D:3) a +0 club (34, -1, D:3) a stone (34, 0, D:3) a stone (34, 6, D:3) a stone (34, 7, D:3) a stone (39, 0, D:3) a +0 club (39, 6, D:3) a +0 spear (40, 0, D:3) a +0 club (40, 6, D:3) a +0 club (40, 7, D:3) a +0 club 2 stones (48, 33, D:3) a +2 quarterstaff of chaos (50, 1, D:3) a +0 club (53, 0, D:3) a +0 club (53, 1, D:3) a +0 club (53, 15, D:3) a +0 whip (54, 1, D:3) 2 stones (54, 31, D:3) a +0 hammer (55, 1, D:3) a +0 flail (55, 3, D:3) a +0 whip (57, -1, D:3) a +0 club (57, 0, D:3) a +0 club a +0 club (58, -1, D:3) a +0 club (58, 0, D:3) a +0 club (59, 0, D:3) a +0 club (61, 23, D:3) a quill talisman (61, 43, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -15, D:4) a +0 club (7, -8, D:4) a +0 spear (11, -19, D:4) a +0 club (11, 0, D:4) a +0 flail a +0 ring mail (13, -11, D:4) a +0 dagger (26, -51, D:4) 2 poisoned darts (40, -31, D:4) a +0 hand axe (57, -1, D:4) 5 stones a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -12, D:5) a +0 dagger a +0 robe (8, 13, D:5) a +0 short sword a +0 leather armour (13, -9, D:5) a +0 club (28, -26, D:5) a +0 rapier (30, -22, D:5) a +0 club a +0 ring mail (31, -22, D:5) a +0 short sword (31, -21, D:5) a +0 dagger a +0 robe (32, -22, D:5) a +0 mace (32, -21, D:5) a +0 short sword a +0 ring mail (33, 21, D:5) a +0 spear (36, -14, D:5) a +0 short sword (38, -14, D:5) 2 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) a parchment of Animate Dead a +0 scale mail (4, 48, D:6) a +0 plate armour (8, 21, D:6) a +0 leather armour a +0 whip (9, 19, D:6) a +0 club (9, 21, D:6) a +0 ring mail a +0 hand axe (10, 21, D:6) a +0 club (15, 20, D:6) a +0 whip (19, 56, D:6) a +0 dagger a +0 robe (24, 35, D:6) a +0 short sword (24, 36, D:6) an inkwell talisman a +0 club (24, 37, D:6) 2 stones a +0 whip (24, 38, D:6) 3 poisoned darts a +0 club (24, 39, D:6) 4 stones a +0 short sword (24, 41, D:6) a +0 giant spiked club (35, 14, D:6) a +0 robe (46, 7, D:6) a +2 halberd of venom (47, 7, D:6) a +0 scale mail a +0 spear (47, 33, D:6) a +0 mace a +0 robe (47, 38, D:6) a +0 battleaxe a +0 robe (48, 6, D:6) a +0 flail (48, 7, D:6) a +0 flail (48, 33, D:6) a +0 short sword a +0 robe (49, 36, D:6) a +0 scimitar a +0 robe Level 7 of the Dungeon (8, -12, D:7) a +0 club (9, -12, D:7) a scarab talisman (16, -27, D:7) a +0 robe a +1 whip of flaming (16, -22, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Qeuf's Magic Scroll Boutique a scroll of amnesia (66 gold) a scroll of enchant weapon (124 gold) a parchment of Dimensional Bullseye (208 gold) [Shop] Voiluatul's Antique Weapon Boutique a +0 mace (81 gold) the +9 quarterstaff of Juejes {speed, rF+ rCorr} (2149 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +6 halberd of freezing (1058 gold) a +0 trident (94 gold) a +2 antimagic hand axe (567 gold) a +3 great sword of holy wrath (945 gold) [Shop] Fuetyoxt's Antique Weapon Shop a +0 great sword (200 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2348 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +1 morningstar of protection (284 gold) the +8 dagger of Perversion {holy, Bane rPois rCorr Int-5} (998 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 trident (70 gold) a +0 longbow (220 gold) a +0 dagger (40 gold) a +0 whip (50 gold) a +0 short sword (60 gold) a +2 hand axe of sundering (300 gold) [Shop] Bussal's Book Shop a parchment of Summon Seismosaurus Egg (156 gold) a parchment of Leda's Liquefaction (156 gold) a parchment of Blink (69 gold) a parchment of Bombard (300 gold) a parchment of Anguish (156 gold) a parchment of Borgnjor's Vile Clutch (220 gold) a parchment of Jinxbite (69 gold) (11, 13, D:8) a +0 leather armour (13, 19, D:8) a +0 hand axe of electrocution (23, -3, D:8) a +0 short sword (31, -7, D:8) 5 boomerangs (31, 0, D:8) a +0 hand axe (46, 10, D:8) a +0 giant club a +0 giant club (51, -6, D:8) a rimehorn talisman (51, 17, D:8) a +0 plate armour (52, 17, D:8) the quill talisman "Ohaod" {rF+ Str+2} [quill talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). Zin disapproves of the use of such an item. (54, -1, D:8) a +0 ring mail (55, 10, D:8) a +0 ring mail (60, 16, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +1 robe of cold resistance a +4 war axe (1, 0, D:9) a +0 robe a +0 dire flail (1, 5, D:9) a +0 robe a +2 war axe (10, 7, D:9) a +0 robe a +4 battleaxe of freezing (11, 7, D:9) a +0 robe a +0 robe a +2 mace of freezing (12, 7, D:9) a +0 robe a +1 flail (13, 7, D:9) a +0 robe a +0 battleaxe (28, -2, D:9) a parchment of Ignite Poison (32, -19, D:9) a +0 dagger a +0 robe (33, -19, D:9) a +0 dagger (33, -18, D:9) a +0 short sword (34, -20, D:9) a +0 dire flail a +0 plate armour (36, -23, D:9) a +0 orcbow (38, -20, D:9) a +0 flail of flaming (38, -15, D:9) an amulet of magic regeneration (38, -4, D:9) a parchment of Teleport Other (38, -2, D:9) a +0 dagger Level 10 of the Dungeon (10, -18, D:10) a +0 shortbow (18, 32, D:10) a +0 rapier (28, -9, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (15, 4, D:11) a parchment of Sublimation of Blood (29, 14, D:11) a potion of moonshine (29, 27, D:11) a +0 cloak a +0 dagger (35, 26, D:11) a +0 whip (36, 26, D:11) the lupine talisman "Maizav" {*Slow rN+ Slay+2} [lupine talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Zin disapproves of the use of such an item. (40, 22, D:11) a +0 dagger a +0 robe (41, 24, D:11) a +0 dagger a +0 robe (51, 14, D:11) 2 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 sling (21, 1, D:12) a +0 mace (23, -24, D:12) a +0 shortbow (23, -23, D:12) a +0 shortbow of freezing (23, -22, D:12) a +0 shortbow (23, -13, D:12) a +0 great mace (23, -12, D:12) a +0 giant spiked club (24, -24, D:12) a +0 orcbow (24, -23, D:12) a +0 shortbow (24, -13, D:12) a +0 giant spiked club a +0 giant club (25, -14, D:12) a +0 giant spiked club (25, -13, D:12) a +0 giant club (26, -13, D:12) a +0 giant spiked club (42, -7, D:12) a +1 short sword of draining 3 curare-tipped darts (52, -32, D:12) a +0 ring mail (54, -32, D:12) a +0 trident (54, 12, D:12) a parchment of Passwall Level 13 of the Dungeon (6, 34, D:13) a +0 shortbow (22, 3, D:13) a +0 plate armour (26, 20, D:13) a +0 arbalest (27, 19, D:13) a +0 arbalest (27, 21, D:13) a +0 arbalest (41, -10, D:13) a +0 club (41, 11, D:13) a parchment of Vampiric Draining (42, -12, D:13) a +0 dagger a +0 robe (42, -11, D:13) a +0 dagger a +0 robe (42, -10, D:13) a +0 flail (43, 10, D:13) a +0 shortbow (46, 29, D:13) a +0 ring mail (49, 21, D:13) 6 atropa-tipped darts (53, 7, D:13) a +0 orcbow (55, -2, D:13) a parchment of Magic Dart (64, 0, D:13) a +2 scimitar of flaming Level 14 of the Dungeon [Shop] Ziffo's Book Shoppe (Shop contents are unknown) (3, 18, D:14) a +0 rapier a +0 leather armour (12, 34, D:14) a talisman of death (25, 11, D:14) a +0 hand axe (56, 10, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) 5 poisoned darts (8, -53, D:15) a +0 shortbow (10, -45, D:15) 4 large rocks (16, -15, D:15) a +0 orcbow (23, -26, D:15) a +0 ring mail (23, -24, D:15) a +2 great mace of protection a +0 leather armour (29, -41, D:15) a +0 short sword (30, -36, D:15) a +0 dire flail a +0 chain mail a +0 great sword a +1 plate armour of poison resistance (31, -35, D:15) a +0 mace a +0 dagger a +0 ring mail (33, -16, D:15) 4 large rocks (34, -43, D:15) a +0 robe (39, -3, D:15) a +0 shortbow (41, -30, D:15) 6 poisoned darts (44, -37, D:15) a +4 scimitar of flaming (44, -27, D:15) a +0 robe (49, -30, D:15) a +0 flail a +0 orcbow a +0 plate armour (49, -29, D:15) a +3 halberd a +0 chain mail (49, -21, D:15) a +0 war axe a +0 robe (50, -30, D:15) a +0 scimitar a +3 chain mail (50, -23, D:15) a +0 hand axe a +0 leather armour (50, -22, D:15) a +0 hand axe a +0 leather armour (51, -29, D:15) a +0 falchion a +0 leather armour (51, -28, D:15) a +0 club (51, -25, D:15) an amulet of the acrobat (59, -48, D:15) a +0 shortbow (59, -47, D:15) a +0 shortbow (60, -48, D:15) a +0 scale mail of command (60, -47, D:15) a +0 orcbow (60, -46, D:15) a +0 orcbow (61, -47, D:15) a +2 shortbow of flaming (61, -46, D:15) a +0 orcbow Level 1 of the Orcish Mines (10, -6, Orc:1) a +0 scale mail a +0 trident (10, -5, Orc:1) a +0 hand axe (10, -4, Orc:1) a +0 dagger (11, -6, Orc:1) a +0 chain mail a +0 hand axe a +0 orcbow (14, -5, Orc:1) a +0 arbalest (15, -5, Orc:1) a +0 hand axe a +0 plate armour a +0 dire flail a +0 orcbow (15, -4, Orc:1) a +0 robe a +0 dagger (16, -5, Orc:1) a +0 arbalest (18, -6, Orc:1) a +0 giant club (19, -8, Orc:1) a +0 short sword (19, -4, Orc:1) a +0 ring mail a +0 whip (19, -3, Orc:1) a +0 trident (20, -13, Orc:1) a +0 chain mail a +0 dire flail (20, -9, Orc:1) a +0 robe a +0 dagger (20, -6, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club (20, -4, Orc:1) a +0 plate armour a +0 scimitar (21, -13, Orc:1) a warg skeleton (21, -9, Orc:1) a +0 ring mail a +3 short sword (21, -8, Orc:1) a +0 leather armour a +0 short sword (21, -3, Orc:1) a +0 robe a +0 dagger (23, 30, Orc:1) a +0 arbalest (25, 20, Orc:1) a +0 robe a +3 dagger an orc skeleton (26, 23, Orc:1) a +0 club (28, 23, Orc:1) a +0 plate armour a +0 long sword (29, 27, Orc:1) a +0 ring mail a +0 dagger (29, 28, Orc:1) a +0 arbalest (29, 29, Orc:1) a +0 plate armour a +0 scimitar (30, 29, Orc:1) a +0 plate armour a +2 antimagic battleaxe (30, 30, Orc:1) a +0 robe a +0 dagger (30, 31, Orc:1) a +0 leather armour a +0 short sword (31, 30, Orc:1) a +0 robe a +0 dagger (31, 31, Orc:1) a +0 leather armour a +0 club (32, 30, Orc:1) a +0 leather armour a +0 whip Level 2 of the Orcish Mines [Shop] Ungyziol's Armour Boutique a scarf of shadows (180 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +5 plate armour of ponderousness (300 gold) a +0 scale mail (60 gold) a +0 robe (13 gold) [Shop] Hiproil's Book Shoppe a parchment of Magnavolt (393 gold) a parchment of Fulminant Prism (156 gold) a parchment of Malign Gateway (393 gold) a parchment of Rending Blade (156 gold) a parchment of Fulsome Fusillade (501 gold) a parchment of Splinterfrost Shell (393 gold) a parchment of Sculpt Simulacrum (300 gold) [Shop] Soevuc's Magic Scroll Shoppe a scroll of identify (36 gold) a scroll of identify (36 gold) a parchment of Fireball (312 gold) a parchment of Discord (710 gold) a scroll of noise (18 gold) a scroll of noise (18 gold) [Shop] Cucer's Armour Shop the +4 chain mail of Summer {-Tele +Inv rN++ Regen+} (609 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 hat of see invisible (154 gold) a +0 ring mail (56 gold) a +0 plate armour (252 gold) a +0 robe (12 gold) quicksilver dragon scales (700 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) (0, 0, Orc:2) a +0 orcbow (1, -1, Orc:2) a +0 giant spiked club (1, 2, Orc:2) a +0 arbalest (1, 3, Orc:2) a +0 dagger a +0 robe (4, -16, Orc:2) a +0 club (5, -16, Orc:2) a +0 war axe a +0 plate armour (6, -16, Orc:2) a +0 flail a +0 leather armour (11, -21, Orc:2) a +0 giant spiked club a +0 giant club (19, -5, Orc:2) a +0 dire flail a +0 giant club (28, -20, Orc:2) a +0 club (29, -21, Orc:2) a +0 chain mail a +0 mace a +0 arbalest a +0 giant spiked club (29, -20, Orc:2) a +0 leather armour a +0 battleaxe a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 halberd a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (30, -21, Orc:2) a +0 giant club (30, -20, Orc:2) a +0 whip a +0 whip a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 flail a +0 giant spiked club a +0 giant spiked club (30, -19, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (30, -18, Orc:2) a +0 giant spiked club (31, -20, Orc:2) a +0 giant club (31, -19, Orc:2) a +0 giant club a +0 giant club (31, -18, Orc:2) a +0 robe a +0 flail (32, -18, Orc:2) a +0 leather armour a +2 dagger of protection (32, -17, Orc:2) a +0 giant club a +0 giant club (32, -16, Orc:2) a +0 giant club (33, -17, Orc:2) a +0 mace (33, -16, Orc:2) a +0 giant spiked club (34, -20, Orc:2) a +0 robe a +0 spear (34, -15, Orc:2) a +0 falchion (34, -14, Orc:2) a +0 giant club (36, -13, Orc:2) a +0 giant club (36, -7, Orc:2) a +1 longbow of flaming a +0 barding (37, -13, Orc:2) a +0 giant club (37, -5, Orc:2) a +0 dagger a +0 robe (37, -1, Orc:2) a +0 dagger a +0 robe (38, -3, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger (38, -2, Orc:2) a +0 war axe (39, -38, Orc:2) a +0 robe a +0 dagger (39, -3, Orc:2) a +0 dagger a +0 robe (40, -39, Orc:2) a +0 robe a +0 dagger (40, -38, Orc:2) a +0 plate armour a +0 short sword a +0 orcbow of electrocution (40, -12, Orc:2) a +0 dagger a +0 robe (50, 7, Orc:2) a +0 hand axe (51, 5, Orc:2) a +0 dagger (51, 6, Orc:2) a +0 hand axe a +0 plate armour (51, 7, Orc:2) a +0 whip (52, 6, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier a +0 robe (2, -17, Elf:1) a +0 cloak of willpower (3, 0, Elf:1) a +0 long sword a +0 robe (7, -9, Elf:1) a +0 long sword a +0 robe (9, -9, Elf:1) a +0 long sword a +0 robe a +0 buckler (11, -13, Elf:1) a +0 long sword a +0 robe (11, -7, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (12, -22, Elf:1) a maw talisman (13, -41, Elf:1) a +1 short sword of speed a +0 robe (15, -26, Elf:1) a +0 long sword a +0 robe (16, -22, Elf:1) a +0 battleaxe of electrocution (16, -15, Elf:1) a +2 halberd of protection (18, -1, Elf:1) a +0 short sword a +0 robe (19, -1, Elf:1) a +0 dagger a +0 robe a +0 shortbow a +0 short sword a +0 ring mail (20, -15, Elf:1) a +0 robe a +0 long sword a +0 robe a +0 short sword (20, -12, Elf:1) a +0 leather armour (22, -4, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (25, -22, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (27, -26, Elf:1) a +0 short sword a +0 robe (28, -30, Elf:1) a +0 long sword a +0 robe (29, -45, Elf:1) a +1 hand axe of venom (32, 6, Elf:1) a +0 whip (36, -43, Elf:1) an amulet of wildshape a +0 rapier of electrocution a +1 cloak of air the +0 pair of gloves of Lowoifoc {*Silence rPois Str+2} *Silence: It may silence you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (37, -39, Elf:1) a +2 halberd of entangling (37, -36, Elf:1) an amulet of magic regeneration (39, 0, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (39, 2, Elf:1) a +0 long sword a +0 robe (42, -18, Elf:1) a +0 quarterstaff (43, -7, Elf:1) a +3 halberd of venom (46, -7, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (48, -37, Elf:1) a parchment of Permafrost Eruption (48, -7, Elf:1) a +0 dagger a +0 robe (48, -4, Elf:1) a +0 scimitar a +0 scale mail a +1 buckler of protection (48, -2, Elf:1) a +0 long sword a +0 robe (49, -8, Elf:1) a +1 heavy shortbow a +0 short sword a +0 leather armour (51, -2, Elf:1) a +0 robe (58, -19, Elf:1) a +0 robe a +0 rapier (59, -20, Elf:1) a +0 robe a +0 long sword (60, -20, Elf:1) a +0 robe a +0 long sword (65, -20, Elf:1) a +0 scale mail a +3 athame (65, -19, Elf:1) a +0 ring mail a +0 scimitar (66, -19, Elf:1) a +0 leather armour a +0 short sword (67, -21, Elf:1) a +0 leather armour a +0 long sword (67, -19, Elf:1) a +0 leather armour a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (1, -1, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (5, -6, Elf:2) a +0 leather armour a +0 short sword an elf skeleton (5, -1, Elf:2) a +0 ring mail a +0 long sword (5, 0, Elf:2) a +1 dire flail of protection (5, 28, Elf:2) +0 storm dragon scales (6, 16, Elf:2) a +3 athame of electrocution a +0 robe (6, 17, Elf:2) a +1 athame of electrocution a +0 robe (7, 0, Elf:2) a +0 robe a +0 long sword (7, 15, Elf:2) the air staff "Acustreih" {rElec Str+3 Stlth- Air Alch} [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (7, 18, Elf:2) a staff of air a +0 robe (7, 19, Elf:2) a +3 short sword of electrocution (7, 22, Elf:2) the +10 mace of Suahaf {elec, Fly rC+ Int+3} Fly: It grants you flight. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 short sword of electrocution (7, 27, Elf:2) a ring of flight (8, 17, Elf:2) a +5 arbalest of electrocution (11, 4, Elf:2) a +0 leather armour a +0 long sword (11, 5, Elf:2) a +0 leather armour a +0 short sword (12, 28, Elf:2) a +0 dire flail of venom (13, 3, Elf:2) a +5 ring of evasion (13, 28, Elf:2) a +8 mace of electrocution (16, -3, Elf:2) a +0 leather armour (17, 11, Elf:2) the maw talisman of Whack-A-Mole {rPois Str+2} [maw talisman] rPois: It protects you from poison. Str+2: It affects your strength (+2). Zin disapproves of the use of such an item. (19, 25, Elf:2) a +0 long sword of freezing a +0 robe (22, 13, Elf:2) a +0 vampiric battleaxe (22, 15, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (23, 17, Elf:2) a +0 leather armour (23, 25, Elf:2) a +1 mace of venom (25, 10, Elf:2) a +3 vampiric battleaxe (29, 16, Elf:2) a +0 long sword a +0 robe (29, 22, Elf:2) an amulet of magic regeneration (30, -3, Elf:2) a +0 trident (31, 3, Elf:2) a +0 trident (31, 25, Elf:2) a +2 heavy hand axe (34, 26, Elf:2) a +0 shortbow of freezing a +0 short sword a +0 leather armour (35, 4, Elf:2) a +0 trident (37, 16, Elf:2) a +0 halberd (39, 11, Elf:2) a +0 short sword a +1 shortbow of draining a +0 leather armour a +0 scimitar a +0 robe a +0 buckler (39, 12, Elf:2) a +0 long sword of protection a +0 robe (39, 13, Elf:2) a +2 vampiric long sword a +0 robe (44, -1, Elf:2) a +0 dagger (49, 17, Elf:2) a +0 rapier a +0 robe (50, 14, Elf:2) a +0 long sword a +0 robe (50, 15, Elf:2) a +4 athame a +0 robe a +0 long sword a +0 robe (51, 15, Elf:2) a +0 long sword a +0 robe (51, 18, Elf:2) a +0 short sword a +0 robe (51, 20, Elf:2) a +4 longbow a +0 short sword a +0 leather armour (52, 9, Elf:2) a +0 shortbow a +0 scale mail (52, 15, Elf:2) a +0 rapier a +0 robe (52, 16, Elf:2) a +0 long sword a +0 robe (52, 17, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (53, 15, Elf:2) a +2 rapier of speed a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour a +0 scimitar a +0 leather armour (53, 16, Elf:2) a +0 dagger a +0 robe (53, 18, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (54, 14, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 mace a +0 plate armour (55, 13, Elf:2) a +0 rapier a +0 robe a +0 broad axe a +0 plate armour (56, 12, Elf:2) a +0 scimitar a +0 robe a +0 dagger (57, 11, Elf:2) a +0 short sword a +0 chain mail a +0 flail (58, 10, Elf:2) a +0 dagger a +0 leather armour (58, 11, Elf:2) a +0 scimitar (60, 7, Elf:2) a +0 hand axe (61, 9, Elf:2) a +0 shortbow a +0 flail a +0 leather armour (63, -6, Elf:2) a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger (0, 1, Elf:3) the +0 scale mail of Mirar {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (1, 0, Elf:3) a +6 ring of dexterity (2, 0, Elf:3) a staff of earth (2, 1, Elf:3) a parchment of Mephitic Cloud (3, 1, Elf:3) a parchment of Vampiric Draining (3, 2, Elf:3) a +0 robe (3, 3, Elf:3) a +5 rapier of protection (3, 4, Elf:3) a +0 club (4, 0, Elf:3) a +0 long sword (4, 2, Elf:3) a +0 great sword (4, 3, Elf:3) a parchment of Lee's Rapid Deconstruction (5, 2, Elf:3) the wellspring talisman "Ybim" {+Blink rElec SInv Stlth-} [wellspring talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Zin disapproves of the use of such an item. (6, 1, Elf:3) the +2 long sword "Sarcophage" {valour, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (6, 2, Elf:3) a +0 robe (6, 3, Elf:3) a parchment of Metabolic Englaciation (6, 27, Elf:3) a +4 falchion of flaming a +0 robe (6, 44, Elf:3) a +0 long sword a +0 robe a +0 buckler (7, 2, Elf:3) a parchment of Summon Forest (7, 28, Elf:3) a +0 short sword a +0 ring mail (8, 0, Elf:3) a +0 rapier of freezing a +0 ring mail a +0 hand axe (8, 1, Elf:3) a staff of alchemy (8, 44, Elf:3) a +0 robe (9, 24, Elf:3) a +0 leather armour a +0 scimitar an elf skeleton (9, 25, Elf:3) a +0 robe a +0 rapier (10, 24, Elf:3) 4 poisoned darts a +0 ring mail a +0 spear of freezing an elf skeleton (10, 25, Elf:3) a +0 buckler a +0 scale mail a +1 long sword of distortion (10, 30, Elf:3) a +0 ring mail a +0 long sword (11, 14, Elf:3) a +0 war axe of sundering (11, 15, Elf:3) a +0 shortbow a +0 robe (11, 24, Elf:3) a +0 robe a +3 falchion of freezing (11, 25, Elf:3) a +0 ring mail of fire resistance a +0 long sword (11, 26, Elf:3) a +0 ring mail a +0 scimitar of freezing (11, 27, Elf:3) a +2 mace of draining the +2 leather armour of the Present {rElec Regen+ Int+10 Dex-3} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+10: It affects your intelligence (+10). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (11, 29, Elf:3) a +2 buckler of cold resistance a ring of poison resistance a +0 scale mail a +6 short sword of speed (12, 25, Elf:3) a +0 scale mail a +4 scimitar of flaming (12, 26, Elf:3) a +0 robe a +0 long sword a +0 short sword a +0 leather armour a +0 short sword an elf skeleton (12, 27, Elf:3) a +0 leather armour a +4 falchion a +0 leather armour a +1 scimitar of freezing a +5 ring of evasion (12, 28, Elf:3) a +0 robe a +0 vampiric dagger (13, 25, Elf:3) a +0 robe a +0 rapier (13, 27, Elf:3) a +0 robe a +0 long sword (14, 24, Elf:3) a +0 robe a +2 rapier (14, 25, Elf:3) a +0 leather armour a +0 longbow (15, 18, Elf:3) a +3 falchion a +0 robe (15, 19, Elf:3) a +0 falchion a +0 leather armour (15, 25, Elf:3) a +0 robe a +0 long sword of holy wrath (16, 1, Elf:3) a potion of moonshine (16, 14, Elf:3) a +2 broad axe of flaming a +0 robe (16, 19, Elf:3) a +0 longbow a +0 leather armour (16, 20, Elf:3) a +4 scimitar of flaming a +0 robe (16, 28, Elf:3) an elf skeleton (16, 55, Elf:3) a +0 rapier a +0 robe (17, 0, Elf:3) a +1 scale mail of cold resistance (17, 2, Elf:3) a +0 robe (17, 18, Elf:3) a +2 partisan of entangling (17, 27, Elf:3) a +0 robe a +4 athame (17, 28, Elf:3) a +0 leather armour a +0 short sword a +0 longbow a +0 rapier a +0 leather armour a +0 rapier (18, 1, Elf:3) a +0 robe (18, 2, Elf:3) a +0 dagger (18, 28, Elf:3) a +0 rapier a +0 rapier the +5 chain mail of Ikumirr {Command, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (19, 1, Elf:3) a +1 helmet of intelligence (19, 20, Elf:3) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the ring of the Terrible God {rElec Wiz} [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. a +0 orcbow a +4 scimitar of flaming a +0 robe (19, 27, Elf:3) a +0 leather armour a +0 dagger a ring of protection from fire (20, 0, Elf:3) a +0 devious athame (20, 1, Elf:3) a +0 chain mail (20, 2, Elf:3) a +4 rapier a +0 robe (20, 4, Elf:3) the conjuration staff of Risk Management {rPois Will++ Stlth+ Conj Earth} [staff of conjuration] rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (20, 26, Elf:3) a +0 robe a +0 short sword (21, 0, Elf:3) a ring of willpower (21, 2, Elf:3) a +0 rapier (21, 16, Elf:3) the +4 scimitar of Conscience {reap, Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). It cannot be enchanted further. Zin disapproves of the use of such an item. a +2 robe of fire resistance (21, 25, Elf:3) an elf skeleton (22, 0, Elf:3) a +0 scimitar (22, 3, Elf:3) a parchment of Eringya's Surprising Crocodile (23, 0, Elf:3) a +1 falchion of holy wrath (24, 0, Elf:3) a parchment of Anguish (24, 1, Elf:3) a staff of cold (25, 0, Elf:3) a staff of fire (25, 31, Elf:3) a +1 leather armour of cold resistance a +0 short sword a +3 shortbow (26, 31, Elf:3) a +0 robe a +0 scimitar (27, 31, Elf:3) a +0 robe a +0 long sword (29, 45, Elf:3) a +3 scimitar 3 curare-tipped darts a +0 leather armour an orb of attunement (31, 46, Elf:3) a +0 long sword a +0 robe (33, 33, Elf:3) a +0 robe a +0 rapier of flaming (33, 34, Elf:3) a +1 robe of willpower a +0 long sword (34, 34, Elf:3) a +0 ring mail a +0 long sword (34, 49, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (34, 51, Elf:3) a +0 ring mail (35, 45, Elf:3) a +0 pair of gloves (39, 5, Elf:3) a parchment of Eringya's Surprising Crocodile (41, 16, Elf:3) a +0 dagger a +0 robe (41, 17, Elf:3) a +0 dagger a +0 robe (42, 18, Elf:3) a +1 scimitar a +0 robe (43, 14, Elf:3) a +2 long sword of freezing a +0 rapier a +0 scale mail (45, 17, Elf:3) a +0 long sword a +0 robe (52, 17, Elf:3) a +0 rapier a +0 leather armour (52, 18, Elf:3) a +0 long sword a +0 leather armour (59, 53, Elf:3) a +0 dagger (65, 26, Elf:3) a +0 scimitar a +0 robe (66, 26, Elf:3) a +0 long sword a +0 robe (66, 30, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (67, 25, Elf:3) a +0 scimitar a +0 leather armour a +0 buckler (68, 21, Elf:3) a +0 sling Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 glaive (0, 1, Lair:1) a +0 flail (1, -3, Lair:1) 5 poisoned darts (3, 38, Lair:1) a +0 quarterstaff (12, 8, Lair:1) a +0 scale mail (24, 20, Lair:1) a +1 scale mail of fire resistance (42, 32, Lair:1) a +0 demon whip of venom (53, 30, Lair:1) a parchment of Slow (57, 15, Lair:1) a +0 war axe (60, 42, Lair:1) a human skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (0, 7, Lair:2) a +0 war axe (2, 9, Lair:2) a +0 short sword (6, 37, Lair:2) a +0 long sword (16, 18, Lair:2) a +1 helmet (23, 0, Lair:2) a +0 leather armour (34, 5, Lair:2) a +0 spear (35, -12, Lair:2) a water moccasin skeleton (45, -12, Lair:2) a scarab talisman (50, 17, Lair:2) a parchment of Blink (61, 33, Lair:2) a +0 chain mail (64, -9, Lair:2) a +0 whip of electrocution a +3 flail a ring of magical power the ring of Ladi {^Drain Fly rC- Int+8 SInv} [ring of flight] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. a +0 chain mail a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (15, 19, Lair:3) a +0 chain mail (28, -4, Lair:3) a +6 ring of intelligence (29, -1, Lair:3) the medusa talisman of the Centaur {rN+ Str+3} [medusa talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Zin disapproves of the use of such an item. (34, 12, Lair:3) a scarf of repulsion (41, 23, Lair:3) a +0 robe (58, -7, Lair:3) a parchment of Lee's Rapid Deconstruction Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 longbow (8, 31, Lair:4) a +0 scale mail (27, 33, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (1, -4, Lair:5) the +9 long sword "Grum" {antimagic, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (5, 3, Lair:5) a parchment of Brom's Barrelling Boulder (5, 6, Lair:5) a +0 flail (7, -16, Lair:5) a +0 rapier (8, -12, Lair:5) a +0 ring mail (8, -2, Lair:5) a +0 chain mail (13, -2, Lair:5) a potion of moonshine (14, -31, Lair:5) a +0 cloak (20, -2, Lair:5) a +6 ring of dexterity (21, -3, Lair:5) a ring of flight (22, -19, Lair:5) a +0 scale mail (24, -12, Lair:5) a wyvern skeleton (25, -16, Lair:5) a water moccasin skeleton (25, -11, Lair:5) a yak skeleton (26, -15, Lair:5) a yak skeleton (26, -14, Lair:5) a water moccasin skeleton (26, -12, Lair:5) a raven skeleton (26, -11, Lair:5) a wolf skeleton a yak skeleton (28, -20, Lair:5) a +0 arbalest (28, -11, Lair:5) a komodo dragon skeleton (29, -13, Lair:5) a blink frog skeleton (31, -5, Lair:5) a +0 war axe (40, -27, Lair:5) a staff of alchemy (50, 4, Lair:5) 3 poisoned darts (50, 7, Lair:5) a +0 cloak (54, 9, Lair:5) a +0 chain mail of death (54, 11, Lair:5) an orb of attunement (54, 23, Lair:5) the scarab talisman of Leapfrog {rElec} [scarab talisman] rElec: It insulates you from electricity. Zin disapproves of the use of such an item. (57, 2, Lair:5) a +0 whip Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, -15, Shoals:1) a +0 trident (4, -14, Shoals:1) a +5 trident (5, 0, Shoals:1) a +0 kite shield (7, 2, Shoals:1) 4 poisoned darts (8, 19, Shoals:1) a +0 hand axe (9, -3, Shoals:1) a +0 chain mail (28, 1, Shoals:1) a ring of resist corrosion (29, -25, Shoals:1) a +0 spear (34, -26, Shoals:1) a +0 mace (39, 16, Shoals:1) a +0 trident (45, -13, Shoals:1) a +0 trident (46, -5, Shoals:1) a +0 dire flail (46, 18, Shoals:1) a +4 trident (49, 15, Shoals:1) a +0 trident (57, -26, Shoals:1) a parchment of Iskenderun's Battlesphere (57, -15, Shoals:1) a +0 shortbow (57, -13, Shoals:1) a +0 shortbow (57, -10, Shoals:1) a +3 orcbow of freezing (58, -22, Shoals:1) a ring of resist corrosion (58, -11, Shoals:1) a +0 shortbow (59, -20, Shoals:1) a potion of moonshine (60, -24, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 5 large rocks (1, -1, Shoals:2) a +2 trident of flaming a +0 robe (2, -14, Shoals:2) 11 large rocks (7, 13, Shoals:2) a +2 pair of boots (8, -17, Shoals:2) a +0 spear a +0 leather armour a merfolk corpse (skeletalised by now) (13, -3, Shoals:2) a +0 robe (19, -27, Shoals:2) a +0 sling a +0 club (19, -26, Shoals:2) a +0 club a +0 sling (19, -25, Shoals:2) a +0 club a +0 sling (21, -30, Shoals:2) a +0 pair of gloves (24, 8, Shoals:2) a +5 longbow of flaming (28, 12, Shoals:2) a +1 barding (29, -5, Shoals:2) a +0 longbow a +0 spear of venom a satyr corpse (skeletalised by now) (29, -2, Shoals:2) a +0 sling a +0 quarterstaff (30, -5, Shoals:2) a +0 sling a +0 spear a +0 shortbow (31, -22, Shoals:2) a +0 rapier a +0 robe (31, 10, Shoals:2) a snapping turtle corpse (skeletalised by now) (33, -5, Shoals:2) a +0 hand axe a +0 leather armour (33, -4, Shoals:2) a +0 war axe a +0 robe (33, -3, Shoals:2) a +0 club a +0 longbow (33, 10, Shoals:2) an elephant corpse (skeletalised by now) (34, -3, Shoals:2) a +0 sling a +0 club (34, -1, Shoals:2) a +0 sling a +0 club (35, -7, Shoals:2) a +1 war axe of flaming a +0 robe (35, -4, Shoals:2) a +1 heavy spear a +0 leather armour (35, -3, Shoals:2) a +0 sling a +2 heavy quarterstaff (37, -5, Shoals:2) a +0 war axe a +0 robe (37, -4, Shoals:2) a +0 chain mail (38, -1, Shoals:2) a +0 sling a +0 club (40, 8, Shoals:2) a +0 heavy arbalest (54, -10, Shoals:2) a +0 chain mail (54, -4, Shoals:2) a +0 trident of pain a +0 leather armour (54, -3, Shoals:2) a +0 glaive 2 boomerangs (54, -2, Shoals:2) a granite talisman (55, -4, Shoals:2) a +0 spear (56, -4, Shoals:2) a +0 spear (57, -6, Shoals:2) a +0 leather armour Level 3 of the Shoals (4, -16, Shoals:3) a +0 cloak of air (5, -3, Shoals:3) a +0 trident (13, 18, Shoals:3) a rimehorn talisman (18, 2, Shoals:3) a potion of moonshine (25, 14, Shoals:3) a +0 hand axe (26, 25, Shoals:3) a +0 arbalest of draining (31, -6, Shoals:3) 4 large rocks (34, -9, Shoals:3) a +0 scale mail (41, -15, Shoals:3) a +0 cloak of air (42, 3, Shoals:3) a +0 plate armour (46, 13, Shoals:3) a +4 trident a boomerang (52, -23, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Buahal's Magical Supplies an orb of energy (264 gold) a scroll of identify (62 gold) an amulet of guardian spirit (720 gold) a manual of Air Magic (1920 gold) a potion of brilliance (124 gold) a +6 ring of dexterity (864 gold) the +1 helmet of Grim Tender Moments {-Tele rF+ rC+ Int+3 Ice} (849 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. It cannot be enchanted further. a wand of flame (8) (174 gold) (0, 0, Shoals:4) a +0 dagger (4, -3, Shoals:4) a +0 cloak (5, -4, Shoals:4) a +0 trident (6, -4, Shoals:4) a +0 trident a +2 robe (12, 33, Shoals:4) a +1 antimagic rapier (15, 15, Shoals:4) 5 poisoned darts (15, 23, Shoals:4) a ring of see invisible (19, 13, Shoals:4) a +0 heavy trident (20, -3, Shoals:4) a +0 longbow a +0 quarterstaff (20, -2, Shoals:4) a +0 sling a +2 spear of venom (20, -1, Shoals:4) a +0 sling a +0 quarterstaff (20, 14, Shoals:4) a +0 rapier a +0 robe (21, -2, Shoals:4) a +0 sling a +0 club (21, -1, Shoals:4) a +0 sling a +0 quarterstaff (22, 16, Shoals:4) the maw talisman of the Camelopard {rPois} [maw talisman] rPois: It protects you from poison. Zin disapproves of the use of such an item. (25, 9, Shoals:4) a +0 ring mail (30, 5, Shoals:4) a +0 trident (31, 6, Shoals:4) a +0 trident (31, 10, Shoals:4) a +0 trident (33, 20, Shoals:4) a staff of fire (37, 16, Shoals:4) a +2 spear of venom a +0 leather armour (37, 17, Shoals:4) a +0 spear (39, 13, Shoals:4) a +0 trident (40, -2, Shoals:4) a +3 trident of freezing a +0 robe (41, 0, Shoals:4) a +0 cloak (41, 1, Shoals:4) a +0 trident a +1 robe of fire resistance (42, -1, Shoals:4) a +0 spear of freezing a +0 leather armour (44, -1, Shoals:4) a +1 heavy spear a +0 leather armour a +0 trident (46, 22, Shoals:4) a staff of earth (52, 23, Shoals:4) a +0 long sword (53, 41, Shoals:4) a +0 ring mail (56, 37, Shoals:4) a +0 pair of boots of rampaging (58, 24, Shoals:4) 2 large rocks (59, 32, Shoals:4) a +0 long sword Level 1 of the Spider Nest (0, 0, Spider:1) a +0 shortbow (4, 23, Spider:1) a +0 battleaxe (34, 7, Spider:1) a parchment of Anguish (37, -10, Spider:1) a +0 mace (38, -1, Spider:1) a parchment of Forge Monarch Bomb (48, 4, Spider:1) a +0 long sword (50, -22, Spider:1) a scroll of noise (53, 0, Spider:1) the eel talisman of Lanolidy {rCorr MP+4 Str+8 Dex-2} [eel talisman] rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Str+8: It affects your strength (+8). Dex-2: It affects your dexterity (-2). Zin disapproves of the use of such an item. (62, -9, Spider:1) a parchment of Hailstorm Level 2 of the Spider Nest (0, 0, Spider:2) a +2 heavy mace (6, -6, Spider:2) a +3 long sword of electrocution (17, -13, Spider:2) a +0 chain mail (48, 18, Spider:2) a +0 kite shield a +0 robe a +4 quarterstaff of venom (49, -6, Spider:2) a +0 chain mail (52, 16, Spider:2) a +0 orcbow (55, -23, Spider:2) a +0 chain mail Level 3 of the Spider Nest (0, 0, Spider:3) a parchment of Magic Dart (18, 9, Spider:3) a +0 hand axe (20, 12, Spider:3) a +0 falchion (21, 10, Spider:3) a parchment of Passwall (23, 21, Spider:3) a +0 flail (28, 24, Spider:3) a +0 chain mail (29, 4, Spider:3) a +0 flail (43, 26, Spider:3) a parchment of Apportation (53, -1, Spider:3) 2 flux baubles (55, 16, Spider:3) a +0 chain mail (56, -13, Spider:3) 3 boomerangs Level 4 of the Spider Nest (0, 0, Spider:4) a +0 whip (9, -4, Spider:4) a +0 ring mail (11, -23, Spider:4) a staff of alchemy (30, -20, Spider:4) a parchment of Orb of Destruction (32, -43, Spider:4) the spider talisman of Defence {rF+ Will+ MP+7} [spider talisman] rF+: It protects you from fire. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Zin disapproves of the use of such an item. (36, -25, Spider:4) a +0 shortbow (36, 9, Spider:4) a +2 pair of boots a +1 hat of sniping (40, -22, Spider:4) a +0 halberd (43, -36, Spider:4) a +0 war axe of electrocution a +0 robe (48, -40, Spider:4) a +2 hat of intelligence (51, -38, Spider:4) a +0 pair of boots of earth Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (18, -35, Slime:5) a scroll of identify (18, -34, Slime:5) a +0 long sword (18, -27, Slime:5) a +0 sling (18, -26, Slime:5) the +5 swamp witch's dragon scales {TrickPois rPois Int+3} TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (18, -25, Slime:5) a +1 great sword of flaming (18, -19, Slime:5) a riddle talisman (19, -35, Slime:5) a scroll of identify (19, -27, Slime:5) the necromancy staff "Impslayer" {rPois rN+ Str+4 Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Zin disapproves of the use of such an item. (19, -26, Slime:5) a +2 heavy flail (19, -25, Slime:5) a +2 battleaxe of freezing (19, -19, Slime:5) a +0 great sword (19, -18, Slime:5) a +1 pair of boots of earth (20, -35, Slime:5) a +2 spear of freezing (20, -19, Slime:5) a +0 scale mail (20, -17, Slime:5) a +2 vampiric lajatang (26, -34, Slime:5) a staff of air (26, -33, Slime:5) a +4 ring of slaying (26, -26, Slime:5) a +1 athame of protection (26, -25, Slime:5) a parchment of Curse of Agony (26, -19, Slime:5) a +0 morningstar (26, -18, Slime:5) a +2 falchion of holy wrath (27, -35, Slime:5) a staff of cold (27, -33, Slime:5) a +1 chain mail of poison resistance (27, -27, Slime:5) a ring of willpower (27, -26, Slime:5) a +6 ring of intelligence (27, -19, Slime:5) a +1 rapier of venom (27, -18, Slime:5) a +5 ring of evasion (27, -17, Slime:5) a staff of alchemy (28, -35, Slime:5) a +0 ring mail (28, -34, Slime:5) the +2 mace "Jecim" {freeze, rF++ Stlth-} rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. (28, -27, Slime:5) a +0 leather armour (28, -26, Slime:5) a staff of air (28, -25, Slime:5) a +0 hand axe of flaming (28, -19, Slime:5) a +0 chain mail (28, -18, Slime:5) a +3 double sword of flaming (34, -35, Slime:5) a +0 ring mail (34, -33, Slime:5) a +0 chain mail (34, -27, Slime:5) a parchment of Martyr's Knell (34, -26, Slime:5) a staff of earth (34, -25, Slime:5) a scroll of identify (34, -19, Slime:5) a +0 rapier (34, -18, Slime:5) a +0 lajatang (35, -34, Slime:5) the conjuration staff "Zas Ycad" {*Slow Fly Int+7 Conj} [staff of conjuration] *Slow: It may slow you when you take damage. Fly: It grants you flight. Int+7: It affects your intelligence (+7). Conj: It increases the power of your Conjurations spells. (35, -19, Slime:5) a +0 pair of gloves of fire (35, -18, Slime:5) a +2 scale mail of command (35, -17, Slime:5) a scroll of identify (36, -27, Slime:5) a +0 morningstar of holy wrath (36, -19, Slime:5) a +0 helmet of intelligence (36, -17, Slime:5) a +0 morningstar Level 1 of the Vaults (0, 0, Vaults:1) a +2 cloak of stealth (15, 18, Vaults:1) a human skeleton (20, 17, Vaults:1) a human skeleton (22, -21, Vaults:1) a +0 bardiche a +3 chain mail of fire resistance (22, 15, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (22, 19, Vaults:1) a human skeleton (23, 8, Vaults:1) a +0 war axe a +0 scale mail a +0 war axe (23, 19, Vaults:1) a +0 battleaxe a +0 plate armour (24, -25, Vaults:1) a +0 long sword a +0 scale mail (24, -24, Vaults:1) a +0 shortbow (24, -20, Vaults:1) 3 large rocks (24, 11, Vaults:1) a +0 club (24, 20, Vaults:1) a +2 heavy great mace (25, -31, Vaults:1) a parchment of Platinum Paragon (25, 13, Vaults:1) a +0 plate armour a +0 long sword (26, -30, Vaults:1) a +1 heavy sling (26, -20, Vaults:1) a +1 great sword of flaming a +0 plate armour (27, -36, Vaults:1) a ring of willpower a ring of willpower a +4 ring of slaying a ring of see invisible the ring of the Ethereal Tangerine {Will+ SInv} [ring of willpower] Will+: It increases your willpower. SInv: It lets you see invisible. (27, -31, Vaults:1) a parchment of Sculpt Simulacrum (27, 18, Vaults:1) a human skeleton (28, -30, Vaults:1) a +2 morningstar of protection (30, -30, Vaults:1) a +3 battleaxe of electrocution (39, -4, Vaults:1) the +2 pair of boots of Fedhas's Inspiration {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (39, 5, Vaults:1) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (40, 6, Vaults:1) a +0 ring mail a +0 flail (41, 23, Vaults:1) a +0 dire flail a +0 ring mail (44, 11, Vaults:1) a +0 ring mail a +0 morningstar (45, 11, Vaults:1) a +0 chain mail a +3 dire flail of holy wrath (45, 25, Vaults:1) a +0 ring mail (46, 8, Vaults:1) a +0 ring mail (47, 6, Vaults:1) a +0 scale mail a +0 long sword a +0 arbalest (47, 9, Vaults:1) a +4 hand axe (50, 24, Vaults:1) a +0 partisan a +0 arbalest a +0 plate armour (50, 25, Vaults:1) the ring of the Scarab {Fly Str+4 Stlth+} [ring of flight] Fly: It grants you flight. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (51, 25, Vaults:1) a +0 arbalest a +0 flail a +0 leather armour a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 23, Vaults:1) a +0 arbalest (56, 2, Vaults:1) a +0 arbalest (56, 20, Vaults:1) a +0 trident a +0 animal skin (57, 22, Vaults:1) a +0 chain mail (59, 19, Vaults:1) a parchment of Death Channel (61, -26, Vaults:1) a +0 arbalest (61, -23, Vaults:1) a +0 war axe of venom a +0 plate armour a +0 kite shield (62, -26, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (62, -25, Vaults:1) a +0 tower shield a +3 long sword a +0 arbalest a +0 ring mail a +5 bardiche a +0 ring mail a +3 heavy war axe a +3 chain mail of poison resistance a +1 demon whip of electrocution a +0 animal skin (62, -24, Vaults:1) a +0 war axe a +0 plate armour a +1 heavy flail a +0 ring mail (62, -18, Vaults:1) a +0 chain mail (63, -28, Vaults:1) a +0 dire flail a +0 animal skin (64, -37, Vaults:1) an amulet of chemistry (64, -20, Vaults:1) a +0 ring mail (64, 4, Vaults:1) a +2 flail of holy wrath a +0 ring mail a +2 mace of holy wrath a +0 ring mail (64, 5, Vaults:1) a +0 mace a +0 leather armour (64, 6, Vaults:1) a +0 morningstar a +0 scale mail (65, -21, Vaults:1) a +0 dire flail a +0 animal skin (65, 4, Vaults:1) a +0 arbalest (65, 6, Vaults:1) a +2 war axe of venom a +0 scale mail (66, 4, Vaults:1) a ring of willpower (66, 8, Vaults:1) a +0 dagger (66, 10, Vaults:1) a +0 pair of gloves Level 2 of the Vaults (0, 0, Vaults:2) a +0 falchion a +0 arbalest a +0 ring mail (1, 1, Vaults:2) a +0 glaive a +0 chain mail (1, 38, Vaults:2) 5 datura-tipped darts (2, -1, Vaults:2) a +0 great mace a +0 ring mail (2, 38, Vaults:2) a +2 long sword of freezing (5, 37, Vaults:2) a +2 leather armour of cold resistance (6, 24, Vaults:2) a +0 great mace a +0 scale mail (7, 22, Vaults:2) a +0 morningstar a +0 leather armour (7, 23, Vaults:2) a +0 ring mail (7, 24, Vaults:2) a +0 cloak (8, 23, Vaults:2) a +0 scale mail (9, 21, Vaults:2) a +0 ring mail a +0 morningstar (12, 4, Vaults:2) a +0 hand axe (15, 44, Vaults:2) a +0 leather armour of cold resistance (16, 29, Vaults:2) a +2 falchion of electrocution a +0 ring mail (16, 44, Vaults:2) a +0 leather armour (17, 29, Vaults:2) a +3 broad axe a +3 broad axe a +1 scale mail of resonance (18, 43, Vaults:2) the +10 long sword of Bunue {freeze, rElec rF+ Dex-4 Stlth+} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, -1, Vaults:2) a potion of moonshine (19, 30, Vaults:2) a +0 scale mail (20, 34, Vaults:2) the +3 broad axe of Entrepreneurial Spirit {elec, *Noise rPois rC+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (24, -9, Vaults:2) a +0 mace a +0 scale mail (26, -11, Vaults:2) a +0 animal skin a +0 dire flail (27, 4, Vaults:2) a +0 partisan a +0 ring mail a +0 partisan (28, 3, Vaults:2) a +0 morningstar a +0 scale mail (28, 4, Vaults:2) a +0 ring mail (29, -10, Vaults:2) the +3 ring mail "Haepsoog" {Rampage Fly rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (29, -8, Vaults:2) a +0 robe (31, 7, Vaults:2) a +0 ring mail a +0 dire flail (47, 29, Vaults:2) a +0 ring mail (51, 21, Vaults:2) a +0 spear (57, 3, Vaults:2) a +9 vampiric partisan (57, 31, Vaults:2) a +3 dagger (58, 32, Vaults:2) a +0 club (60, 3, Vaults:2) a box of beasts a wand of polymorph (17) 2 scrolls of torment 4 potions of lignification the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. Zin disapproves of the use of such an item. (62, 32, Vaults:2) a parchment of Swiftness (65, 18, Vaults:2) a +1 flail of holy wrath a +0 leather armour (66, -12, Vaults:2) a +0 chain mail a +3 vampiric battleaxe (66, 6, Vaults:2) a +0 robe a +1 sacred scourge of holy wrath (66, 7, Vaults:2) a +0 robe a +1 whip of holy wrath (67, -12, Vaults:2) a +0 plate armour (67, -11, Vaults:2) a +1 battleaxe a +0 chain mail (67, 20, Vaults:2) the +1 hand axe "Fuul" {freeze, rPois Str-3 Dex+2} rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 3 of the Vaults (1, 31, Vaults:3) a +0 scale mail (2, -33, Vaults:3) a +0 arbalest (23, 4, Vaults:3) a +0 scale mail a +0 war axe (24, 3, Vaults:3) a +0 leather armour a +0 great mace a +2 flail of concussion (26, 2, Vaults:3) a +0 ring mail a +0 morningstar (27, 2, Vaults:3) a +2 arbalest of draining (28, 2, Vaults:3) a +0 arbalest (29, 4, Vaults:3) a +0 animal skin a +0 whip (30, -31, Vaults:3) a parchment of Dimensional Bullseye (34, -7, Vaults:3) the amulet of the Falcon {Reflect rN+ SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. a +4 ring of protection a ring of protection from cold a +1 pair of gloves a +2 tower shield a ring of wizardry an amulet of dissipation (35, -7, Vaults:3) 22 scrolls of identify (38, -3, Vaults:3) a +0 arbalest (39, -7, Vaults:3) a +0 arbalest (40, -3, Vaults:3) a +0 arbalest (40, 27, Vaults:3) a +0 great mace a +0 ring mail (40, 29, Vaults:3) a +0 arbalest (41, -7, Vaults:3) a +0 arbalest (42, -3, Vaults:3) a +0 arbalest (44, 12, Vaults:3) the +2 robe "Sechinlo" {Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (46, -31, Vaults:3) a +0 dagger a +0 robe (53, -20, Vaults:3) a +0 demon whip a +0 animal skin (54, -18, Vaults:3) a +0 great mace a +0 scale mail (64, 15, Vaults:3) a +0 heavy battleaxe Level 4 of the Vaults (5, -7, Vaults:4) a +0 buckler a +0 ring mail a +0 war axe (6, -6, Vaults:4) a +0 scale mail a +2 great mace of holy wrath (7, -7, Vaults:4) a +2 scale mail of willpower a +1 great sword of electrocution a storm talisman (9, -5, Vaults:4) 4 curare-tipped darts (18, 9, Vaults:4) a +0 long sword a +0 chain mail (18, 10, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail (19, 9, Vaults:4) a +0 dagger a +0 robe (19, 10, Vaults:4) a +1 morningstar of protection a +0 scale mail (20, -12, Vaults:4) 2 scrolls of noise (20, 9, Vaults:4) a +0 mace a +0 ring mail (21, 9, Vaults:4) a +3 arbalest (22, 10, Vaults:4) a +2 great mace of concussion a +0 ring mail (24, 9, Vaults:4) a +0 great mace a +0 scale mail (26, 10, Vaults:4) a +0 whip a +0 animal skin (27, 10, Vaults:4) a +0 war axe a +0 scale mail (30, 11, Vaults:4) a +0 long sword a +0 ring mail (40, -9, Vaults:4) a +0 arbalest a +0 arbalest (40, -8, Vaults:4) a +0 war axe a +1 arbalest of draining a +0 plate armour a +3 arbalest (43, 1, Vaults:4) a +0 arbalest (45, 11, Vaults:4) the +6 battleaxe of Kusue {flame, rF+ Will+ rCorr} rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (48, -39, Vaults:4) a human skeleton (48, -33, Vaults:4) an ogre skeleton (51, -37, Vaults:4) a +0 dire flail a +0 chain mail (56, -39, Vaults:4) a +0 halberd a +0 plate armour (56, -33, Vaults:4) a +0 dire flail a +0 animal skin (57, -39, Vaults:4) a human skeleton (59, -39, Vaults:4) a +3 scimitar of flaming a +0 robe an elf corpse (skeletalised by now) (64, -12, Vaults:4) a +0 morningstar (68, -11, Vaults:4) a +0 war axe a +0 ring mail a +0 war axe Level 5 of the Vaults (3, -2, Vaults:5) a +0 shortbow a +0 ring mail (3, 0, Vaults:5) a parchment of Metabolic Englaciation (3, 4, Vaults:5) a +0 dire flail a +0 dire flail (4, -22, Vaults:5) a +2 dire flail of holy wrath (4, 0, Vaults:5) a +2 battleaxe a +0 chain mail (4, 2, Vaults:5) an amulet of faith a +2 great sword of flaming a +0 quarterstaff a +0 scale mail (5, 2, Vaults:5) a +0 dagger a +0 arbalest a +5 ring of evasion (6, 0, Vaults:5) a +0 long sword a +0 plate armour (6, 1, Vaults:5) a +0 glaive a +0 plate armour (6, 2, Vaults:5) a +0 great mace a +0 scale mail (7, -12, Vaults:5) a parchment of Fulminant Prism (7, -8, Vaults:5) a +1 cloak of stealth (7, 0, Vaults:5) the +10 long sword "Sarecyu" {freeze, *Corrode Int+2 Dex+2} *Corrode: It may corrode you when you take damage. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe a ring of protection from fire (7, 1, Vaults:5) a +0 long sword a +0 robe (8, -11, Vaults:5) a +2 long sword of valour (11, 22, Vaults:5) a +0 ring mail (13, 17, Vaults:5) a parchment of Rimeblight (14, 13, Vaults:5) a +0 pair of gloves of fire (14, 14, Vaults:5) a staff of cold (14, 16, Vaults:5) a staff of air (14, 17, Vaults:5) the +1 chain mail of the Aged Gods {Resonance, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, -19, Vaults:5) a +0 lajatang (15, -7, Vaults:5) a +0 chain mail (15, -6, Vaults:5) a staff of necromancy (16, 18, Vaults:5) a +0 chain mail (17, 17, Vaults:5) a +0 chain mail (18, -16, Vaults:5) 4 large rocks (22, -12, Vaults:5) a scroll of identify (22, -11, Vaults:5) a +0 flail (23, -12, Vaults:5) a scroll of identify (23, 7, Vaults:5) a +0 leather armour a +0 falchion (26, 1, Vaults:5) the +5 ring mail of the Morning Star {Regen+ Stlth+} Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 5, Vaults:5) a +0 chain mail a +0 flail a +0 orcbow an orc skeleton (26, 6, Vaults:5) a +0 great sword of flaming a +0 great mace a +0 dire flail (26, 10, Vaults:5) a +2 great sword of flaming (27, 2, Vaults:5) a +0 chain mail a +0 bardiche a golden dragon skeleton (27, 4, Vaults:5) a human skeleton (27, 5, Vaults:5) 3 large rocks a +0 chain mail a +0 dire flail of protection a human skeleton (27, 7, Vaults:5) a +0 tower shield a +0 plate armour an amulet of the acrobat a +0 war axe (28, -24, Vaults:5) a +2 partisan of pain a +2 partisan of pain a +0 ring mail (28, 2, Vaults:5) a +0 chain mail a +0 great sword (28, 3, Vaults:5) a +3 great mace of concussion (28, 4, Vaults:5) a +0 scale mail a +2 long sword of electrocution a +0 leather armour a +0 great mace a +0 plate armour a +1 great sword 3 datura-tipped darts (28, 5, Vaults:5) a +0 plate armour a +0 dire flail of protection a +2 dire flail of protection a +2 great sword of flaming a +0 glaive a +0 arbalest (29, -4, Vaults:5) a +0 chain mail a +0 halberd (29, -3, Vaults:5) a +0 plate armour a +0 scimitar (29, 0, Vaults:5) a +0 plate armour a +3 bardiche (29, 1, Vaults:5) a +0 plate armour a +2 battleaxe of electrocution (29, 2, Vaults:5) a +0 chain mail a +2 great sword (29, 3, Vaults:5) a +0 ring mail a +0 flail a +0 plate armour a +5 bardiche (29, 5, Vaults:5) a +3 ring mail of fire resistance a +0 chain mail a +0 war axe a +5 ring of evasion a +1 heavy halberd (30, -3, Vaults:5) a +5 trident of venom (30, -2, Vaults:5) a +0 robe a +1 spear of venom an ogre skeleton (30, -1, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword (30, 0, Vaults:5) a +0 kite shield a +0 chain mail a +0 partisan (30, 1, Vaults:5) a +0 plate armour a +0 great mace (30, 3, Vaults:5) a +0 ring mail a +0 dire flail (30, 4, Vaults:5) a +0 plate armour a +0 battleaxe (30, 5, Vaults:5) a +0 plate armour a +0 battleaxe (30, 6, Vaults:5) a +3 great sword of flaming (30, 11, Vaults:5) a +0 dire flail (31, -2, Vaults:5) a +0 robe a +0 dagger (31, 0, Vaults:5) a +0 plate armour a +2 halberd of entangling (31, 1, Vaults:5) a +3 plate armour a +3 dire flail (31, 2, Vaults:5) a +0 plate armour a +2 long sword (31, 4, Vaults:5) a +0 scale mail a +3 heavy great mace a +0 chain mail a +0 long sword (31, 5, Vaults:5) a +0 chain mail a +2 halberd (32, 0, Vaults:5) a +0 chain mail a +0 war axe (32, 3, Vaults:5) a +0 plate armour a +0 halberd (32, 5, Vaults:5) a +0 chain mail a +1 long sword of holy wrath (33, 5, Vaults:5) a +0 chain mail a +0 great sword (34, 1, Vaults:5) a +0 chain mail a +0 dire flail (34, 2, Vaults:5) a +0 plate armour a +0 long sword (34, 6, Vaults:5) a +0 leather armour a +4 scimitar (35, 0, Vaults:5) a +0 ring mail a +1 dire flail of concussion (35, 5, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (36, -3, Vaults:5) a +0 dire flail a +0 dire flail (37, -2, Vaults:5) a +0 morningstar a +0 scale mail an amulet of regeneration (37, 13, Vaults:5) 2 atropa-tipped darts (38, -3, Vaults:5) a +0 heavy arbalest a +0 club (38, -2, Vaults:5) a +0 trident a +0 trident a +0 ring mail (39, -2, Vaults:5) a +0 broad axe a +0 chain mail (40, -12, Vaults:5) a potion of moonshine (40, -5, Vaults:5) a +3 battleaxe of flaming a +0 scale mail (40, 21, Vaults:5) a staff of necromancy (41, -6, Vaults:5) a +0 hand axe a +0 orcbow a +0 chain mail (41, -3, Vaults:5) a +2 mace of holy wrath a +0 ring mail (42, -6, Vaults:5) a +0 partisan a +0 partisan a +0 scale mail a +0 morningstar a +0 leather armour (42, 25, Vaults:5) a scroll of identify (43, -12, Vaults:5) a +6 ring of dexterity (44, -12, Vaults:5) a scroll of identify (44, -11, Vaults:5) a +2 short sword of protection (45, -11, Vaults:5) a +0 great mace a +0 ring mail a +2 kite shield (45, -10, Vaults:5) a +1 dire flail a +0 chain mail a staff of fire (45, -9, Vaults:5) the +0 plate armour of Inviolability {Fly Will+ Str+4 Dex-5 Slay+3} Fly: It grants you flight. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (45, 6, Vaults:5) a +3 hand axe of venom (46, 14, Vaults:5) a +0 broad axe (46, 23, Vaults:5) a +0 club (47, -14, Vaults:5) a +0 falchion (47, -12, Vaults:5) a potion of moonshine (47, 10, Vaults:5) a +0 longbow (48, -12, Vaults:5) a +2 helmet of sniping (48, 7, Vaults:5) a +0 dagger (49, -14, Vaults:5) a parchment of Borgnjor's Vile Clutch (49, 13, Vaults:5) a +0 cloak (51, -12, Vaults:5) a +1 glaive of distortion (53, -13, Vaults:5) a +2 war axe of flaming a +0 chain mail (53, -9, Vaults:5) a +0 arbalest (54, -15, Vaults:5) a +3 hand axe of electrocution a +0 ring mail a +0 battleaxe of freezing (55, -16, Vaults:5) a +0 dire flail a +0 dire flail a +1 battleaxe a +0 plate armour (55, -15, Vaults:5) a +0 war axe a +0 ring mail a +2 buckler (56, -17, Vaults:5) a +0 great sword of flaming (57, 27, Vaults:5) an amulet of guardian spirit (58, -13, Vaults:5) a +0 quarterstaff (60, 15, Vaults:5) a parchment of Ignite Poison Level 1 of the Crypt (3, 16, Crypt:1) a +0 cloak (6, 40, Crypt:1) a scroll of identify (11, 17, Crypt:1) a +0 robe (14, 31, Crypt:1) a +0 mace (15, -3, Crypt:1) a +2 mace of protection (15, 37, Crypt:1) a ghoul corpse (skeletalised by now) (18, 38, Crypt:1) a bog body corpse (skeletalised by now) (34, 15, Crypt:1) a +0 partisan (35, 41, Crypt:1) a +0 quarterstaff (37, 25, Crypt:1) a +2 pair of boots (37, 49, Crypt:1) a +0 dagger (43, -1, Crypt:1) a +0 helmet (52, 34, Crypt:1) a +0 morningstar (52, 36, Crypt:1) a +0 halberd (59, 42, Crypt:1) a potion of moonshine (59, 46, Crypt:1) a ring of poison resistance Level 2 of the Crypt (4, 12, Crypt:2) a +0 scale mail (5, 7, Crypt:2) a scroll of identify (8, -10, Crypt:2) a +0 robe (8, -8, Crypt:2) a +2 war axe of sundering (9, -23, Crypt:2) a +0 sling (9, 5, Crypt:2) a +0 battleaxe a +1 chain mail of fire resistance (10, -19, Crypt:2) a parchment of Gloom (17, -33, Crypt:2) a +0 glaive (28, -39, Crypt:2) a +0 trident (29, -39, Crypt:2) a +0 flail (31, -37, Crypt:2) a +0 trident (37, -4, Crypt:2) a +0 partisan (39, -29, Crypt:2) a +0 battleaxe (39, -7, Crypt:2) a +0 hand axe a +0 chain mail a +0 battleaxe (39, -6, Crypt:2) a +0 battleaxe (40, -8, Crypt:2) a +0 chain mail a +0 robe a +1 rapier of flaming (40, -6, Crypt:2) a +0 trident a +1 dire flail of concussion (43, 5, Crypt:2) a bog body skeleton (43, 6, Crypt:2) a +1 scimitar of freezing a +0 robe (44, 4, Crypt:2) a ghoul skeleton (44, 6, Crypt:2) a ghoul skeleton a ghoul skeleton (45, -14, Crypt:2) a +2 scythe of flaming (46, -9, Crypt:2) a +0 hand axe (51, -46, Crypt:2) a parchment of Fulminant Prism (51, -33, Crypt:2) a large rock (52, -38, Crypt:2) 5 poisoned darts (56, -42, Crypt:2) a +1 orcbow of draining (59, 3, Crypt:2) a +0 battleaxe (59, 7, Crypt:2) a +0 halberd a +0 chain mail a human corpse (skeletalised by now) (60, 4, Crypt:2) a +5 great mace a +0 chain mail (60, 5, Crypt:2) a +0 scimitar a +0 robe a +1 great sword of flaming +0 storm dragon scales an elf corpse (skeletalised by now) (60, 6, Crypt:2) a +0 broad axe of pain a +0 chain mail (61, -9, Crypt:2) a +0 trident Level 3 of the Crypt [Shop] Biunk's Gilded Reliquary the +5 double sword of Diepided {reap, +Blink rC++} (1670 gold) +Blink: It lets you blink. rC++: It greatly protects you from cold. It cannot be enchanted further. Zin disapproves of the use of such an item. the fire staff of Wamog {rPois rF+ Will++ Str-5 Necro Fire} (906 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the ring of Vimunwus {rElec rC+ rN++ Slay+4} (1350 gold) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet "Otagabal" {Harm rPois Regen+ Dex-5 SInv} (698 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. a Necronomicon (1556 gold) the death talisman of Restlessness {Will+++ Int-2} (3978 gold) [talisman of death] Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Zin disapproves of the use of such an item. the +14 shadow dragon scales of Spite {Bane Rampage rN+ Stlth+} (2510 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, 5, Crypt:3) a +0 battleaxe (8, -7, Crypt:3) a +2 flail of draining (13, -5, Crypt:3) a parchment of Frozen Ramparts (14, -5, Crypt:3) a ring of wizardry (14, -4, Crypt:3) a +0 quarterstaff (15, -20, Crypt:3) a scroll of identify (16, -12, Crypt:3) a +3 demon whip (18, -27, Crypt:3) a parchment of Metabolic Englaciation (18, -26, Crypt:3) a +0 robe (19, -11, Crypt:3) a ring of resist corrosion (19, -6, Crypt:3) a +0 robe a +0 whip a +0 robe a +0 dagger (19, -5, Crypt:3) a +0 robe a +0 dagger a +0 robe a +0 whip a human skeleton (19, 5, Crypt:3) a +0 hand axe a +0 hand axe (21, -9, Crypt:3) a +0 halberd (21, -3, Crypt:3) a cognitogaunt skeleton (21, -2, Crypt:3) a bog body skeleton (22, -8, Crypt:3) a +0 halberd (23, -23, Crypt:3) a +0 mace (23, -9, Crypt:3) a +0 hand axe a +0 chain mail a +1 battleaxe of draining (23, -8, Crypt:3) a +0 short sword (23, 8, Crypt:3) 5 boomerangs a +0 chain mail a +4 broad axe of draining a human skeleton (23, 16, Crypt:3) a +0 morningstar (24, -24, Crypt:3) a +0 war axe (24, -23, Crypt:3) a +1 dire flail (24, 10, Crypt:3) a +0 trident (24, 14, Crypt:3) a parchment of Confusing Touch (25, -16, Crypt:3) a +0 glaive (25, 10, Crypt:3) a +0 scimitar (25, 11, Crypt:3) a +0 battleaxe (25, 12, Crypt:3) a +0 robe a +0 whip a human skeleton (25, 17, Crypt:3) a +0 halberd (26, -15, Crypt:3) a +0 chain mail a +0 great sword of freezing a +0 hand axe (26, -14, Crypt:3) a +0 short sword a +0 mace (26, 9, Crypt:3) a +0 plate armour a +5 broad axe of flaming (26, 12, Crypt:3) a +0 short sword (27, -13, Crypt:3) a +0 plate armour a +1 great sword of pain (28, 14, Crypt:3) a +0 battleaxe (31, -27, Crypt:3) a parchment of Curse of Agony (31, 15, Crypt:3) a +0 hand axe of sundering (32, -11, Crypt:3) a +0 chain mail a +0 halberd a human skeleton (33, -26, Crypt:3) a parchment of Summon Forest (33, 16, Crypt:3) a scroll of identify (40, -9, Crypt:3) 6 boomerangs (40, -7, Crypt:3) a staff of alchemy (41, -17, Crypt:3) a +0 falchion of flaming a +0 robe an elf corpse (skeletalised by now) (41, 18, Crypt:3) a +0 short sword (46, 20, Crypt:3) a +0 chain mail Level 1 of the Tomb of the Ancients (9, 11, Tomb:1) a parchment of Stone Arrow (10, 21, Tomb:1) a +1 short sword of distortion (11, -30, Tomb:1) a +0 rapier (18, -17, Tomb:1) a +0 scimitar (20, 14, Tomb:1) a +0 ring mail (24, -6, Tomb:1) a +0 morningstar (28, -27, Tomb:1) a potion of moonshine (28, -6, Tomb:1) a +0 plate armour of resonance a +3 heavy great sword (33, -26, Tomb:1) a +0 short sword a +0 short sword (33, -25, Tomb:1) a +0 mace a +2 cloak of air a +0 dire flail a +0 cloak a guardian sphinx skeleton (33, -24, Tomb:1) a +0 cloak (33, -18, Tomb:1) a staff of cold a +5 ring of evasion (34, -26, Tomb:1) a +0 cloak a guardian sphinx skeleton (34, -24, Tomb:1) a +0 cloak of air (38, 9, Tomb:1) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. Zin disapproves of the use of such an item. (39, 21, Tomb:1) a parchment of Swiftness (46, -24, Tomb:1) a +1 pair of gloves of infusion (51, 13, Tomb:1) an amulet of the acrobat (52, -24, Tomb:1) a +0 rapier (52, -10, Tomb:1) a +0 scale mail (52, 20, Tomb:1) a parchment of Leda's Liquefaction Level 2 of the Tomb of the Ancients (6, -12, Tomb:2) a scroll of identify (6, 2, Tomb:2) a scroll of identify (7, 13, Tomb:2) a ring of willpower (10, -5, Tomb:2) a +0 sling (11, -7, Tomb:2) a scroll of identify (12, 13, Tomb:2) a +4 ring of slaying (14, 13, Tomb:2) a +0 chain mail a +2 great mace of draining (17, 9, Tomb:2) a scroll of identify (19, -8, Tomb:2) a parchment of Summon Hydra (20, 13, Tomb:2) a +0 chain mail a +2 great sword (21, -1, Tomb:2) a +2 flail of protection (24, -5, Tomb:2) a +0 plate armour a +2 great sword (28, -10, Tomb:2) a +0 chain mail a +3 great sword of draining (32, 6, Tomb:2) a potion of moonshine (36, 7, Tomb:2) the hive talisman "Copibuew" {Fly rPois} [hive talisman] Fly: It grants you flight. rPois: It protects you from poison. Zin disapproves of the use of such an item. Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 2 potions of lignification (4, -18, Tomb:3) a parchment of Olgreb's Toxic Radiance (4, -11, Tomb:3) the +2 cloak of Noon {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (6, -14, Tomb:3) a staff of alchemy (8, -19, Tomb:3) the +5 chain mail of Courage {rF+ rC+ Str-5 Int+8} rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (8, -14, Tomb:3) a +0 plate armour of cold resistance (8, 2, Tomb:3) a +0 robe (10, -21, Tomb:3) a +0 great sword of valour (11, -17, Tomb:3) a parchment of Dispersal (12, -1, Tomb:3) a +0 war axe a +0 leather armour (15, 7, Tomb:3) a scroll of identify (20, -17, Tomb:3) a +0 arbalest (23, -2, Tomb:3) a +0 great sword (23, 9, Tomb:3) a parchment of Diamond Sawblades (26, -12, Tomb:3) a +0 partisan (27, -21, Tomb:3) a staff of fire (27, -19, Tomb:3) a +0 mace (28, -23, Tomb:3) a +2 halberd of freezing (28, -18, Tomb:3) a +0 scimitar (29, -23, Tomb:3) a +1 great sword of protection (29, -22, Tomb:3) a +0 plate armour of command (29, -21, Tomb:3) a box of beasts (29, -19, Tomb:3) the +11 Singing Sword {sonic wave} It cannot be enchanted further. (30, -22, Tomb:3) a box of beasts (30, -21, Tomb:3) a +1 rapier of speed (30, -20, Tomb:3) a +3 plate armour of cold resistance (unseen) (30, -19, Tomb:3) a staff of air (31, -21, Tomb:3) a +2 robe of willpower (31, -20, Tomb:3) a staff of cold (31, -19, Tomb:3) a staff of fire (unseen) (31, -18, Tomb:3) a +0 flail a parchment of Summon Horrible Things (31, -17, Tomb:3) a +4 ring of protection (32, -20, Tomb:3) a +1 heavy battleaxe (32, -19, Tomb:3) a +1 rapier of speed (32, -17, Tomb:3) a +2 hand axe of freezing (32, -16, Tomb:3) a +2 heavy battleaxe (32, 8, Tomb:3) a +0 leather armour (33, -19, Tomb:3) a +3 spear of venom (33, -17, Tomb:3) a +0 bardiche of freezing (33, -16, Tomb:3) a staff of fire (unseen) (34, -17, Tomb:3) a staff of necromancy (unseen) (34, -16, Tomb:3) a parchment of Passage of Golubria (35, -17, Tomb:3) a staff of fire (unseen) (36, -15, Tomb:3) a +2 plate armour of willpower (36, -14, Tomb:3) the +6 dagger "Mynuzul" {speed, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the Vestibule of Hell (1, -14, Hell) a +0 demon trident a +0 plate armour a human skeleton (14, 17, Hell) a +4 glaive of draining a +0 chain mail a +0 athame a +0 robe (14, 20, Hell) a +1 demon blade of flaming a +0 plate armour (17, 14, Hell) a +0 robe a +0 dagger (19, 13, Hell) a +0 plate armour a +4 scimitar of flaming (20, 3, Hell) a +0 chain mail a +2 war axe (21, 3, Hell) a +0 chain mail a +5 battleaxe of distortion (25, -3, Hell) a +0 plate armour a +5 partisan (25, 2, Hell) a +3 scythe of venom (25, 4, Hell) a +1 scythe of venom (25, 5, Hell) a +1 scythe of protection a hell rat skeleton (26, 2, Hell) a +1 scythe of protection (26, 3, Hell) a +1 scythe of protection (26, 4, Hell) a +0 great mace (26, 16, Hell) the horn of Geryon (27, -4, Hell) a +0 plate armour a +2 broad axe (27, -3, Hell) a +0 plate armour a +4 demon trident (27, 0, Hell) a +0 chain mail a +1 heavy great sword (27, 1, Hell) a +0 chain mail a +1 demon trident of flaming (27, 2, Hell) a +0 plate armour a +0 great mace a +0 plate armour a +0 dire flail a hell hog skeleton (27, 3, Hell) a +0 scythe of venom a +0 chain mail a +4 halberd of pain a +0 scythe of protection a +2 scythe of protection a +0 plate armour a +0 great mace of draining (27, 4, Hell) +0 shadow dragon scales a +2 scythe of pain a +0 plate armour a +5 great mace a +0 plate armour a +0 battleaxe a hell hog skeleton a shadow dragon skeleton (28, 2, Hell) a +0 chain mail a +0 partisan (28, 4, Hell) a +0 plate armour a +2 battleaxe of draining (29, 0, Hell) a hell rat skeleton Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (11, -20, Dis:3) a +0 great mace a +0 plate armour (15, -19, Dis:3) a +2 dire flail of holy wrath Level 4 of the Iron City of Dis (1, -13, Dis:4) a +2 great mace (still there?) a +0 chain mail (still there?) (2, -12, Dis:4) a +1 great sword of draining a +0 plate armour (15, -4, Dis:4) a +0 battleaxe a +0 plate armour Level 5 of the Iron City of Dis (5, 0, Dis:5) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (5, 1, Dis:5) a caustic shrike corpse (skeletalised by now) (7, 0, Dis:5) an iron dragon corpse (skeletalised by now) (7, 2, Dis:5) a caustic shrike corpse (skeletalised by now) Level 6 of the Iron City of Dis (1, 3, Dis:6) a caustic shrike corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 battleaxe of pain (0, 2, Dis:7) a +0 chain mail a +2 great sword (0, 4, Dis:7) a +0 dire flail (1, -4, Dis:7) the +1 triple crossbow "Cieh" {freeze, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +3 battleaxe of flaming a +0 plate armour a ring of wizardry (1, 0, Dis:7) a +0 chain mail a +2 great sword of draining a +0 plate armour a caustic shrike skeleton (1, 2, Dis:7) a +2 great mace of draining a +0 chain mail (1, 4, Dis:7) a caustic shrike skeleton (2, 0, Dis:7) a caustic shrike skeleton (2, 8, Dis:7) a caustic shrike skeleton (4, -2, Dis:7) a +0 flail (6, 12, Dis:7) a caustic shrike skeleton (8, 13, Dis:7) a +0 battleaxe a +0 chain mail (11, -15, Dis:7) a +4 morningstar of venom (12, -15, Dis:7) a +0 great sword a +0 plate armour (15, -4, Dis:7) a +3 heavy great mace a +0 chain mail (16, -15, Dis:7) a +0 morningstar (16, 12, Dis:7) a caustic shrike skeleton (17, 11, Dis:7) a +3 morningstar of distortion a +2 morningstar of concussion (18, 12, Dis:7) a +0 morningstar of flaming (19, 12, Dis:7) a +2 great mace a +0 plate armour a +3 dire flail of protection (21, -2, Dis:7) a +1 battleaxe a +0 plate armour (22, -10, Dis:7) a +0 great sword a +0 chain mail (22, 11, Dis:7) a +0 flail (22, 12, Dis:7) a +0 giant club a caustic shrike skeleton (23, -10, Dis:7) a +0 battleaxe a +0 chain mail (24, 12, Dis:7) a +0 great mace (24, 13, Dis:7) a +0 giant club an iron giant skeleton (25, 13, Dis:7) a +3 heavy flail (31, -12, Dis:7) the ring of Joaga {rPois rCorr} [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (31, -10, Dis:7) a ring of poison resistance (31, 10, Dis:7) a staff of alchemy (32, -10, Dis:7) a ring of resist corrosion (32, 10, Dis:7) the +0 scale mail "Jebro" {rElec rC+ Dex-4} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (34, -13, Dis:7) the +1 rapier "Kaidat" {freeze, Fly Dex+3} Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, -12, Dis:7) a parchment of Lee's Rapid Deconstruction (35, -13, Dis:7) a staff of fire (35, -12, Dis:7) a +0 quick blade of freezing (35, 9, Dis:7) the cold staff "Owisk" {rC+ Fire Ice} [staff of cold] rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (35, 10, Dis:7) the +6 plate armour "Hitsapt" {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (41, -1, Dis:7) a caustic shrike skeleton (42, -1, Dis:7) a caustic shrike skeleton (43, -15, Dis:7) a +0 morningstar (44, -16, Dis:7) a +1 great sword of flaming a +0 chain mail (45, -15, Dis:7) a +1 heavy great mace (48, -2, Dis:7) a +2 plate armour of fire resistance (49, -1, Dis:7) a +2 dagger of draining (49, 3, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). Zin disapproves of the use of such an item. (52, 17, Dis:7) a +3 great mace a +0 plate armour (54, 17, Dis:7) a +0 giant spiked club a +1 heavy morningstar an iron giant skeleton (55, 17, Dis:7) a +0 dire flail (62, -7, Dis:7) a +0 great mace (62, -5, Dis:7) a +0 flail (63, -10, Dis:7) a +1 flail of protection Level 1 of Gehenna (0, 0, Geh:1) a hell hog corpse (skeletalised by now) (0, 1, Geh:1) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (1, 1, Geh:1) a hell hog corpse (skeletalised by now) (2, 3, Geh:1) a +2 great sword of flaming (3, 0, Geh:1) a hell hog corpse (skeletalised by now) (3, 1, Geh:1) a hellephant corpse (skeletalised by now) (4, 0, Geh:1) a hell hog corpse (skeletalised by now) Level 2 of Gehenna (0, 0, Geh:2) a +1 battleaxe of flaming (unseen) (0, 7, Geh:2) a +1 great sword of flaming (unseen) (7, 13, Geh:2) a +0 hand axe (7, 16, Geh:2) a +2 great sword of flaming (9, -8, Geh:2) a +2 glaive of flaming (unseen) (9, -6, Geh:2) a +2 great mace of flaming (still there?) a +0 chain mail (still there?) (10, -7, Geh:2) a +1 great sword of flaming (unseen) (10, -4, Geh:2) a +1 hand axe of sundering (10, -3, Geh:2) a +1 scythe of protection (10, -1, Geh:2) a +0 battleaxe of flaming (unseen) (10, 10, Geh:2) a fire dragon skeleton (10, 11, Geh:2) a fire dragon skeleton (11, -1, Geh:2) a +0 hand axe (11, 8, Geh:2) a +2 glaive of flaming (11, 9, Geh:2) a fire dragon corpse (skeletalised by now) (11, 10, Geh:2) a fire dragon skeleton (11, 11, Geh:2) a fire dragon corpse (skeletalised by now) (11, 20, Geh:2) a hell hog corpse (skeletalised by now) (12, 6, Geh:2) a +0 mace (still there?) a +2 battleaxe of flaming (still there?) (12, 7, Geh:2) a +0 long sword a +1 scythe of flaming (12, 9, Geh:2) a fire giant corpse (skeletalised by now) (12, 10, Geh:2) a fire dragon skeleton (12, 11, Geh:2) a fire dragon corpse (skeletalised by now) (12, 13, Geh:2) a fire giant corpse (skeletalised by now) (13, 4, Geh:2) a +1 scythe of freezing (unseen) (13, 6, Geh:2) a +0 great sword of flaming (unseen) (13, 7, Geh:2) a +1 battleaxe of flaming (unseen) (13, 9, Geh:2) a fire giant skeleton (13, 10, Geh:2) a fire giant skeleton (13, 11, Geh:2) a fire giant corpse (skeletalised by now) (13, 13, Geh:2) a fire dragon corpse (skeletalised by now) (14, 5, Geh:2) a +1 scythe of entangling (14, 6, Geh:2) a +2 glaive of flaming a +0 chain mail (14, 9, Geh:2) a fire giant skeleton (14, 12, Geh:2) a fire dragon corpse (skeletalised by now) (15, 3, Geh:2) a +1 great sword of flaming (15, 4, Geh:2) a +0 great sword of flaming (16, 5, Geh:2) a +1 battleaxe of flaming (still there?) a +0 chain mail (still there?) Level 3 of Gehenna (12, 7, Geh:3) a salamander corpse (skeletalised by now) (14, 7, Geh:3) a hell hog corpse (skeletalised by now) (14, 8, Geh:3) a hell hog corpse (skeletalised by now) Level 4 of Gehenna (0, 0, Geh:4) a +0 great sword of flaming (unseen) (0, 4, Geh:4) a +0 vampiric demon whip (unseen) (20, -2, Geh:4) a hell hog corpse (skeletalised by now) Level 5 of Gehenna (0, 0, Geh:5) a hellephant corpse (skeletalised by now) (3, -2, Geh:5) a hellephant corpse (skeletalised by now) (13, -9, Geh:5) a +0 demon whip of flaming Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (still there?) a +3 glaive of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (1, 0, Geh:6) a +1 demon whip of pain (1, 1, Geh:6) a +0 demon whip a hellephant corpse (skeletalised by now) (2, -1, Geh:6) a hellephant corpse (skeletalised by now) (2, 1, Geh:6) a hellephant corpse (skeletalised by now) Level 7 of Gehenna (0, 0, Geh:7) a +2 flail of protection (0, 2, Geh:7) a +3 plate armour of fire resistance (0, 3, Geh:7) a +0 long sword of distortion (0, 53, Geh:7) a Necronomicon (0, 55, Geh:7) a +0 shortbow (1, 3, Geh:7) a +3 demon whip of pain (1, 12, Geh:7) a +1 glaive of flaming +0 fire dragon scales (1, 46, Geh:7) a +0 demon whip of electrocution (unseen) (1, 53, Geh:7) a +0 great sword (1, 55, Geh:7) a +0 heavy long sword (unseen) (2, 1, Geh:7) a +0 pair of boots (2, 2, Geh:7) a staff of cold (2, 3, Geh:7) a staff of cold (2, 14, Geh:7) a +7 flail of draining a +1 heavy sling a +0 robe (2, 44, Geh:7) a +0 demon whip a salamander skeleton (2, 54, Geh:7) a +0 scale mail (3, 0, Geh:7) a staff of necromancy (3, 2, Geh:7) a +0 glaive (3, 3, Geh:7) an amulet of magic regeneration (4, 0, Geh:7) a parchment of Summon Hydra (4, 1, Geh:7) the +0 falchion of Noist {pain, Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Zin disapproves of the use of such an item. (4, 2, Geh:7) a +3 chain mail of cold resistance (4, 3, Geh:7) a ring of flight (5, 53, Geh:7) a +0 chain mail (17, 21, Geh:7) a +2 demon whip of venom (20, 55, Geh:7) a scroll of identify (21, 1, Geh:7) a +2 demon whip of draining (22, 51, Geh:7) a +0 demon whip of venom (23, 13, Geh:7) a +1 great sword of flaming (25, 13, Geh:7) a +1 great sword of flaming (25, 15, Geh:7) a +2 great sword of flaming a fire giant skeleton (26, 14, Geh:7) a +0 great sword of flaming a fire giant skeleton (26, 25, Geh:7) a +1 demon whip of draining (26, 34, Geh:7) a +0 demon whip of venom (27, 29, Geh:7) a hell hog skeleton (28, 31, Geh:7) a +0 great sword of flaming a +1 great sword of flaming a fire giant skeleton (29, 29, Geh:7) a +1 demon whip of venom (39, 5, Geh:7) a +1 vampiric demon whip (40, 47, Geh:7) a +0 demon whip of freezing (51, 46, Geh:7) a +0 long sword (52, 45, Geh:7) a +0 sling (52, 47, Geh:7) a +0 plate armour (53, 34, Geh:7) a +0 great sword of flaming (53, 44, Geh:7) a +0 scale mail (53, 48, Geh:7) a potion of moonshine (54, 32, Geh:7) a +0 demon whip (54, 37, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. Zin disapproves of the use of such an item. (55, 1, Geh:7) a +0 hand axe (55, 2, Geh:7) 3 datura-tipped darts Level 1 of Cocytus (4, 20, Coc:1) a shard shrike corpse (skeletalised by now) a shard shrike corpse (skeletalised by now) Level 2 of Cocytus (6, -2, Coc:2) a shard shrike corpse (skeletalised by now) Level 3 of Cocytus Level 4 of Cocytus (5, 0, Coc:4) a titan corpse (skeletalised by now) Level 5 of Cocytus (10, 0, Coc:5) a +0 battleaxe of freezing (unseen) Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a titan corpse (skeletalised by now) (2, 11, Coc:7) a +2 ring mail of positive energy (4, 11, Coc:7) a +3 athame of flaming (5, 10, Coc:7) a +3 plate armour of willpower (5, 12, Coc:7) the fire staff of Zacsei {Fly rF+ Summ Fire Ice Alch} [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (6, 10, Coc:7) a +2 great mace of holy wrath (6, 13, Coc:7) +2 fire dragon scales (6, 15, Coc:7) a parchment of Flame Wave (7, 11, Coc:7) a parchment of Ignite Poison (7, 12, Coc:7) a parchment of Inner Flame (16, 1, Coc:7) a titan skeleton (28, -13, Coc:7) a parchment of Splinterfrost Shell (28, -12, Coc:7) a staff of necromancy (29, -12, Coc:7) a +2 robe of willpower (29, -11, Coc:7) a parchment of Passwall (30, -11, Coc:7) a +1 leather armour of willpower (39, -8, Coc:7) the +8 glaive "Hell-Harrower" {elec, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. the titan corpse of Antaeus (skeletalised by now) Level 1 of Tartarus (6, 5, Tar:1) a +3 whip (unseen) Level 2 of Tartarus (5, 7, Tar:2) 4 large rocks a tainted leviathan corpse (skeletalised by now) (7, 6, Tar:2) 6 large rocks a tainted leviathan corpse (skeletalised by now) Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +8 scythe of venom a +1 whip of venom (0, 1, Tar:4) an oblivion hound skeleton (1, 2, Tar:4) a +1 scythe of venom (2, 2, Tar:4) a +2 whip (11, 1, Tar:4) a +3 scythe of venom (13, -1, Tar:4) 3 large rocks Level 5 of Tartarus (0, 4, Tar:5) 5 large rocks a tainted leviathan corpse (skeletalised by now) Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (1, -1, Tar:6) an oblivion hound skeleton (2, -7, Tar:6) 4 large rocks (2, -5, Tar:6) 5 large rocks (2, -3, Tar:6) an oblivion hound skeleton (2, -2, Tar:6) an oblivion hound skeleton (3, -2, Tar:6) 6 large rocks (3, -1, Tar:6) a +2 scythe of flaming (4, 0, Tar:6) a +5 scythe of venom Level 7 of Tartarus (0, 0, Tar:7) an oblivion hound skeleton (0, 1, Tar:7) 5 large rocks (1, 3, Tar:7) a +6 scimitar of protection (1, 33, Tar:7) a +2 crystal plate armour (2, 0, Tar:7) 5 large rocks a tainted leviathan skeleton (2, 3, Tar:7) a +2 leather armour of fire resistance (2, 33, Tar:7) a parchment of Nazja's Percussive Tempering (3, 0, Tar:7) 4 large rocks (4, 0, Tar:7) an oblivion hound skeleton (6, 25, Tar:7) 4 large rocks a tainted leviathan corpse (skeletalised by now) (8, -6, Tar:7) 6 large rocks a tainted leviathan corpse (skeletalised by now) (8, 25, Tar:7) a +1 demon whip (8, 33, Tar:7) 3 large rocks a tainted leviathan skeleton (9, 23, Tar:7) 5 large rocks (19, 19, Tar:7) 5 large rocks (21, -6, Tar:7) a +0 great sword of freezing (21, 42, Tar:7) a parchment of Disjunction (22, -6, Tar:7) an amulet of magic regeneration (22, 42, Tar:7) the +0 pair of gloves "Oper" {rElec rCorr Int-5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (23, -6, Tar:7) a parchment of Eringya's Surprising Crocodile (23, 42, Tar:7) a +1 vampiric dagger (24, -6, Tar:7) a +1 short sword of venom (24, 4, Tar:7) the +2 rapier "Ishych" {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (24, 32, Tar:7) the +3 partisan of Mastery {freeze, +Blink rF- rN+++ rCorr} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (24, 42, Tar:7) the +0 ice dragon scales of the Apprentice {rF- rC++ Str+4 Int+2} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (25, -6, Tar:7) a +2 eveningstar of protection (25, 42, Tar:7) a parchment of Cause Fear (26, -6, Tar:7) a +6 athame of speed (26, 42, Tar:7) a staff of fire (27, -6, Tar:7) a parchment of Blink (27, 42, Tar:7) a +2 sling of flaming (28, 17, Tar:7) a +2 whip (36, 26, Tar:7) a +3 scythe of venom (37, 28, Tar:7) a +1 scythe of flaming (38, 18, Tar:7) a staff of air (38, 26, Tar:7) 4 large rocks an oblivion hound skeleton (46, 3, Tar:7) a staff of alchemy (46, 33, Tar:7) a staff of cold (47, 3, Tar:7) a parchment of Ignite Poison (47, 24, Tar:7) 4 large rocks (47, 33, Tar:7) the +0 robe of the Nexus {Will++ Str+2 Dex-4} Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (49, 2, Tar:7) 5 large rocks an oblivion hound skeleton (49, 36, Tar:7) a +0 heavy scythe (49, 37, Tar:7) a +1 scythe of venom (51, 1, Tar:7) 3 large rocks (51, 37, Tar:7) 4 large rocks (55, 42, Tar:7) a +2 demon whip (56, 41, Tar:7) 3 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 glaive a black draconian corpse (skeletalised by now) (1, -34, Zot:1) a +0 scimitar a yellow draconian corpse (skeletalised by now) (1, -1, Zot:1) a +0 war axe a +0 cloak a +0 long sword of freezing a +0 cloak a black draconian corpse (skeletalised by now) (1, 1, Zot:1) a +0 halberd a +0 cloak of willpower a black draconian corpse (skeletalised by now) (2, -34, Zot:1) a +2 war axe of freezing (2, -33, Zot:1) a +0 battleaxe a +0 mace a +0 dagger a +1 cloak of air a purple draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (2, -3, Zot:1) a +0 partisan (4, 10, Zot:1) quicksilver dragon scales a quicksilver dragon skeleton (9, 1, Zot:1) a +0 robe (17, -32, Zot:1) a +3 halberd a black draconian corpse (skeletalised by now) (17, -31, Zot:1) a +0 war axe a +0 cloak a black draconian corpse (skeletalised by now) (17, -30, Zot:1) a +0 long sword a +0 cloak of willpower a +0 hand axe a red draconian corpse (skeletalised by now) (17, -29, Zot:1) a +0 long sword a +0 halberd a +0 halberd a white draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (24, -25, Zot:1) a +0 chain mail (28, -15, Zot:1) a +0 plate armour (37, 2, Zot:1) +0 golden dragon scales a golden dragon skeleton (49, 7, Zot:1) a +0 cloak of stealth a +1 dagger of protection a white draconian skeleton (50, 6, Zot:1) a +1 great sword of holy wrath a +0 cloak a +0 short sword a +0 cloak of corrosion resistance a black draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (51, -32, Zot:1) the +1 chain mail of Leapfrog {Rampage *Slow MP+8 Str+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). It cannot be enchanted further. (52, 7, Zot:1) a +0 battleaxe (56, -24, Zot:1) a +0 dire flail of protection (56, -23, Zot:1) a +0 hand axe Level 2 of the Realm of Zot (0, 0, Zot:2) 2 scrolls of identify (1, -2, Zot:2) a parchment of Summon Ice Beast a parchment of Fire Storm (7, -21, Zot:2) a +0 shortbow (12, 5, Zot:2) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (14, 3, Zot:2) a +0 dagger a +0 cloak a +2 whip of freezing a white draconian corpse (skeletalised by now) (15, 4, Zot:2) a +0 battleaxe a white draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (16, 3, Zot:2) a +0 cloak (23, 7, Zot:2) a potion of moonshine (25, -10, Zot:2) a +2 heavy partisan (30, -12, Zot:2) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (30, 10, Zot:2) a +0 robe (31, -9, Zot:2) a parchment of Yara's Violent Unravelling (32, 9, Zot:2) a +0 vampiric dagger (33, 7, Zot:2) a +0 pair of gloves (37, -23, Zot:2) a +0 long sword (41, 6, Zot:2) a +0 battleaxe (44, -17, Zot:2) a +0 hand axe (44, 5, Zot:2) a parchment of Splinterfrost Shell (45, 6, Zot:2) a +0 leather armour (46, -14, Zot:2) a +0 flail a purple draconian corpse (skeletalised by now) (46, -13, Zot:2) a +0 broad axe a +0 long sword a +0 cloak (47, -14, Zot:2) a +0 scimitar (48, -15, Zot:2) a +0 flail (49, -11, Zot:2) a +1 glaive of pain Level 3 of the Realm of Zot (0, 0, Zot:3) a potion of moonshine (1, -1, Zot:3) a +0 spear (1, 9, Zot:3) a +0 shortbow (3, -8, Zot:3) a wand of polymorph (5) (19, 3, Zot:3) a +0 cloak of corrosion resistance a +0 plate armour (24, -20, Zot:3) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. (25, -9, Zot:3) a parchment of Borgnjor's Vile Clutch (41, -5, Zot:3) a +0 helmet of intelligence (42, 4, Zot:3) a +0 hand axe a black draconian skeleton (45, 3, Zot:3) a +2 orcbow of draining (46, 0, Zot:3) a +0 scimitar a white draconian skeleton (47, 0, Zot:3) +0 storm dragon scales a storm dragon skeleton (47, 25, Zot:3) a +0 battleaxe a white draconian skeleton (47, 26, Zot:3) a +0 war axe a purple draconian skeleton (48, 26, Zot:3) a +0 hand axe (49, 26, Zot:3) a +0 battleaxe a red draconian skeleton (49, 28, Zot:3) a +0 longbow (50, 14, Zot:3) a parchment of Jinxbite (57, 2, Zot:3) a staff of cold a +1 robe of cold resistance (57, 3, Zot:3) a +0 partisan Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 dire flail a +7 vampiric long sword a +0 cloak a +0 long sword a +0 cloak a white draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (0, 1, Zot:4) a +0 rapier a +1 cloak a white draconian corpse (skeletalised by now) (1, -10, Zot:4) +0 golden dragon scales a golden dragon skeleton (1, -9, Zot:4) +0 golden dragon scales a +1 long sword of freezing a +0 cloak a golden dragon skeleton (3, -9, Zot:4) a +1 long sword of flaming a +0 cloak a +0 orcbow of draining (6, -5, Zot:4) a storm talisman (7, 18, Zot:4) a potion of moonshine (8, 17, Zot:4) the granite talisman of Hoofoom {Int+5} [granite talisman] Int+5: It affects your intelligence (+5). Zin disapproves of the use of such an item. (9, 1, Zot:4) a scroll of identify (9, 7, Zot:4) a parchment of Passwall (21, -7, Zot:4) a +0 long sword a +0 trident a red draconian skeleton (21, -5, Zot:4) a +0 glaive a yellow draconian skeleton (21, 10, Zot:4) the +0 ice dragon scales of Cheibriados's Delight {rF- rC++ Int+3} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (21, 11, Zot:4) a +2 partisan of freezing (22, -12, Zot:4) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (22, -7, Zot:4) a +0 battleaxe (22, -6, Zot:4) +0 golden dragon scales a golden dragon skeleton (22, 10, Zot:4) a +0 rapier of freezing (22, 11, Zot:4) a +0 sling of freezing (23, -14, Zot:4) a scroll of identify (23, -5, Zot:4) a +0 short sword a +0 cloak (23, 0, Zot:4) a parchment of Rimeblight (23, 12, Zot:4) a +1 quarterstaff of freezing (23, 13, Zot:4) a +0 orcbow of freezing (24, 12, Zot:4) a +4 war axe of freezing (25, 3, Zot:4) a scroll of identify (26, 11, Zot:4) a +0 hand axe a +0 cloak a white draconian skeleton a white draconian skeleton (26, 13, Zot:4) a +0 cloak (27, 11, Zot:4) a +0 cloak of stealth a white draconian skeleton (27, 12, Zot:4) a +1 short sword of protection (still there?) a +0 cloak (still there?) a +0 dagger (still there?) (27, 13, Zot:4) a +0 cloak a +0 long sword a +1 cloak a +0 long sword a +0 long sword a white draconian skeleton (27, 15, Zot:4) +0 golden dragon scales a +0 cloak of stealth a golden dragon skeleton (29, 12, Zot:4) a +0 club of freezing (29, 13, Zot:4) a +0 animal skin (30, 12, Zot:4) a +0 flail of freezing (30, 13, Zot:4) a +0 battleaxe of freezing (31, 10, Zot:4) a +2 falchion of freezing (31, 11, Zot:4) a +2 orcbow of freezing (32, -10, Zot:4) a parchment of Sphinx Sisters (32, 11, Zot:4) a +2 orcbow of freezing (33, -13, Zot:4) a +0 cloak a +0 dagger a white draconian skeleton (34, -12, Zot:4) a +0 cloak a +2 dagger of speed (35, -12, Zot:4) quicksilver dragon scales a +2 tower shield a +0 cloak a +0 broad axe a quicksilver dragon skeleton (35, 24, Zot:4) a +0 rapier a +2 cloak +0 golden dragon scales a white draconian skeleton a golden dragon skeleton (36, -16, Zot:4) a +0 battleaxe (36, -12, Zot:4) +0 shadow dragon scales a shadow dragon skeleton (36, -7, Zot:4) a +2 demon blade of venom a +0 chain mail a +1 kite shield of protection a demonspawn corpse (skeletalised by now) (36, 24, Zot:4) a +0 rapier a +0 cloak a white draconian skeleton (36, 25, Zot:4) a +0 flail a +1 kite shield of cold resistance a +8 glaive of draining the +10 ice dragon scales of Generosity {^Contam rF- rC++ Dex+6} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a white draconian skeleton (37, 23, Zot:4) a +0 cloak (37, 24, Zot:4) a +0 long sword a +0 cloak (37, 25, Zot:4) a +0 glaive (38, 24, Zot:4) a +0 long sword a +0 cloak of willpower a +1 war axe of electrocution a +1 cloak of poison resistance a white draconian skeleton an oblivion hound skeleton (43, 21, Zot:4) a +3 heavy great mace a +0 cloak (45, -9, Zot:4) a scroll of identify (46, 8, Zot:4) a +0 halberd a +0 long sword a +0 cloak of willpower (47, 4, Zot:4) quicksilver dragon scales a quicksilver dragon skeleton (48, 22, Zot:4) +0 ice dragon scales Level 5 of the Realm of Zot (11, -25, Zot:5) a parchment of Passwall (12, 8, Zot:5) a parchment of Fortress Blast (17, 12, Zot:5) a parchment of Hailstorm (18, 11, Zot:5) a +0 chain mail (38, 0, Zot:5) a +0 cloak of poison resistance a +3 glaive of pain a yellow draconian skeleton (39, -28, Zot:5) a ring of wizardry (40, 1, Zot:5) a +0 short sword a +10 club of venom a Killer Klown skeleton (41, -2, Zot:5) a +0 cloak a +0 short sword (43, -20, Zot:5) a staff of cold (45, 6, Zot:5) a +2 heavy war axe (46, 1, Zot:5) a +0 flail a black draconian skeleton (47, -4, Zot:5) a +8 club of holy wrath (47, 0, Zot:5) a +2 devious short sword (50, 2, Zot:5) a +0 flail (50, 3, Zot:5) a +0 trident a black draconian skeleton (51, 1, Zot:5) a +0 war axe (52, 14, Zot:5) a staff of air (53, 12, Zot:5) a parchment of Summon Seismosaurus Egg Level 1 of the Depths (2, -8, Depths:1) a +2 great sword of flaming a fire giant skeleton (4, -7, Depths:1) a +1 demon whip of venom (6, -38, Depths:1) a +2 eveningstar of protection a +3 broad axe of venom (6, -7, Depths:1) a +0 plate armour (9, -13, Depths:1) a +0 plate armour a +5 halberd of draining (10, -12, Depths:1) a +0 plate armour a +2 halberd (11, -18, Depths:1) a +0 chain mail a +4 battleaxe of flaming (11, -11, Depths:1) a +0 leather armour a +4 battleaxe of electrocution (11, 4, Depths:1) a +0 buckler (11, 5, Depths:1) a +0 buckler (13, -33, Depths:1) a +4 war axe (13, -12, Depths:1) a +0 ring mail a +2 bardiche (15, -28, Depths:1) a +0 scimitar of distortion (18, -28, Depths:1) a +0 ring mail a +0 great mace (19, -34, Depths:1) a +0 leather armour (20, 8, Depths:1) a parchment of Teleport Other (33, -17, Depths:1) a parchment of Permafrost Eruption (34, -23, Depths:1) a parchment of Haunt (36, 5, Depths:1) a +0 scale mail (36, 6, Depths:1) a parchment of Spellspark Servitor (37, 7, Depths:1) a staff of conjuration (47, -22, Depths:1) a +0 whip Level 2 of the Depths (7, -4, Depths:2) a +0 trident (15, -2, Depths:2) a +0 helmet of intelligence (16, -17, Depths:2) a +0 flail a +0 animal skin (18, -9, Depths:2) a +2 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (18, 17, Depths:2) a +0 robe a +0 athame a +0 plate armour a +5 partisan (18, 20, Depths:2) a +0 chain mail a +2 partisan (18, 21, Depths:2) 6 large rocks (19, 20, Depths:2) a +0 buckler of positive energy a +0 ring mail a +0 war axe (20, -17, Depths:2) a +0 spear (20, -15, Depths:2) a +0 spear 3 curare-tipped darts a +0 buckler (20, 17, Depths:2) a +0 plate armour a +3 partisan (20, 18, Depths:2) a +0 robe a +0 whip a +0 chain mail a +2 long sword (21, 18, Depths:2) a +1 plate armour of command a +3 war axe (22, -2, Depths:2) a scroll of identify (23, -2, Depths:2) a potion of moonshine (23, 0, Depths:2) a parchment of Dispersal (25, 30, Depths:2) 6 large rocks (26, 0, Depths:2) 5 large rocks (27, 0, Depths:2) a +1 battleaxe of freezing (28, 1, Depths:2) a +0 great mace a +0 dire flail a +1 battleaxe of freezing (29, 2, Depths:2) 3 large rocks (30, -20, Depths:2) 5 large rocks (30, -2, Depths:2) a +0 robe a +0 trident (30, 2, Depths:2) a +0 buckler a +0 ring mail a +3 long sword of draining (30, 3, Depths:2) 2 scrolls of identify (31, 4, Depths:2) a +0 robe (32, -1, Depths:2) a scroll of identify (34, 20, Depths:2) a parchment of Olgreb's Toxic Radiance (37, -17, Depths:2) the amulet "Toeg" {Spirit +Inv rPois rC+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. rPois: It protects you from poison. rC+: It protects you from cold. (38, 24, Depths:2) a +1 battleaxe of freezing (39, 2, Depths:2) a +0 dire flail a +0 dire flail (39, 8, Depths:2) 3 large rocks (41, -14, Depths:2) a +0 great sword of flaming (41, -13, Depths:2) a +0 orcbow (46, 23, Depths:2) a +0 great sword (53, -25, Depths:2) a +0 spear (54, -26, Depths:2) a +0 robe a +0 animal skin a +0 rapier a +0 animal skin a +0 quarterstaff a +2 buckler of poison resistance a +4 ring mail a +0 long sword (55, -25, Depths:2) a +0 robe Level 3 of the Depths (15, 2, Depths:3) a +0 battleaxe of freezing (16, 0, Depths:3) a +0 robe (25, 4, Depths:3) a +1 demon trident of pain (unseen) (26, 27, Depths:3) a +0 long sword a +0 robe (28, 17, Depths:3) a ring of poison resistance (31, 5, Depths:3) 2 large rocks (34, 34, Depths:3) 6 poisoned darts (36, 45, Depths:3) a +2 heavy long sword a +0 ring mail a +0 buckler (39, 28, Depths:3) a +0 great sword of flaming (40, 0, Depths:3) a +0 great sword of flaming (42, 9, Depths:3) a +4 lajatang of venom a +0 robe (43, 17, Depths:3) a +0 flail a +0 animal skin (43, 38, Depths:3) 3 large rocks (43, 42, Depths:3) a +1 great sword of flaming (44, 17, Depths:3) a +0 robe (44, 22, Depths:3) a +0 plate armour (45, 7, Depths:3) a +0 chain mail (45, 17, Depths:3) a +0 spear (46, -1, Depths:3) a +1 battleaxe of freezing (47, -2, Depths:3) a +0 robe (47, 28, Depths:3) a +0 cloak (48, 18, Depths:3) a +1 falchion of holy wrath (55, 23, Depths:3) a +6 ring of strength (58, 17, Depths:3) a potion of moonshine (60, 25, Depths:3) 2 poisoned darts (60, 26, Depths:3) 3 large rocks Level 4 of the Depths [Shop] Gilott's Mail-Order Catalogue a +3 scale mail of cold resistance (598 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) the +7 lajatang of Order {silver, rMut} (1439 gold) rMut: It protects you from mutation. It cannot be enchanted further. a +0 scale mail (92 gold) a +3 chain mail of poison resistance (575 gold) a +2 chain mail of cold resistance (529 gold) (0, 0, Depths:4) a +1 trident of protection a +0 robe (1, -4, Depths:4) a +0 battleaxe (2, 7, Depths:4) a +0 whip a +2 cloak (2, 15, Depths:4) a +0 glaive (10, 28, Depths:4) 6 large rocks (11, 13, Depths:4) a +2 flail of protection (11, 14, Depths:4) a +0 short sword (13, 12, Depths:4) a +0 trident (13, 13, Depths:4) a +0 broad axe (20, -12, Depths:4) a +0 chain mail (21, -18, Depths:4) a +0 robe (22, 0, Depths:4) a +0 cloak (22, 1, Depths:4) a +0 halberd a +0 dire flail a +0 dire flail (33, 17, Depths:4) a +0 robe (34, 20, Depths:4) a scroll of identify (42, -12, Depths:4) a +0 war axe a +0 animal skin a +0 war axe a +0 animal skin (42, -10, Depths:4) a +6 demon blade a +3 chain mail of poison resistance the orb "Pebaz" {Energy, Dex-4 Stlth+ Tloc Ice} Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (43, -14, Depths:4) a +0 war axe a +0 animal skin a +1 battleaxe of freezing (43, -11, Depths:4) a +0 spear a +1 quick blade of freezing a +0 robe a +0 buckler (44, -11, Depths:4) a +0 battleaxe of freezing (45, 24, Depths:4) a +0 robe (47, 18, Depths:4) 3 curare-tipped darts (47, 24, Depths:4) a +0 spear a +0 buckler (48, 23, Depths:4) a +0 robe (48, 25, Depths:4) a +0 quarterstaff a +0 animal skin (49, 10, Depths:4) a +0 long sword a +0 plate armour (50, 6, Depths:4) 4 large rocks (51, 7, Depths:4) a +2 battleaxe of freezing (52, 9, Depths:4) a +0 chain mail (53, -22, Depths:4) a +0 chain mail (56, -2, Depths:4) a ring of see invisible (57, 3, Depths:4) a parchment of Sculpt Simulacrum (58, -11, Depths:4) a ring of see invisible