Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 13469103373774903373 2244 Donu the Conjurer (level 8, -1/62 (67) HPs) Began as a Demigod Conjurer on June 9, 2026. Slain by a wight ... wielding a +2 flail of freezing (9 damage) ... on level 5 of the Dungeon. The game lasted 00:12:19 (6715 turns). Donu the Conjurer (Demigod Conjurer) Turns: 6715, Time: 00:12:20 HP: -1/62 (67) AC: 5 Str: 8 XL: 8 Next: 92% MP: 17/27 EV: 13 Int: 32 God: Gold: 296 SH: 0 Dex: 15 Spells: 13/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) k - +0 cloak rCorr + (50%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring "Woset" {rF- rCorr MP+9 Int+4 Dex+3} HPRegen 0.30/turn e - ring "Uniet" {rF+ Slay+4} MPRegen 0.20/turn %: no passive effects @: on stardust cooldown, lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 296 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - an orb of stardust (worn) f - a +0 helmet (worn) h - a +0 tower shield k - a +0 cloak (worn) Jewellery d - the ring "Woset" (worn) {rF- rCorr MP+9 Int+4 Dex+3} (You found it on level 2 of the Dungeon) [ring of magical power] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). e - the ring "Uniet" (worn) {rF+ Slay+4} (You found it on level 2 of the Dungeon) [ring of slaying] rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). g - a ring of flight i - a ring of see invisible j - a +6 ring of dexterity Wands a - a wand of flame (21) p - a wand of polymorph (7) b - a wand of light (8) Scrolls c - a scroll of fog {unknown} d - 5 scrolls of identify {unknown} e - 5 scrolls of vulnerability {unknown} h - a scroll of poison {unknown} l - 2 scrolls of noise {unknown} m - a scroll of torment {unknown} q - 2 scrolls of immolation {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of enchant armour {unknown} b - a scroll of blinking y - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic f - 4 potions of curing {unknown} j - 2 potions of mutation {unknown} k - a potion of resistance {unknown} n - 2 potions of berserk rage {unknown} o - a potion of brilliance {unknown} p - a potion of moonshine {unknown} s - a potion of might {unknown} t - a potion of heal wounds {unknown} x - a potion of enlightenment {unknown} Skills: + Level 4.6 Fighting + Level 5.0 Dodging - Level 2.0 Stealth + Level 3.2 Shields + Level 4.6 Spellcasting + Level 5.9 Conjurations + Level 4.2 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 5% 1 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Petrify Alch/Erth 3% N/A 45% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 45% 4 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 82% 5 Metabolic Englaciation Hex/Ice 3% N/A 82% 5 Nazja's Percussive Temp Frge 3% 4d4 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray misses the wight. (Press . to maintain the ray.) The searing ray hits the wight but does no damage. The wight is moderately damaged. The searing ray hits the wight. The wight is moderately damaged. The wight hits you but does no damage. You encounter a wight. It is wielding a +4 flail. The searing ray hits the wight! The wight is severely damaged. The wight misses you. You stop channelling your searing ray. The wight hits you with a +2 flail of freezing! You feel drained. The wight freezes you. The wight attacks as it pursues you! The wight closely misses you. There is a stone staircase leading up here. The wight hits you with a +2 flail of freezing! You feel drained. The wight freezes you. The wight hits you with a +2 flail of freezing! The wight freezes you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 flail of freezing and wearing a +0 robe (severely damaged, 88% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +2 flail of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 flail of freezing! You die... .#...........#..# #...# #### ................# #...# ##..## ..##.###....#.#.#####..###....# ..###.......##...##.....#....## ....<........................# .#...##..........(..##..##..### ##.######..........##....#....# ##....#.##.........####.......# ###......#......@....##......## # ###.##........UU............## ####.....##....................# .##..##..#.....................## ####..##........................# .......#....#.#.....#..........## ####...#..#####..#.##............ # ##......##.....#..............# ###........#..##.>....#.......... You could see 2 wights. Vanquished Creatures Grinder (D:4) A water moccasin (D:5) Duvessa (D:6) An orc warrior (D:4) A sky beast (D:6) 2 black bears (D:5) 2 phantoms (D:5) 2 bullfrogs (Sewer) 3 scorpions (D:5) A wight (D:6) Dowan (D:6) 2 jellies A sleepcap (D:4) 2 iguanas 13 clockroaches Natasha (thrice) (D:4) Terence (D:3) 3 orc wizards (D:6) 13 adders A shadow imp (D:5) A white imp (D:5) 8 ufetubi 10 dart slugs 8 orcs 2 ribbon worms 12 endoplasms 6 hobgoblins 10 jackals 3 quokkas 20 ball pythons 6 bats 12 frilled lizards 7 goblins 6 kobolds 4 rats 170 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 452 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 1301 | D:2 | Identified the ring "Woset" {rF- rCorr MP+9 Int+4 Dex+3} 1402 | D:2 | Identified the ring "Uniet" {rF+ Slay+4} 1658 | D:2 | Reached skill level 1 in Fighting 1658 | D:2 | Reached XP level 3. HP: 28/28 MP: 8/8 1941 | D:2 | Learned a level 2 spell: Searing Ray 2343 | D:3 | Encountered Terence 2415 | D:3 | Killed Terence 2416 | D:3 | Reached XP level 4. HP: 35/35 MP: 10/10 3023 | D:4 | Encountered Grinder 3041 | D:4 | Killed Grinder 3042 | D:4 | Reached skill level 1 in Evocations 3042 | D:4 | Reached XP level 5. HP: 34/42 MP: 5/12 3042 | D:4 | Reached XP level 6. HP: 41/50 MP: 5/13 3445 | D:4 | Encountered Natasha 3449 | D:4 | Killed Natasha 3949 | D:4 | Encountered Natasha 3953 | D:4 | Killed Natasha 4093 | D:4 | Encountered Natasha 4096 | D:4 | Killed Natasha 4097 | D:4 | Reached XP level 7. HP: 53/57 MP: 15/15 4132 | D:5 | Entered Level 5 of the Dungeon 4162 | D:5 | Reached skill level 5 in Conjurations 4261 | D:5 | Reached skill level 1 in Shields 4670 | D:5 | Reached XP level 8. HP: 66/66 MP: 16/17 5038 | D:6 | Found a glowing drain. 5049 | D:6 | Encountered Duvessa 5060 | D:6 | Encountered Dowan 5065 | D:6 | Killed Duvessa 5087 | D:6 | Killed Dowan 5097 | Sewer | Entered a sewer 6550 | D:6 | Reached skill level 5 in Dodging 6715 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2d, aquarium_view_2f D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_defaced_shrine, kennysheep_doodads D:3: layout_loops_ring, lemuel_tele_altar, uniq_terence D:4: layout_basic, minmay_surrounded, uniq_natasha, uniq_grinder D:5: layout_cave_pools, serial_park, serial_park_minivault_5x5_7, serial_park_tiny_pond, serial_park_tiny_1, serial_park_minivault_5x5_4, serial_park_minivault_5x5_1 D:6: layout_cave_pools, nicolae_overflow_rhomboverflow, fedhas_altar_fruit_tree, nicolae_overflow_crystal_walls, cheibrodos_sewer_entry_sluice, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 4 5 | 5.0 Spellcasting | 2 3 4 | 4.6 Fighting | 1 2 3 4 | 4.6 Conjurations | 4 5 | 5.9 Evocations | 1 2 3 4 | 4.2 Shields | 2 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | | 18 || 24 Melee: Unarmed | 6 | | 18 || 24 Cast: Magic Dart | 85 | 71 | 180 || 336 Searing Ray | | 10 | 41 || 51 Stab: Confused | | | 2 || 2 Armour: Robe | 6 | 9 | 30 || 45 None | | | 6 || 6 Dodge: Dodged | 5 | 5 | 25 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6775 | 6547 | 228 | 38 | 5582 | 7 | 967.9 | Dungeon | 5301 | 5073 | 228 | 5 | 4425 | 6 | 883.5 | Sewer | 1474 | 1474 | 0 | 33 | 1157 | 1 | 1474.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1474 daAuts D:4: 1296 daAuts D:1: 1015 daAuts D:2: 924 daAuts D:5: 900 daAuts D:3: 893 daAuts D:6: 272 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+