Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 15746414491226696553 981 Donu the Conjurer (level 7, -3/58 HPs) Began as a Demigod Conjurer on June 9, 2026. Slain by Edmund ... wielding a +0 dire flail of venom (11 damage) ... on level 5 of the Dungeon. The game lasted 00:10:02 (6131 turns). Donu the Conjurer (Demigod Conjurer) Turns: 6131, Time: 00:10:03 Health: -3/58 AC: 3 Str: 8 XL: 7 Next: 64% Magic: 8/16 EV: 12 Int: 28 God: Gold: 333 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-3 -> -9), attractive A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer and Ossuary. You collected 333 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) d - a +0 buckler Jewellery c - a ring of poison resistance (worn) e - a +4 ring of slaying Scrolls i - 5 scrolls of identify d - a scroll of blinking {unknown} e - a scroll of acquirement {unknown} h - 4 scrolls of vulnerability {unknown} k - 2 scrolls of enchant armour {unknown} l - 4 scrolls of revelation {unknown} m - 4 scrolls of amnesia {unknown} t - 5 scrolls of teleportation u - 2 scrolls of fear {unknown} v - a scroll of fog {unknown} y - a scroll of poison {unknown} Potions A - 2 potions of attraction f - 2 potions of mutation {unknown} o - 3 potions of moonshine {unknown} p - 3 potions of curing {unknown} q - a potion of might {unknown} i - 2 potions of invisibility s - a potion of resistance {unknown} g - a potion of magic n - a potion of heal wounds {unknown} Miscellaneous g - a +0 phantom mirror Skills: + Level 3.6 Fighting + Level 4.2 Dodging - Level 2.0 Stealth + Level 2.4 Shields + Level 3.9 Spellcasting + Level 5.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 2% 1 Sandblast Erth 10% 2d5 8% 1 Slow Hex 20% N/A 8% 1 Lesser Beckoning Tloc 10% N/A 12% 2 Confusing Touch Hex 5% N/A 22% 3 Sigil of Binding Hex 5% N/A 22% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 22% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Anguish Hex/Necr 2% N/A 58% 4 Olgreb's Toxic Radiance Alch 5% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Annotations: D:3 1 runed translucent door, Crazy Yiuf D:5 Edmund, Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You feel very sick. Edmund hits you but does no damage. The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. You feel very sick. Edmund hits you with a +0 dire flail of venom! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of venom and wearing a +0 scale mail (heavily wounded, 89% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) You feel sick. Edmund hits you with a +0 dire flail of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund misses you. The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Edmund closely misses you. It was a potion of attraction. You feel attractive to monsters. j -> A - 2 potions of attraction You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. Edmund hits you with a +0 dire flail of venom! You die... Edmund says, "I'd like to see a scythe do that!" ....... ....... ########## ....... #......... #...... #.#.....## ....... # #....... ..... #.##...[.. #.@##### #......... ####.@...#######.....# #.............##.#'#.. #.........###..#'#'### #...~~~...# #......... ###..~~~~~..###......)## .....~~.~~รท.).........+. #.#..~~~~~..#.........#. #.#...~~~...#.####.#.... #...........#.# #.#.#.. You could see Edmund. Vanquished Creatures Eustachio (D:5) An ogre (D:5) 2 bullfrogs (Sewer) A scorpion (D:4) A marrowcuda (Ossuary) A jelly (D:5) A hound (D:5) 3 iguanas An orc wizard (D:5) A centaur zombie (Ossuary) A bullfrog zombie (Ossuary) 2 scorpion zombies (Ossuary) 11 adders A white imp (D:5) 2 ufetubi (D:4) 18 dart slugs An adder zombie (Ossuary) 5 gnoll zombies (Ossuary) 8 orcs 2 ribbon worms 12 endoplasms 14 hobgoblins 14 jackals A quokka (D:4) 18 ball pythons 6 bats 11 frilled lizards 7 goblins 4 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) 6 kobolds 4 orc zombies (Ossuary) 7 rats 173 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 446 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 993 | D:2 | Reached skill level 1 in Fighting 993 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/8 1124 | D:1 | Learned a level 2 spell: Searing Ray 1278 | D:2 | Reached skill level 4 in Conjurations 1655 | D:2 | Reached XP level 4. HP: 35/35 MP: 8/10 2801 | D:3 | Encountered Crazy Yiuf 3066 | D:4 | Reached XP level 5. HP: 41/41 MP: 2/12 3186 | D:4 | Found a sand-covered staircase. 3190 | Ossuary | Entered an ossuary 4045 | Ossuary | Reached XP level 6. HP: 41/50 MP: 4/13 4048 | Ossuary | Encountered a silent spectre 4581 | D:5 | Entered Level 5 of the Dungeon 4724 | D:5 | Encountered Sigmund 4736 | D:5 | Reached skill level 1 in Shields 4774 | D:5 | Encountered Eustachio 4857 | D:5 | Killed Eustachio 4858 | D:5 | Reached skill level 5 in Conjurations 4858 | D:5 | Reached XP level 7. HP: 56/57 MP: 11/15 5012 | D:5 | Found a glowing drain. 5036 | Sewer | Entered a sewer 6123 | D:5 | Encountered Edmund 6131 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, basic_ecumenical_altar, serial_bayou_ford_a D:2: layout_rooms D:3: layout_rooms, nicolae_makhleb_no_cleanup_necessary, nicolae_overflow_four_foyers_orthogonal, mainiacjoe_overflow_cross_hatched, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, feat_on_display, serial_park_tiny_pond, minmay_mini_jars, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, lightli_ossuary_entry_decrepit_ruins D:5: layout_basic, portal_sewer_entry_a, dk_rats_in_the_wall, uniq_edmund, uniq_eustachio, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 4 | 4.2 Spellcasting | 2 3 | 3.9 Fighting | 1 2 3 | 3.6 Conjurations | 4 5 | 5.3 Shields | 1 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 20 | 19 | 5 || 44 Melee: Unarmed | 20 | 19 | 5 || 44 Cast: Magic Dart | 93 | 152 | 86 || 331 Searing Ray | | 22 | 7 || 29 Drink: Magic | 1 | 1 | || 2 Invisibility | 1 | | || 1 Attraction | | | 1 || 1 Read: Identify | | 1 | || 1 Teleportation | | 1 | || 1 Stab: Invisible | 1 | | || 1 Armour: Robe | 31 | 60 | 26 || 117 Dodge: Dodged | 24 | 69 | 17 || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6228 | 6142 | 86 | 622 | 4253 | 7 | 889.7 | Dungeon | 4171 | 4085 | 86 | 319 | 2920 | 5 | 834.2 | Sewer | 1159 | 1159 | 0 | 0 | 1015 | 1 | 1159.0 | Ossuary | 897 | 897 | 0 | 303 | 317 | 1 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1159 daAuts D:1: 1129 daAuts D:3: 1101 daAuts Ossuary: 897 daAuts D:2: 799 daAuts D:4: 782 daAuts D:5: 358 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+