Donu Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -32, D:1) a +0 hand axe of venom (6, -17, D:1) a quill talisman (6, -16, D:1) a +0 club (7, -7, D:1) a +0 leather armour (7, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 3, D:1) a hobgoblin corpse (skeletalised by now) (10, 2, D:1) a jackal corpse (skeletalised by now) (10, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -14, D:1) a +0 ring mail (31, -13, D:1) a bat corpse (skeletalised by now) (37, 18, D:1) a frilled lizard corpse (skeletalised by now) (51, -15, D:1) 6 curare-tipped darts Level 2 of the Dungeon [Shop] Tuoretum's Jewellery Emporium a +6 ring of intelligence (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) an amulet of dissipation (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of the acrobat (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of willpower (350 gold) a ring of willpower (350 gold) a +6 ring of intelligence (unknown) (504 gold) (25, -30, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, 31, D:2) a +0 leather armour (48, -31, D:2) a +0 dagger a +0 animal skin a +0 helmet (49, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -29, D:2) a +0 dagger a +0 dagger a +0 club (50, -28, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jyrphyga's Distillery a potion of haste (100 gold) a potion of curing (30 gold) a potion of heal wounds (unknown) (80 gold) 2 potions of invisibility (unknown) (160 gold) a potion of berserk rage (50 gold) a potion of mutation (80 gold) a potion of brilliance (unknown) (40 gold) a potion of haste (100 gold) (0, 0, D:3) the +0 pair of boots "Datutt" {*Corrode rElec rPois rN++} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (5, 40, D:3) a +0 short sword (7, 37, D:3) a +0 long sword (9, 34, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (9, 35, D:3) a hobgoblin corpse (skeletalised by now) (12, 36, D:3) a +0 club (33, 43, D:3) a +0 hand axe (35, 38, D:3) a bat corpse (skeletalised by now) (47, 29, D:3) 4 poisoned darts Level 4 of the Dungeon (3, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, -5, D:4) a +0 giant club an ogre corpse (skeletalised by now) (19, -22, D:4) a ball python corpse (skeletalised by now) (20, -21, D:4) a +2 short sword of flaming a kobold corpse (skeletalised by now) (22, -17, D:4) an iguana corpse (skeletalised by now) (31, -15, D:4) a +0 leather armour (38, -12, D:4) a +0 cloak of stealth Level 5 of the Dungeon (7, 10, D:5) the inkwell talisman of the Stallion {rC+ rN+ Int+2 Slay+3} (still there?) [inkwell talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an iguana corpse (still there?) (14, 5, D:5) a +0 war axe (15, 12, D:5) a +0 ring mail (24, 9, D:5) a hound corpse (26, 7, D:5) a clockroach corpse Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, -1, D:6) 5 atropa-tipped darts