Dungeon Crawl Stone Soup version 0.35-a0-502-g3aa999ad01 (webtiles) character file. Game seed: 2250400568277627798 25 Donu the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on June 12, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (949 turns). Donu the Grave Robber (Mummy Necromancer) Turns: 949, Time: 00:01:18 Health: 0/19 AC: 3 Str: 11 XL: 2 Next: 82% Magic: 6/6 EV: 11 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . (150%) c - +0 whip (vamp) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 vampiric whip (weapon) Armour b - a +0 robe (worn) d - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Foxfire Conj/Fire 8% 2x1d4 22% 1 Call Imp Summ 4% N/A 32% 2 Animate Dead Necr 21% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 91% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit the quokka but do no damage. The quokka is heavily wounded. The quokka misses you. Your soul wisp barely misses the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. Your soul wisp barely misses the quokka. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. Your soul wisp touches the quokka but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. Your soul wisp touches the quokka. The quokka closely misses you. You hit the quokka. You kill the quokka! There's nothing to close nearby. You climb downwards. Your mindless puppet stays behind to rot. The bat barely misses you. The jackal stops to sniff the ground. The jackal bites you. The rat barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The rat bites you but does no damage. You climb upwards. There is a stone staircase leading down here. The bat closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal completely misses you. The jackal bites you. You die... ######.#.## #.# #..!.# #.#.# #.###.#### #.#.# #...÷....# #.#.#########.##.# #.#.......###.##.# #.######...##.##.# #!#####.....#.##.# #.............##.# #####.....h@..##.# ##....rh.###.# ######## ##....b####.# .......####...........# ######.#.......######## # #.#.##.#### # #.#.##.# ######.#.##.# ......).....# You could see 2 jackals, a bat and a rat. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) 2 quokkas (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 7 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 128 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 223 | D:1 | Learned a level 2 spell: Grave Claw 949 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, st_stairs_1 D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_rom_forum, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Stealth | 2 | 2.0 Dodging | | 1.9 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Dagger || 39 Whip || 32 Cast: Soul Splinter || 9 Stab: Sleeping || 3 Armour: Robe || 63 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 953 | 904 | 49 | 0 | 697 | 2 | 476.5 | Dungeon | 953 | 904 | 49 | 0 | 697 | 2 | 476.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+