Donu Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 20, D:1) a +0 dagger (7, 15, D:1) a ball python corpse (skeletalised by now) (10, -11, D:1) a +0 mace (12, 5, D:1) a +0 spear (13, 3, D:1) a +0 dagger (15, 4, D:1) a ball python skeleton (18, 6, D:1) a hobgoblin skeleton (18, 7, D:1) a ball python skeleton (26, 3, D:1) a rat skeleton (30, -12, D:1) a +0 dagger (37, 2, D:1) a hobgoblin corpse (skeletalised by now) (39, 8, D:1) a +0 spear (41, 11, D:1) a rat corpse (skeletalised by now) (41, 12, D:1) a bat corpse (skeletalised by now) (43, 15, D:1) a maw talisman (49, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Noipavig's Antique Weapon Shop a +0 short sword (63 gold) the +5 long sword of the Leaping Coward {valour, ^Contam rF+ Dex+9} (1171 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the +4 war axe "Sahorife" {freeze, +Blink Str+3} (978 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 club (10 gold) a +0 falchion (63 gold) a +0 trident of venom (130 gold) a +0 trident (73 gold) a +0 trident (73 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (7, 13, D:2) a +0 robe (12, 10, D:2) a +0 dagger (15, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (15, 13, D:2) a +0 robe a medusa talisman (18, 1, D:2) a +0 dagger (22, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 2, D:2) 5 poisoned darts (32, -2, D:2) 4 poisoned darts (34, 4, D:2) a bat corpse (40, -7, D:2) a +0 spear (46, 18, D:2) a potion of haste