Dungeon Crawl Stone Soup version 0.35-a0-516-g35e06dca8b (webtiles) character file. Game seed: 11311146452590416338 53 Donu the Caller (level 3, -3/20 HPs) Began as a Tengu Summoner on June 14, 2026. Slain by Terence ... wielding a +1 hand axe of flaming (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:32 (1638 turns). Donu the Caller (Tengu Summoner) Turns: 1638, Time: 00:03:32 Health: -3/20 AC: 2 Str: 8 XL: 3 Next: 87% Magic: 14/17 EV: 11 Int: 17 God: Gold: 69 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Will ..... b - ring of protection from cold Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.15/turn %: acrobat, faith @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) c - an amulet of faith d - the Hermit's Pendant (worn) {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of silence {unknown} e - a scroll of poison {unknown} h - a scroll of brand weapon {unknown} j - a scroll of fog {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} Skills: + Level 1.5 Fighting + Level 2.8 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 5.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 6% 3 Kiss of Death Conj/Necr 8% 2d6 19% 1 Eringya's Surprising Cr Summ 20% N/A 21% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [[[ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Your cerulean imp hits Terence with a -2 spear. You swap places with your bat. Terence barely misses your cerulean imp. Your cerulean imp closely misses Terence. Terence closely misses your cerulean imp. Your cerulean imp hits Terence with a -2 spear. This spell is quite dangerous to cast! Terence hits your cerulean imp with a +1 hand axe of flaming. Terence burns your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You start memorising the spell. You continue memorising. Your bat disappears in a puff of smoke! Your bat closely misses Terence. You continue memorising. Your bat disappears in a puff of smoke! You continue memorising. Terence hits you with a +1 hand axe of flaming. Your memorisation is interrupted. Terence burns you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +1 hand axe of flaming. Terence burns you. Terence closely misses your cerulean imp. Terence hits you with a +1 hand axe of flaming! Terence burns you. * * * LOW HITPOINT WARNING * * * Terence misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Terence hits you with a +1 hand axe of flaming! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.......... #.......... #†......... #.......... #<......... #.......?.. #..r....... ###.#....!. #@##...#### #.@###..... ##.5).#.. ####...... ..... .... ... .. . You could see Terence (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 2 hobgoblins 4 quokkas A ball python (D:2) 2 bats (D:2) 2 frilled lizards A kobold (D:2) 2 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) A ribbon worm (D:3) A ball python (D:3) A bat (D:1) 2 endoplasms (D:1) 2 frilled lizards 2 goblins A rat (D:1) 12 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 39 | D:1 | Found Kohil's Armour Boutique. 245 | D:1 | Reached XP level 2. HP: 9/16 MP: 4/6 299 | D:1 | Reached skill level 5 in Summonings 456 | D:1 | Found Mutep's Armour Shoppe. 509 | D:1 | Found Waoxtyu's Antique Armour Shop. 883 | D:1 | Learned a level 2 spell: Call Imp 1104 | D:2 | Reached skill level 1 in Fighting 1320 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 1492 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1505 | D:3 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1602 | D:3 | Encountered Terence 1638 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, shop, nicolae_shop_gibbet_a_chance, nicolae_shop_peninsula, hex_tiny, serial_park_tiny_pond, chequers_serial_rivers_micro_d D:2: layout_loops_ring, minmay_pentomino_v4 D:3: layout_rooms, nicolae_overflow_sandstone_temple, overflow_temple_1_default, bh_walls_and_bars, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.3 Fighting | 1 | 1.5 Dodging | | 2.8 Stealth | | 2.0 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Unarmed || 55 Kick || 12 Peck || 10 Punch || 1 Cast: Summon Small Mamm || 23 Call Imp || 5 Drink: Curing || 1 Stab: Sleeping || 5 Distracted || 1 Armour: Robe || 49 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1638 | 1563 | 75 | 0 | 1219 | 3 | 546.0 | Dungeon | 1638 | 1563 | 75 | 0 | 1219 | 3 | 546.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 832 daAuts D:1: 661 daAuts D:3: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+