Donu Level 1 of the Dungeon [Shop] Nungirad's Assorted Antiques a +0 whip (52 gold) a Gell's gravitambourine (2/2) (840 gold) a +0 ring mail (84 gold) a scroll of identify (42 gold) a scroll of fog (84 gold) a potion of brilliance (84 gold) a scroll of identify (42 gold) [Shop] Kufreq's Armour Shoppe a +0 robe (10 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) an orb of attunement (312 gold) a scarf of invisibility (144 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) [Shop] Titsaziw's Magic Scroll Boutique a scroll of enchant armour (82 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of poison (unknown) (44 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of fog (44 gold) [Shop] Amisyami's Antique Weapon Shoppe a +0 spear (87 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) the +1 scimitar "Peaq" {pain, rPois rF+ Str+3 Int+2} (1412 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 spear (87 gold) a +0 dagger (58 gold) [Shop] Celal's Antique Weapon Emporium a +0 short sword (72 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 long sword (84 gold) a +0 whip (60 gold) a +0 dagger (48 gold) the +3 short sword "Kinistir" {devious, ^Fragile rElec Str+6 Dex+3} (1087 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 short sword (72 gold) a +0 arbalest (180 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -1, D:1) a quokka corpse (skeletalised by now) (6, -3, D:1) a quokka corpse (skeletalised by now) (7, 1, D:1) a +0 helmet of light (10, -31, D:1) a +0 club 4 stones (15, -18, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (16, -6, D:1) a quokka corpse (skeletalised by now) (20, -26, D:1) a +0 robe (20, -21, D:1) a +0 sling (20, -13, D:1) a +0 helmet (22, -28, D:1) a jackal skeleton (38, -39, D:1) a quokka corpse (skeletalised by now) (39, -5, D:1) a quokka corpse (skeletalised by now) (50, -35, D:1) a +0 club (50, -27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, -11, D:2) a +0 club a bat corpse (skeletalised by now) (15, -20, D:2) a ball python skeleton (17, 23, D:2) an adder corpse (skeletalised by now) (19, -13, D:2) a rat skeleton (20, 16, D:2) a +0 robe (24, 31, D:2) an adder corpse (skeletalised by now) (26, -17, D:2) an adder skeleton (30, -17, D:2) a +1 scythe of entangling a +0 robe the human corpse of Sigmund (skeletalised by now) (38, -1, D:2) the felid skeleton of Natasha (40, -12, D:2) a +0 sling (44, -6, D:2) a hobgoblin skeleton (45, -8, D:2) a +0 club a goblin skeleton (53, 28, D:2) a +0 club (54, 30, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (8, 3, D:3) a +0 dagger (17, 18, D:3) a dart of disjunction (19, 17, D:3) a +0 whip a kobold corpse (21, 2, D:3) a ball python corpse (32, 14, D:3) 3 large rocks