Dosil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) a quokka corpse (skeletalised by now) (10, 22, D:1) a hobgoblin skeleton (16, 5, D:1) a +0 club (23, 33, D:1) a ball python corpse (skeletalised by now) (24, 31, D:1) a bat corpse (skeletalised by now) (28, -11, D:1) a +0 club (29, -13, D:1) a +0 hand axe (32, -13, D:1) a +0 scale mail (37, -9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (14, -4, D:2) a +0 war axe of freezing (30, 14, D:2) the +6 short sword of Plog {freeze, Int+5} Int+5: It affects your intelligence (+5). (50, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 10, D:2) a +0 leather armour (54, -7, D:2) a rat corpse (skeletalised by now) (55, -16, D:2) a staff of cold (57, -16, D:2) a +0 dagger a +0 sling (59, -11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Roruw's General Store a +0 hand axe (39 gold) a wand of roots (7) (218 gold) a +0 club (13 gold) a +4 vampiric broad axe (442 gold) a scroll of noise (13 gold) a wand of acid (12) (655 gold) a +0 plate armour (299 gold) 4 stones (5 gold) 5 stones (6 gold) (0, 0, D:3) a +1 long sword of protection (10, -15, D:3) a +0 club 3 stones a +0 short sword (14, -3, D:3) 2 stones a +0 leather armour (17, -2, D:3) a bat corpse (skeletalised by now) (24, 13, D:3) 4 stones (30, 29, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 26, D:3) a bat corpse (skeletalised by now) (34, 27, D:3) the +5 sling of Virtue {drain, rPois MP+9} rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (35, -12, D:3) a +0 robe (35, 29, D:3) a +0 club a gnoll corpse (skeletalised by now) (36, 13, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (36, 29, D:3) a +0 club a gnoll corpse (skeletalised by now) (37, -16, D:3) a hobgoblin skeleton (37, -13, D:3) a +0 whip (37, 26, D:3) a +0 dagger (38, 28, D:3) a +0 flail a gnoll corpse (skeletalised by now) (47, 10, D:3) a +0 spear (54, 9, D:3) a +0 chain mail (64, -10, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, 14, D:4) a +0 dagger a +0 ring mail a kobold corpse (skeletalised by now) (11, 39, D:4) a +0 hand axe (16, 2, D:4) a +0 whip (16, 23, D:4) a +0 leather armour (17, 3, D:4) a +0 dagger (17, 6, D:4) a +0 giant club an ogre skeleton (17, 32, D:4) a +0 giant club (18, 2, D:4) a +0 flail a +0 club a +0 flail (22, -7, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (26, 31, D:4) 6 boomerangs (32, 7, D:4) the +7 ring mail "Defi Xev" {Harm *Corrode +Inv Dex+2} Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (32, 38, D:4) a +0 robe (34, 40, D:4) 3 boomerangs (38, 9, D:4) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (45, 23, D:4) 3 stones a +0 short sword a kobold skeleton Level 5 of the Dungeon [Shop] Tioluoj's Distillery a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of enlightenment (60 gold) a potion of invisibility (96 gold) (0, 0, D:5) a +0 club (0, 1, D:5) the felid corpse of Dosil (skeletalised by now) (1, 41, D:5) an adder corpse (skeletalised by now) (8, 50, D:5) a +0 club (9, 5, D:5) the felid skeleton of Dosil (12, -1, D:5) a +0 spear (17, 2, D:5) a +0 mace a +0 robe a +0 scythe the human skeleton of Sigmund (19, 30, D:5) 5 stones (30, 38, D:5) a +0 flail a +0 robe (32, 7, D:5) a +0 dagger an orc skeleton (33, 5, D:5) a +0 scale mail a +0 hand axe an orc skeleton (39, 11, D:5) a +0 leather armour a +0 short sword an orc skeleton (42, 3, D:5) the +0 ring mail of Fashionability {rC+ Regen+ Str+3 Int-4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (51, 39, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (2, -7, D:6) a +0 halberd a gnoll skeleton (4, -22, D:6) a +0 club (5, -31, D:6) a +0 club (7, -31, D:6) a hound corpse (skeletalised by now) (21, -15, D:6) a +0 ring mail (27, -21, D:6) an adder skeleton (27, -15, D:6) a +0 kite shield a +0 scale mail a +3 heavy trident (28, -21, D:6) a +0 club (28, -20, D:6) a +0 halberd (31, -30, D:6) a +0 club (39, -8, D:6) 7 stones (40, -12, D:6) a vampire mosquito corpse (42, -13, D:6) the felid skeleton of Dosil (50, -38, D:6) 4 stones (52, -4, D:6) a water moccasin corpse (skeletalised by now) (63, -9, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (8, -8, D:7) a water moccasin corpse (12, -13, D:7) 4 stones (16, -10, D:7) a +0 falchion (19, -3, D:7) a sky beast corpse (20, -3, D:7) a +0 club a +0 leather armour a +0 flail (25, -1, D:7) a +0 scale mail (27, -9, D:7) 2 scrolls of identify the Ecumenical Temple