DrHong Level 1 of the Dungeon [Shop] Dimeh's Distillery a potion of mutation (unknown) (96 gold) a potion of enlightenment (unknown) (60 gold) a potion of curing (unknown) (36 gold) a potion of might (48 gold) 2 potions of might (96 gold) a potion of heal wounds (unknown) (96 gold) a potion of attraction (unknown) (36 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 16, D:1) a sling (13, -4, D:1) a +0 club 3 stones a kobold skeleton (22, -2, D:1) a +0 club a goblin skeleton a jackal skeleton (22, -1, D:1) a jackal skeleton (26, 24, D:1) a spear (29, -7, D:1) a bat skeleton (31, 27, D:1) a sling (32, 7, D:1) a rat skeleton (33, 16, D:1) a whip (34, 24, D:1) a quokka corpse (skeletalised by now) (35, 23, D:1) a +0 dagger (36, 27, D:1) a whip (38, -1, D:1) a quokka skeleton (42, -5, D:1) a +0 dagger a rat corpse (skeletalised by now) (42, 7, D:1) a +0 short sword (46, -3, D:1) a bat corpse (skeletalised by now) (47, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 25, D:2) an adder corpse (skeletalised by now) (2, 2, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (11, 1, D:2) a +0 dagger (26, 5, D:2) a +3 rapier (34, -16, D:2) a frilled lizard skeleton (41, -18, D:2) a +0 short sword 4 boomerangs (45, 5, D:2) 3 poisoned darts (46, -22, D:2) a +0 hand axe a +0 chain mail (48, -25, D:2) a hobgoblin skeleton (51, 11, D:2) a hobgoblin corpse (skeletalised by now) (53, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (54, -26, D:2) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (57, 13, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (2, 8, D:3) an adder corpse (skeletalised by now) (5, -27, D:3) a +0 short sword (5, -5, D:3) a quokka skeleton (6, 23, D:3) a bat corpse (skeletalised by now) (8, -17, D:3) a +0 pair of boots (9, -17, D:3) a hobgoblin corpse (skeletalised by now) (15, 9, D:3) a parchment of Apportation (22, -29, D:3) a hand axe Level 4 of the Dungeon (9, -3, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (22, -26, D:4) a +0 plate armour (42, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (50, 10, D:4) a +1 whip of venom Level 5 of the Dungeon [Shop] Becoisoy's Distillery a potion of curing (unknown) (39 gold) a potion of berserk rage (unknown) (65 gold) a potion of berserk rage (unknown) (65 gold) a potion of heal wounds (unknown) (104 gold) a potion of heal wounds (unknown) (104 gold) 2 potions of lignification (unknown) (78 gold) a potion of heal wounds (unknown) (104 gold) a potion of curing (unknown) (39 gold) a potion of curing (unknown) (39 gold) a potion of resistance (unknown) (130 gold) 2 potions of might (104 gold) (9, 17, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 scale mail a +0 hand axe a +0 giant club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 20, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (9, 21, D:5) a +0 mace a +0 leather armour a +0 war axe a +0 ring mail (19, -10, D:5) a +0 whip an orc corpse (skeletalised by now) (25, -22, D:5) a +0 hand axe an orc corpse (skeletalised by now) (27, -21, D:5) a +0 heavy hand axe (36, -2, D:5) a dagger Level 6 of the Dungeon (0, 17, D:6) a +0 ring mail (42, -5, D:6) a mace Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +0 robe (1, -1, D:7) a +0 battleaxe a +0 robe (1, 0, D:7) a +0 trident a +0 robe (2, -9, D:7) an amulet of chemistry (6, -13, D:7) 4 poisoned darts Level 8 of the Dungeon [Shop] Rible's Armour Boutique a +0 scale mail (52 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) an orb of mesmerism (338 gold) a +0 ring mail (52 gold) a +2 ring mail of poison resistance (234 gold) a +0 chain mail (78 gold) the +0 ring mail of the Desert {^Drain Will++ Str+2} (306 gold) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (1, -1, D:8) a water moccasin corpse (skeletalised by now) (3, -11, D:8) a +0 falchion (6, -11, D:8) a ring mail (8, -11, D:8) a +0 flail (8, 4, D:8) a short sword (10, -13, D:8) 2 boomerangs (11, 1, D:8) a falchion (11, 30, D:8) a war axe (27, -2, D:8) a +0 mace (31, 25, D:8) a parchment of Teleport Other (32, -9, D:8) a +0 flail a +0 scale mail an orc skeleton (33, -9, D:8) a +0 dagger a +0 robe (33, 0, D:8) an orc skeleton (34, -9, D:8) a +0 club an orc skeleton (36, -10, D:8) a dagger Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (6, -16, D:9) a +1 dagger of holy wrath (9, -8, D:9) a ring of resist corrosion (10, 17, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (12, 16, D:9) a +2 scimitar of flaming (12, 18, D:9) a +0 falchion (13, -7, D:9) a +0 hand axe a +0 robe a +0 falchion a +0 robe of willpower (13, -6, D:9) a +0 hand axe a +0 robe (13, -5, D:9) a +0 dagger a +0 robe (14, -20, D:9) 3 poisoned darts (25, 6, D:9) an ugly thing corpse (skeletalised by now) (30, 1, D:9) a +0 hand axe of electrocution a +0 dagger an orc corpse (skeletalised by now) (31, -8, D:9) a +0 flail a +0 whip a gnoll skeleton (31, 2, D:9) a +0 halberd a +0 plate armour of willpower (32, -8, D:9) a +0 flail a +0 halberd a +0 robe a +0 club (32, -7, D:9) a +0 club (32, 24, D:9) a +0 flail a +0 plate armour (44, -12, D:9) a +2 dagger of freezing a +0 robe a +0 dagger a +0 robe the human skeleton of Cassandra a kobold skeleton (44, -8, D:9) a +0 dagger a +0 robe (45, -10, D:9) a +0 dagger a +0 robe a +0 morningstar a +0 robe a kobold skeleton a yak skeleton (53, 16, D:9) a +0 hat (55, 7, D:9) a +0 whip a gnoll skeleton (56, 7, D:9) a +0 trident a +0 ring mail a gnoll skeleton (57, 7, D:9) a +0 halberd (58, 7, D:9) a +0 spear (58, 27, D:9) a +0 scimitar a +0 robe a +4 mace a +0 robe a +3 trident a +0 robe (60, 23, D:9) a +2 scimitar of freezing a +0 robe (60, 24, D:9) a +2 hand axe of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scale mail (6, -5, D:10) a +0 war axe a +0 club a +0 chain mail an orc corpse (skeletalised by now) (7, -5, D:10) a +0 scimitar a +0 chain mail (15, 7, D:10) a +0 dire flail (15, 15, D:10) a +4 halberd of freezing a +0 robe (18, 17, D:10) a +3 flail of freezing a +0 robe (34, 33, D:10) a yak corpse (skeletalised by now) (42, 11, D:10) 2 poisoned darts (48, 7, D:10) a robe (49, 5, D:10) 5 javelins (50, 10, D:10) a +0 leather armour (55, 15, D:10) an orb of mayhem Level 11 of the Dungeon (11, 23, D:11) the +0 chain mail of Analysis {rN++ Int+3} rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (29, 49, D:11) a chain mail (47, 9, D:11) a quarterstaff Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (10, 5, Lair:2) a +0 trident a naga corpse (skeletalised by now) (11, 6, Lair:2) a +0 long sword (12, 4, Lair:2) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (25, 43, Lair:2) a cane toad corpse (skeletalised by now) (36, -2, Lair:2) a +0 ring mail (36, 34, Lair:2) a polar bear corpse (skeletalised by now) Level 3 of the Lair of Beasts (4, -27, Lair:3) a rime drake corpse (skeletalised by now) (4, -1, Lair:3) a dream sheep skeleton (4, 0, Lair:3) a dream sheep skeleton a dream sheep skeleton (4, 1, Lair:3) a dream sheep skeleton a dream sheep skeleton (11, -29, Lair:3) a polar bear corpse (skeletalised by now) (13, -21, Lair:3) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (14, -20, Lair:3) an electric eel corpse (skeletalised by now) (25, -33, Lair:3) a dagger (25, -29, Lair:3) a komodo dragon corpse (skeletalised by now) (26, -30, Lair:3) a bullfrog corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (31, -33, Lair:3) a +0 morningstar (37, -17, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (25, 0, Lair:4) a +0 plate armour (35, 42, Lair:4) a +0 mace (59, 34, Lair:4) a rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a human skeleton (0, 1, Lair:5) a death yak corpse (0, 3, Lair:5) a death yak corpse (1, 1, Lair:5) an elf skeleton (1, 3, Lair:5) a death yak corpse (3, -4, Lair:5) a gnoll skeleton (4, -49, Lair:5) a yak corpse (skeletalised by now) (5, -49, Lair:5) a +0 mace (7, 2, Lair:5) a troll skeleton (8, -6, Lair:5) a troll skeleton (8, 1, Lair:5) a goblin skeleton (9, -4, Lair:5) an elf skeleton (11, -2, Lair:5) a human skeleton (11, 4, Lair:5) 3 curare-tipped darts the kobold corpse of Sonja (12, -5, Lair:5) a scarab talisman (12, 4, Lair:5) a gnoll skeleton (13, -5, Lair:5) a +0 pair of gloves of stealth (14, 2, Lair:5) a +2 short sword of venom (16, -55, Lair:5) a rapier (16, 0, Lair:5) an elephant corpse (16, 1, Lair:5) an elephant corpse (20, -45, Lair:5) a hand axe (46, -23, Lair:5) a trident (49, -17, Lair:5) a shortbow (53, -25, Lair:5) a hydra corpse (skeletalised by now) (59, -8, Lair:5) a helmet (60, -34, Lair:5) a flail (62, -11, Lair:5) a cloak (65, -13, Lair:5) a komodo dragon corpse (skeletalised by now) (65, -12, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (66, -34, Lair:5) a yak corpse (skeletalised by now) (67, -34, Lair:5) a yak corpse (skeletalised by now) (68, -49, Lair:5) a leather armour (68, -33, Lair:5) a yak corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -33, Slime:5) the sanguine talisman of Divine Compulsion {Str+4 Dex+3} [sanguine talisman] Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (22, -31, Slime:5) the +5 falchion "String" {flame, Str+3 Dex+8} Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (26, -32, Slime:5) the +1 leather armour of the Platytaur {rC++ Will- Regen+} rC++: It greatly protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (33, -28, Slime:5) the +0 long sword "Monachang" {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further.