DrHong Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -5, D:1) a +0 scale mail (16, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 24, D:1) a +0 ring mail (26, 41, D:1) a +0 sling (33, 42, D:1) a +0 leather armour (34, 8, D:1) a +0 giant spiked club (37, 40, D:1) a +0 club 5 stones (38, 31, D:1) a +0 short sword 4 stones (38, 32, D:1) a ball python skeleton (42, 33, D:1) a rat skeleton (42, 34, D:1) a hobgoblin skeleton (43, 5, D:1) a +0 club a goblin skeleton (44, 4, D:1) a rat skeleton (45, 31, D:1) a quokka skeleton (62, 1, D:1) a +0 hand axe (62, 2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (8, 45, D:2) a +0 robe (13, -6, D:2) a +0 whip (17, 21, D:2) a +0 dagger (20, 25, D:2) a +0 hand axe (21, 35, D:2) a quokka corpse (skeletalised by now) (21, 38, D:2) a +0 club (24, 47, D:2) a staff of earth (34, 0, D:2) a +0 leather armour (37, 28, D:2) 5 gold pieces (38, 29, D:2) a +0 pair of boots (39, 30, D:2) 6 gold pieces (39, 38, D:2) a +0 short sword (40, 36, D:2) a bat skeleton (46, 6, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (47, 3, D:2) a +0 robe (48, -2, D:2) a +1 mace of protection Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (5, 4, D:3) an adder corpse (12, 4, D:3) a parchment of Call Imp