Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 17913949843412235527 56 Draconianmaid the Magician (level 3, 24/24 HPs) Began as a Mummy Forgewright on Dec 3, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:07:33 (1885 turns). Draconianmaid the Magician (Mummy Forgewright) Turns: 1885, Time: 00:07:33 Health: 24/24 AC: 3 Str: 13 XL: 3 Next: 69% Magic: 8/8 EV: 11 Int: 16 God: Gold: 115 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . d - +1 dagger (venom) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +1 dagger of venom (weapon) Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) f - a +2 helmet Jewellery c - a ring of protection from fire (left hand) Scrolls g - a scroll of noise {unknown} h - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of torment {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 3.9 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 4% 2 c - Launch Clockwork Bee Frge 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - adder Aim: an adder You miscast Launch Clockwork Bee. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Launch Clockwork Bee (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f/p - adder Aim: an adder You lock target on the adder and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You closely miss the adder. You stop assembling your clockwork bee. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder barely misses you. x2 You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder misses you. You miss the adder. The adder is heavily wounded. The adder misses you. You hit the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! Your magical contamination has completely faded away. Your Spellcasting skill increases to level 4! No target in view! Magic restored. Found a stone staircase leading down. j - a scroll labelled WUN YTAJAIWUCW Found a stone staircase leading up. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#### .##### #....# ...... #....# ......##....# ............# r...........# ............# ....$..@....# ............# .##............######.# ..#.........#.........# ...........#...####### #.........##.#.......# #.#.......##.#..####.# #.........##.#..<....# ####...†...##.#...##### You could see a rat (asleep). Vanquished Creatures 2 adders (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 6 ball pythons An endoplasm (D:1) 2 goblins A hobgoblin (D:1) 5 jackals (D:1) 2 kobolds (D:1) 3 frilled lizards 3 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:3) A quokka (D:3) A rat (D:2) 3 creatures vanquished. Vanquished Creatures (others) A gnoll (D:1) An adder (D:2) 3 ball pythons An endoplasm (D:2) A goblin (D:2) 8 jackals 2 kobolds (D:1) A frilled lizard (D:2) 2 rats 20 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Draconianmaid the Mummy Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 235 | D:1 | Reached skill level 3 in Spellcasting 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 346 | D:1 | Learned a level 2 spell: Construct Spike Launcher 389 | D:1 | Found a faded altar of an unknown god. 1410 | D:2 | Reached XP level 3. HP: 15/24 MP: 8/8 1451 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1728 | D:2 | You fall into a shaft and drop 1 floor! 1801 | D:3 | Reached skill level 4 in Spellcasting 1885 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, dk_noncrumbling_2, serial_park_tiny_2, nicolae_wormholes D:3: layout_basic, kennysheep_nondescript Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 1.5 Forgecraft | | 3.9 Action || total ---------------------------++------- Melee: Mace || 12 Dagger || 43 Cast: Kinetic Grapnel || 21 Construct Spike L || 20 Launch Clockwork || 5 Stab: Sleeping || 1 Armour: Robe || 47 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1861 | 27 | 159 | 1180 | 3 | 629.3 | Dungeon | 1888 | 1861 | 27 | 159 | 1180 | 3 | 629.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 574 daAuts D:3: 156 daAuts