DrakeP Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -7, D:1) 5 stones (7, -22, D:1) a +0 flail (7, -7, D:1) a +0 whip (8, -25, D:1) a +0 flail (8, 3, D:1) a +0 whip 4 stones (26, -21, D:1) 5 boomerangs (29, -5, D:1) a +0 dagger (29, -1, D:1) a frilled lizard skeleton (30, -5, D:1) a bat skeleton a hobgoblin skeleton (35, -10, D:1) a rat corpse (skeletalised by now) (37, -19, D:1) a ball python corpse (skeletalised by now) (37, 14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Voeshikk's Jewellery Shoppe a ring of magical power (280 gold) a ring of wizardry (420 gold) a ring of flight (245 gold) an amulet of reflection (420 gold) an amulet of regeneration (420 gold) a +6 ring of strength (504 gold) a ring of protection from fire (350 gold) [Shop] Coydykul's Jewellery Shop a ring of willpower (275 gold) a talisman of death (880 gold) an amulet of the acrobat (330 gold) a storm talisman (880 gold) an amulet of regeneration (330 gold) a +5 ring of evasion (396 gold) a ring of magical power (220 gold) the ring "Bathis" {Fire rCorr Str-3 Int+3 Dex+3} (482 gold) [ring of fire] Fire: It enhances your fire magic. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 robe (4, -13, D:2) a +0 hand axe (6, 0, D:2) a +0 flail (22, -46, D:2) a ball python corpse (skeletalised by now) (24, -18, D:2) a +0 sling (28, -11, D:2) a +0 ring mail (32, -13, D:2) a +0 dagger (46, 7, D:2) a bat corpse (47, 3, D:2) a +0 short sword (57, -1, D:2) a hobgoblin corpse