DrakeP Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of speed a goblin skeleton (2, 1, D:1) a hobgoblin skeleton (2, 2, D:1) a rat skeleton (6, 6, D:1) a bat skeleton (8, 38, D:1) a hobgoblin corpse (skeletalised by now) (10, 18, D:1) a jackal skeleton (11, 10, D:1) 5 stones (11, 12, D:1) a +0 rapier (11, 18, D:1) a jackal skeleton (13, 19, D:1) a hobgoblin skeleton (15, 23, D:1) a +0 short sword (16, 23, D:1) a frilled lizard skeleton (17, 38, D:1) a +0 dagger (20, 26, D:1) a ball python skeleton (32, 38, D:1) a ball python skeleton (34, 37, D:1) a +0 pair of gloves (36, 10, D:1) a bat corpse (skeletalised by now) (37, 34, D:1) a quokka skeleton (38, 12, D:1) a +0 whip a kobold skeleton (44, 23, D:1) a hobgoblin skeleton Level 2 of the Dungeon (5, -2, D:2) a frilled lizard corpse (skeletalised by now) (10, -2, D:2) a +0 dagger (10, 26, D:2) a +0 robe (11, -7, D:2) a +0 pair of boots (11, -5, D:2) a bat corpse (skeletalised by now) (17, 14, D:2) a ball python skeleton (17, 15, D:2) a +0 dagger (20, 13, D:2) a +0 short sword (24, -2, D:2) a +0 club a kobold skeleton (24, 10, D:2) a hobgoblin skeleton (24, 21, D:2) a bat skeleton (46, -7, D:2) an adder corpse (skeletalised by now) (49, -13, D:2) a +0 dagger (53, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (5, 3, D:3) a potion of heal wounds (6, 5, D:3) a scroll of silence (7, 3, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, 5, D:3) a staff of conjuration (still there?) 2 potions of invisibility (still there?) (9, 3, D:3) a scroll of fog (10, 19, D:3) a +2 dagger of venom (13, -1, D:3) a +2 whip of flaming a +0 leather armour (14, -1, D:3) an adder corpse (16, 10, D:3) a rat skeleton (24, 10, D:3) a staff of conjuration (39, 6, D:3) a bat skeleton (49, 5, D:3) 5 stones (51, 9, D:3) a +0 club