Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 14771296159478147038 2 DrakeP the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Oct 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (59 turns). DrakeP the Shield-Bearer (Formicid Fighter) Turns: 59, Time: 00:00:24 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 30% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of teleportation {unknown} Potions m - 2 potions of might Skills: + Level 3.3 Fighting * Level 2.1 Axes - Level 3.2 Armour - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The bat attacks as it pursues you! The bat hits you but does no damage. You block the bat's attack. There is an open door here. The bat hits you but does no damage. The bat hits you but does no damage. The rat twitches its whiskers. The bat misses you. There is an open door here. You slash the bat! You kill the bat! No reachable target in view! No reachable target in view! You open the large door. Found a chain mail. Found 11 gold pieces. There is a large open door here. Why would you want to do that? There is an open door here. There is an open door here. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a rat. The rat twitches its whiskers. Why would you want to do that? The rat bites you but does no damage. You see here a scroll labelled ZISHRE YDUMABB. You hit the rat. You kill the rat! You slash the rat! You kill the rat! No target in view! c - a scroll labelled ZISHRE YDUMABB Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Search for what [? for help]? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...~~≈#+###.##### ###....~≈≈~#...#...# #.$..⌠..≈~~'.⌠.'...# #.#..⌠..~≈~'.⌠.'.<.# #....~~≈≈#...#...# # #...~~~#'#'#.#####. ####.#...~~≈'...#....... ........[~≈≈'...##'###+# .#####.@.~≈≈#'#'#≈≈≈≈≈≈≈ #...~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #...≈≈≈≈≈≈≈≈≈≈≈≈~≈≈ #...~≈≈≈~~~~~~~~~≈~ .##.............:.. #. #................ ......####.###.##### .....#.. .!# .# There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrakeP the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 59 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 5 Melee: War axe || 5 Armour: Scale mail || 7 Dodge: Dodged || 5 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 16 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 16 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+