Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 9210281345533701548 8 Duken00 the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Feb 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:38 (380 turns). Duken00 the Ducker (Demonspawn Gladiator) Turns: 380, Time: 00:01:39 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 34 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} Skills: * Level 2.1 Fighting + Level 2.8 Axes - Level 1.7 Throwing * Level 0.3 Armour + Level 2.8 Dodging * Level 0.2 Spellcasting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Sorry, I don't know how to get there. Sorry, I don't know how to get there. Sorry, I don't know how to get there. A quokka comes into view. The quokka twitches its whiskers. You miss the quokka. The quokka barely misses you. The quokka twitches its whiskers. The quokka closely misses you. You miss the quokka. The quokka misses you. You slash the quokka! You kill the quokka! Found a parchment of Freeze. You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. There is a large open door here. There is a large open door here. You open the door. There is an open door here. There is an open door here. There is a large open door here. There is a large open door here. You open the door. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a dagger. You see here a +0 dagger. You open the door. There is an open door here. You encounter a hobgoblin. Found a thick runed staff. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣~♣........# #.♣♣...).#'# .# ♣♣..♣♣#.# .. ######.# .. # #..# . ..# #..# #...##..# # #.....########.#.# ####......@†...# #..########## #.## ...... #. .#####.#. #. #. #.# ## . |# ## # There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duken00 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 380 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 380 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 380 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_unsneaky_path_b, co_window_broadway_a, co_window_of_opportunity_c, co_window_corner_b, co_window_of_opportunity_c, co_window_4corner_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, hellmonk_ecumenical_altar_watching_god Action || total ---------------------------++------- Attack: Normal || 30 Melee: War axe || 31 Armour: Leather armour || 25 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 393 | 377 | 16 | 0 | 0 | 1 | 393.0 | Dungeon | 393 | 377 | 16 | 0 | 0 | 1 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 393 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+