DungeonNFighter Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 26, D:1) a +0 hand axe (6, 18, D:1) a +0 sling (9, 13, D:1) a +0 dagger (12, 8, D:1) a +0 ring mail (14, 9, D:1) a +0 scale mail (28, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, 13, D:1) a +0 short sword (29, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 10, D:1) a +0 dagger a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (34, 13, D:1) a jackal corpse (skeletalised by now) (34, 14, D:1) a jackal corpse (skeletalised by now) (35, 23, D:1) a parchment of Fugue of the Fallen Level 2 of the Dungeon [Shop] Acaopn's General Store a book of Spatial Translocations (150 gold) a +0 long sword (35 gold) a condenser vane (400 gold) a parchment of Alistair's Walking Alembic (184 gold) a parchment of Blink (58 gold) a quill talisman (75 gold) a +0 robe (9 gold) a scroll of teleportation (30 gold) (32, 12, D:2) a +0 pair of gloves (40, -3, D:2) a quokka corpse (skeletalised by now) (40, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (68, -20, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Cacs's General Store an amulet of guardian spirit (unknown) (420 gold) a +0 lajatang (210 gold) a parchment of Dispersal (350 gold) a scroll of identify (28 gold) a lightning rod (4/4) (560 gold) a +0 leather armour of cold resistance (126 gold) 2 flux baubles (70 gold) a lightning rod (4/4) (560 gold) 2 poisoned darts (16 gold) a potion of heal wounds (112 gold) a +1 chain mail of fire resistance (252 gold) [Shop] Atotoi's Distillery a potion of might (48 gold) a potion of haste (120 gold) a potion of attraction (unknown) (36 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of might (48 gold) a potion of enlightenment (unknown) (60 gold) [Shop] Bike Ogo's General Store a parchment of Irradiate (202 gold) a scroll of acquirement (unknown) (572 gold) a potion of heal wounds (88 gold) a +0 leather armour (22 gold) a parchment of Call Canine Familiar (96 gold) a manual of Necromancy (880 gold) a +0 sling (16 gold) a parchment of Summon Mana Viper (202 gold) a parchment of Passwall (96 gold) [Shop] Cumnusur's Weapon Shop 6 darts of disjunction (75 gold) a +4 heavy broad axe (534 gold) a +0 club (7 gold) a +0 shortbow (42 gold) 6 javelins (252 gold) a +0 sling (21 gold) 5 curare-tipped darts (84 gold) 4 darts of disjunction (50 gold) a +0 shortbow (42 gold) a +3 dagger of venom (271 gold) (0, 0, D:3) a frilled lizard skeleton (14, -27, D:3) a +0 leather armour (17, -29, D:3) a +0 spear (47, -5, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (39, 13, D:4) a ball python skeleton (39, 14, D:4) a ball python skeleton (39, 15, D:4) a river rat skeleton (43, 12, D:4) a +0 club (46, 11, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (2, 27, D:5) a +3 halberd a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 28, D:5) a +0 club (16, -20, D:5) a +0 great mace (62, 15, D:5) a +0 leather armour Level 6 of the Dungeon (13, 11, D:6) the +9 dagger of Fate {flame, Fly rN++ Will- rCorr} Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 7 of the Dungeon (21, 47, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, 16, D:7) a +0 short sword a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (3, 4, D:8) 8 gold pieces (6, 2, D:8) a wyvern corpse a black bear corpse (6, 4, D:8) a water moccasin corpse (7, -6, D:8) a +0 robe (7, 2, D:8) a black bear corpse a wolf corpse (7, 4, D:8) 2 potions of magic (13, 3, D:8) 13 gold pieces