DungeonNFighter Level 1 of the Dungeon (1, -8, D:1) a bat corpse (skeletalised by now) (7, -24, D:1) a bat corpse (skeletalised by now) (11, -12, D:1) a +0 ring mail (22, -32, D:1) a +2 whip of electrocution (22, -9, D:1) a book of Annihilations (23, 1, D:1) a +0 club (43, -33, D:1) a +0 dagger (43, 3, D:1) a rat skeleton (44, -36, D:1) 2 boomerangs (46, -33, D:1) a hobgoblin corpse (skeletalised by now) (47, -34, D:1) a jackal corpse (skeletalised by now) (47, -19, D:1) a +0 whip a kobold skeleton (48, -32, D:1) a jackal corpse (skeletalised by now) (52, -36, D:1) a +0 mace (55, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Faetziz's Antique Armour Shoppe the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1650 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 ring mail (120 gold) a +0 helmet (135 gold) a +0 chain mail (180 gold) a +0 robe (27 gold) a +0 robe (27 gold) a +1 hat (330 gold) [Shop] Tufiegho's Information Kiosk a scroll of identify (26 gold) 2 scrolls of identify (52 gold) a scroll of revelation (97 gold) 2 scrolls of revelation (195 gold) (0, 0, D:2) a +0 war axe (0, 33, D:2) the +8 dagger "Ytig" {flame, *Noise rPois rF+++} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. It cannot be enchanted further. (0, 38, D:2) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) (3, -3, D:2) a parchment of Starburst (6, -10, D:2) a parchment of Haunt (6, 19, D:2) an adder corpse (skeletalised by now) (10, 42, D:2) a parchment of Launch Clockwork Bee (12, 32, D:2) a +0 chain mail (24, -4, D:2) a +0 dire flail (29, -1, D:2) Plato's Beginning Lava Spells Type Level a - Foxfire Conjuration/Fire 1 Trog disapproves of the use of such an item. (34, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -2, D:2) a +0 ring mail (41, -13, D:2) a +0 club a goblin skeleton (56, 1, D:2) a +0 helmet (56, 6, D:2) a +0 mace (57, -8, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Deroocem's Antique Weapon Boutique a +0 dagger (44 gold) the +9 long sword of the Evening {protect, rN+ Dex+3} (1467 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 mace of protection (123 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) the +1 long sword "Etokaese" {freeze, *Noise rCorr Int+3} (587 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 shortbow (66 gold) a +0 dagger (44 gold) a +2 antimagic sling (363 gold) a +2 short sword of draining (382 gold) (0, 0, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, -6, D:3) 6 silver javelins (7, -15, D:3) a bat corpse (skeletalised by now) (12, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, 20, D:3) a +0 quarterstaff (13, 24, D:3) an adder corpse (skeletalised by now) (14, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, 22, D:3) a rat corpse (skeletalised by now) (17, 20, D:3) a +0 club a goblin skeleton (18, 0, D:3) a +0 robe (19, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, -11, D:3) a +0 dagger (20, -13, D:3) a +0 flail (21, -16, D:3) a +0 dagger (21, -15, D:3) a ball python corpse (skeletalised by now) (25, -18, D:3) a +0 hand axe (25, -8, D:3) a +0 leather armour (31, -11, D:3) a +0 scale mail (32, 28, D:3) a +0 trident (45, 13, D:3) a +0 chain mail (48, -15, D:3) a bat corpse (skeletalised by now) (48, 13, D:3) a +0 whip an orc skeleton (49, 13, D:3) a +0 hand axe a +0 leather armour a +0 club (50, 12, D:3) a +0 trident a +0 leather armour an orc skeleton (50, 13, D:3) a +0 trident an orc skeleton (52, -5, D:3) a +0 club an orc skeleton (57, -10, D:3) a +0 dagger (57, 17, D:3) a staff of fire (58, -7, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour of willpower (2, -3, D:4) a parchment of Manifold Assault (3, -12, D:4) a +0 dagger (3, -5, D:4) a parchment of Blink (6, -10, D:4) a +1 dagger of venom (20, -39, D:4) a +0 dagger a goblin corpse (skeletalised by now) (22, -12, D:4) a +0 club (24, -4, D:4) a +0 war axe (35, -14, D:4) an ogre skeleton (40, -38, D:4) a jackal corpse (skeletalised by now) (41, -39, D:4) a jackal corpse (skeletalised by now) (41, -38, D:4) a jackal corpse (skeletalised by now) (44, -5, D:4) a +0 plate armour Level 5 of the Dungeon (3, -4, D:5) a +0 robe (12, -7, D:5) an adder corpse (13, -12, D:5) 7 gold pieces (15, 2, D:5) a +0 leather armour (17, -7, D:5) 4 gold pieces (18, -1, D:5) a +0 flail a gnoll corpse (19, -3, D:5) a +0 flail (19, 0, D:5) a +0 halberd a throwing net (20, -1, D:5) a +0 halberd