Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 4890996018129751845 22 DungeonNFighter the Trooper (level 2, -1/25 HPs) Began as a Demonspawn Monk on Aug 20, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:46 (808 turns). DungeonNFighter the Trooper (Demonspawn Monk) Turns: 808, Time: 00:00:47 Health: -1/25 AC: 5 Str: 11 XL: 2 Next: 68% Magic: 0/2 EV: 10 Int: 10 God: Gold: 49 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... d - amulet of guardian spirit Stlth + e - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: lethally poisoned (-1 -> -12), hasted, glowing, very quick A: powered by pain 1, sense surroundings 1, subdued magic 1, feed off suffering 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - an orb of light (worn) f - a +0 ring mail (worn) Jewellery d - an amulet of guardian spirit (worn) e - a ring of willpower (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: * Level 4.0 Fighting - Level 2.6 Axes - Level 2.6 Dodging + Level 0.2 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 63% 1 Momentum Strike Conj/Tloc 0% 3d8 77% 2 Passage of Golubria Tloc 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11186 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You passively map the area around you. Your spells are a little easier to cast, but a little less powerful. You can sometimes gain power from killing poisoned or drained foes. Message History An adder is nearby! You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. An adder is nearby! You hit the adder. The adder is almost dead. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! An adder is nearby! You hit the adder. The adder is almost dead. You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel a strange attunement to the structure of the dungeons. Vile energies swirl pleasantly through your soul. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. You hit the adder. You kill the adder! You die... #># ,,, * #.# ########## * , ,,, * #.# #......... , . #.# #.######## ,,.. , ..####.### *, ... , , .........# .... , #.##...#.## ....., , , #.##......########...... , #.##.#..........@†<..... , #.##.############....#.. * * , #.##.. ** *###...#* * ..#..# * ..# ## .##** * * # * .. , .# ,, *,**, , , , * ⌠, *, *,, , , * * There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) 6 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DungeonNFighter the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 66 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 66 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 639 | D:2 | Reached skill level 4 in Fighting 807 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 807 | D:2 | Gained mutation: You passively map the area around you. | [potion of mutation] 807 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 807 | D:2 | HP: 1/25 [poisoned by an adder] 808 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms D:2: minmay_skewed_foursquare, layout_basic, basic_altar, minivault_19, minmay_tetromino_l4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Axes | | 2.6 Dodging | | 2.6 Stealth | | 0.2 Action || total ---------------------------++------- Attack: Normal || 48 Melee: Hand axe || 61 Drink: Haste || 1 Cancellation || 1 Mutation || 1 Armour: Robe || 45 Ring mail || 8 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 813 | 717 | 96 | 0 | 562 | 2 | 406.5 | Dungeon | 813 | 717 | 96 | 0 | 562 | 2 | 406.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+