DungeonNFighter Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (9, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 3, D:1) a staff of necromancy (11, 16, D:1) an orb of mesmerism (21, 11, D:1) a +0 mace (22, -16, D:1) a +0 sling (22, 20, D:1) a +0 ring mail (23, 9, D:1) a +0 dagger a goblin skeleton (24, 22, D:1) a bat corpse (skeletalised by now) (25, -10, D:1) a +0 spear (27, 10, D:1) a +0 robe (30, -11, D:1) a +0 chain mail (32, -11, D:1) a +0 whip (40, -18, D:1) a +0 short sword (41, -6, D:1) a +0 dagger a goblin skeleton (42, 31, D:1) a +0 club 3 stones (46, 21, D:1) a +0 club a goblin skeleton (57, 1, D:1) a bat corpse (skeletalised by now) (58, 16, D:1) a hobgoblin corpse (skeletalised by now) (63, 11, D:1) a parchment of Frozen Ramparts Level 2 of the Dungeon [Shop] Cuxiolor's Weapon Shoppe a +0 mace (30 gold) a +3 dagger of speed (230 gold) a +0 short sword (30 gold) a +0 mace (30 gold) the +0 mace of Time Moved Backwards {freeze, rElec rC- rCorr SInv} (222 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 great sword (100 gold) a +0 club (5 gold) a +0 mace (30 gold) a +1 hand axe of venom (106 gold) (2, -38, D:2) a +1 vampiric short sword a +0 mace an orc skeleton an orc skeleton (2, -35, D:2) an adder skeleton (3, -45, D:2) a +0 long sword (4, -43, D:2) a +0 rapier (5, -39, D:2) a +0 heavy spear (5, -38, D:2) a +0 flail (6, -38, D:2) a +0 flail a gnoll skeleton (13, -31, D:2) a +0 club (21, -1, D:2) a scroll of noise (28, -14, D:2) an adder corpse (skeletalised by now) (30, -9, D:2) a +0 chain mail (43, -29, D:2) a frilled lizard corpse (skeletalised by now) (45, 2, D:2) a +0 club (49, -38, D:2) a +0 mace (58, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (3, 4, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (7, -5, D:3) a quokka corpse (skeletalised by now) (7, -4, D:3) a +1 dagger of venom (10, -5, D:3) a +0 club (12, -5, D:3) a rat corpse (skeletalised by now) (13, -34, D:3) a +0 leather armour (15, -17, D:3) a +2 vampiric hand axe a +0 ring mail (24, -27, D:3) a +0 scale mail (28, -15, D:3) 4 large rocks (30, -5, D:3) a +0 club (33, -17, D:3) 5 gold pieces (33, -15, D:3) 17 gold pieces (34, -16, D:3) 18 gold pieces (37, -15, D:3) a scroll of identify (44, -16, D:3) a wand of flame (13) Level 4 of the Dungeon (0, 15, D:4) a hobgoblin corpse (skeletalised by now) (5, 6, D:4) a +0 short sword (15, 14, D:4) a +0 dagger a kobold corpse (skeletalised by now) (15, 15, D:4) a +0 club (19, 2, D:4) a +0 club a gnoll skeleton (19, 3, D:4) a jackal skeleton (22, 2, D:4) a +0 spear a gnoll skeleton (23, 3, D:4) a jackal corpse (skeletalised by now) (24, 2, D:4) a +1 dagger of flaming 5 stones (24, 3, D:4) a +0 flail a +0 robe a gnoll corpse (skeletalised by now) (27, 25, D:4) a ball python skeleton (36, 16, D:4) a +0 rapier (44, 14, D:4) an adder skeleton (53, 25, D:4) 6 poisoned darts (55, 1, D:4) 3 poisoned darts Level 5 of the Dungeon [Shop] Dymooh's Antique Armour Emporium a +0 robe (18 gold) the +0 plate armour "Pixeplezi" {Str+2 Stlth+} (672 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (42 gold) a +0 robe (18 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 robe (18 gold) a +0 cloak of air (451 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) (1, -7, D:5) a +0 scale mail (12, 19, D:5) a scroll of noise (14, -17, D:5) a +0 flail a +0 halberd (15, -17, D:5) a +0 halberd a gnoll skeleton (15, 10, D:5) a +0 whip (16, -17, D:5) a +0 halberd (19, 12, D:5) a +0 mace of draining (23, -1, D:5) a +0 chain mail (24, 16, D:5) a +0 mace (31, 18, D:5) a book of Unlife (33, 11, D:5) a +0 scale mail a +0 rapier the elf skeleton of Duvessa (33, 13, D:5) a +0 dagger of draining a +0 robe (33, 17, D:5) a +2 falchion of electrocution (47, -5, D:5) a rimehorn talisman (48, 2, D:5) a +0 giant spiked club an ogre skeleton a howler monkey skeleton (50, 4, D:5) a +0 quarterstaff (52, 4, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Tuboc's Antique Weapon Emporium a +0 whip (67 gold) a +6 sling of freezing (936 gold) the +9 quarterstaff of Disintegration {rebuke, Fly rC- Will- rCorr} (1444 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 heavy mace (199 gold) a +0 spear (81 gold) a +0 club (13 gold) a +3 dire flail of venom (621 gold) a +0 rapier (148 gold) a +1 quarterstaff of rebuke (324 gold) [Shop] Piet's Book Shop a parchment of Launch Clockwork Bee (114 gold) a parchment of Passwall (114 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a manual of Short Blades (1040 gold) a parchment of Static Discharge (75 gold) a parchment of Death's Door (676 gold) (12, 18, D:6) a +0 trident (16, 21, D:6) a +0 mace (20, 13, D:6) a +0 giant club (23, 13, D:6) a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 flail a +0 mace a +0 falchion an orc skeleton (24, 13, D:6) a +0 hand axe a +0 robe a +0 great sword a +0 robe a +0 flail a +0 robe a +0 hand axe a +0 leather armour an orc skeleton (25, -6, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (44, 12, D:6) a +0 dagger a +0 robe (60, 8, D:6) a +0 short sword Level 7 of the Dungeon (13, 6, D:7) a +0 war axe a +0 leather armour an orc skeleton (13, 7, D:7) a +0 whip (13, 8, D:7) a +0 mace of concussion a +0 flail a +0 chain mail an orc skeleton (14, 17, D:7) a +0 spear (19, 18, D:7) a gnoll skeleton (20, 9, D:7) a +0 long sword (21, 8, D:7) a +0 mace (21, 11, D:7) a human skeleton (21, 49, D:7) a +0 quarterstaff (23, 8, D:7) a +0 whip (23, 9, D:7) a kobold skeleton (23, 10, D:7) a +1 long sword of electrocution a +0 robe (23, 11, D:7) a +0 hand axe (23, 18, D:7) a human skeleton (24, 8, D:7) a +0 mace (24, 9, D:7) a +0 scimitar (27, 18, D:7) a human skeleton (29, 8, D:7) a +3 hand axe a +0 robe (30, 7, D:7) a human skeleton (30, 11, D:7) a kobold skeleton (30, 15, D:7) a kobold skeleton (30, 17, D:7) a +0 falchion a +0 robe (35, 22, D:7) a +0 shortbow a +0 scale mail a centaur skeleton (48, 39, D:7) a +0 long sword a +0 robe (50, 26, D:7) a +0 morningstar (65, 35, D:7) a +0 dagger Level 8 of the Dungeon (14, 9, D:8) a +0 flail (15, 32, D:8) a +0 ring mail (20, 11, D:8) a +0 leather armour (27, 2, D:8) a +1 whip of electrocution a +2 robe of willpower the kobold skeleton of Pikel (28, 11, D:8) a +0 hand axe an orc skeleton (29, 2, D:8) a +0 plate armour (30, 12, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton (30, 13, D:8) a +3 dagger of electrocution a +0 robe a +2 heavy hand axe a +0 ring mail (30, 15, D:8) a +0 giant club a +0 giant spiked club (31, 13, D:8) a +0 hand axe a +0 leather armour an orc skeleton (32, 6, D:8) a +0 ring mail (39, 28, D:8) a +0 long sword (46, 27, D:8) a scroll of noise (47, 5, D:8) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (50, -4, D:8) a +0 rapier (57, 3, D:8) a dream sheep corpse (skeletalised by now) Level 9 of the Dungeon (1, -4, D:9) a jade talisman (5, -20, D:9) a +0 halberd a +0 plate armour an orc corpse (11, 21, D:9) a +0 plate armour (21, 0, D:9) 2 poisoned darts (24, -24, D:9) a +0 ring mail (25, -16, D:9) a +0 giant club a +0 giant club (40, 18, D:9) a +0 robe the Ecumenical Temple