EGENDOR Level 1 of the Dungeon [Shop] Xeug's Armour Emporium a +2 crystal plate armour (936 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +2 pair of gloves (214 gold) the +2 cloak of Sunlight {Str+3 SInv} (416 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 ring mail (52 gold) [Shop] Ryputus's Jewellery Boutique an amulet of faith (unknown) (520 gold) a ring of flight (unknown) (227 gold) a ring of resist corrosion (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) an amulet of chemistry (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) an amulet of chemistry (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) [Shop] Faylir's Antique Weapon Emporium a +0 spear (54 gold) a +0 dagger (36 gold) a +2 whip of venom (270 gold) a +0 mace (54 gold) a +0 hand axe (54 gold) a +0 dagger (36 gold) a +0 spear (54 gold) a +0 whip (45 gold) a +0 dagger (36 gold) a +0 war axe (63 gold) a +0 flail (63 gold) (0, 0, D:1) a +0 leather armour (11, -2, D:1) a frilled lizard corpse (skeletalised by now) (14, -21, D:1) a +0 short sword (18, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -19, D:1) a +0 dagger of venom (33, -12, D:1) a bat corpse (skeletalised by now) (35, -14, D:1) a +0 club (35, -13, D:1) a +0 dagger (37, 0, D:1) a bat corpse (skeletalised by now) (38, -35, D:1) a hobgoblin corpse (skeletalised by now) (38, 0, D:1) a +0 short sword a ball python corpse (skeletalised by now) (45, -25, D:1) a +0 leather armour (45, -24, D:1) a +0 whip 5 stones a kobold skeleton (45, -7, D:1) a frilled lizard corpse (skeletalised by now) (46, -15, D:1) a frilled lizard corpse (skeletalised by now) (48, -5, D:1) a +0 dagger (61, -25, D:1) a +0 dagger Level 2 of the Dungeon (10, 9, D:2) a +0 hand axe (10, 10, D:2) a +0 quarterstaff (12, 19, D:2) an adder corpse (skeletalised by now) (19, -5, D:2) a +0 short sword (24, -1, D:2) a +0 robe (28, -7, D:2) a +0 chain mail (30, -16, D:2) a +0 short sword 4 stones (43, 6, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (52, 8, D:2) a +0 short sword (56, 13, D:2) a frilled lizard skeleton (58, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (62, 14, D:2) a +0 ring mail Level 3 of the Dungeon (9, 17, D:3) a ball python corpse (skeletalised by now) (11, 15, D:3) an adder corpse (skeletalised by now) (12, 19, D:3) a rat skeleton (14, 9, D:3) a +0 helmet (17, 16, D:3) a +0 dagger (17, 17, D:3) a +0 spear a gnoll skeleton (18, 2, D:3) 13 gold pieces (19, 15, D:3) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (20, 15, D:3) a +0 flail an orc corpse (21, 18, D:3) a +0 hand axe a +0 plate armour a +0 dagger an orc corpse (21, 19, D:3) a +0 club (22, -3, D:3) a +0 trident an orc corpse (23, -3, D:3) a gold piece a +0 trident an orc corpse (25, 0, D:3) a gold piece (26, -1, D:3) a gold piece (31, 15, D:3) a frilled lizard corpse (skeletalised by now) (43, 11, D:3) a rat corpse (skeletalised by now) (44, 1, D:3) a +0 short sword (47, 6, D:3) a +0 dagger