Eggjjim Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 2, D:1) 4 stones (6, -15, D:1) a +0 dagger (6, 5, D:1) a +0 spear (8, 3, D:1) a rat skeleton (13, 7, D:1) a +0 dagger (15, 0, D:1) a +0 robe (18, -9, D:1) a +0 barding (22, 35, D:1) a +0 ring mail (32, 7, D:1) 2 stones (34, 2, D:1) a +0 leather armour (35, 2, D:1) a +0 mace (48, -16, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (11, 13, D:2) a hobgoblin corpse (skeletalised by now) (13, 10, D:2) a +0 ring mail (20, 5, D:2) a +0 spear (28, -7, D:2) a +0 dagger (29, -28, D:2) 3 stones (37, 2, D:2) a ball python corpse (skeletalised by now) (51, 3, D:2) a +0 whip (52, 6, D:2) a +0 short sword (56, 10, D:2) a +0 dagger (57, -16, D:2) a +0 ring mail (57, 6, D:2) an adder corpse (skeletalised by now) (58, -29, D:2) a +0 club a +0 dagger a goblin skeleton (58, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (60, -21, D:2) a +1 mace of protection 10 stones a kobold corpse (skeletalised by now) (69, 21, D:2) a -3 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 3, D:3) 6 stones (5, -51, D:3) 5 stones (12, -42, D:3) a +2 antimagic dagger 2 stones (15, -25, D:3) a bat skeleton (17, -11, D:3) a rat corpse (skeletalised by now) (18, -55, D:3) a scorpion corpse (24, -18, D:3) 3 poisoned darts (25, -19, D:3) a frilled lizard skeleton (39, -26, D:3) the +2 helmet of Charity {Harm rPois rN+ Str-5} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-5: It affects your strength (-5).