Eggjjim Level 1 of the Dungeon (7, -13, D:1) a hobgoblin corpse (skeletalised by now) (8, -20, D:1) a +0 dagger a goblin skeleton (10, -38, D:1) a +0 scale mail (12, -35, D:1) a bat skeleton (17, -23, D:1) a bat skeleton (26, -16, D:1) 6 stones (57, -12, D:1) a +0 leather armour (65, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 12, D:2) a stone a +0 dagger (3, 12, D:2) 5 stones (4, 16, D:2) a +0 short sword (8, 18, D:2) a +0 scythe a +0 whip a +0 robe the human skeleton of Sigmund (15, 10, D:2) a +0 hammer (15, 12, D:2) a +0 hammer (16, 1, D:2) 2 stones (16, 12, D:2) a +0 hammer (17, 10, D:2) a +0 hammer (17, 12, D:2) a +0 hammer (19, 27, D:2) a jackal corpse (skeletalised by now) (20, 24, D:2) a jackal corpse (skeletalised by now) (20, 27, D:2) a +0 dagger a stone (20, 30, D:2) a stone (21, 1, D:2) a +0 dagger 5 stones (21, 10, D:2) a +0 hammer (21, 24, D:2) a jackal corpse (skeletalised by now) (25, 9, D:2) a +0 dagger (27, 12, D:2) a +0 hammer (30, 25, D:2) a +0 dagger (32, 6, D:2) a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, 24, D:3) a bat skeleton (9, 59, D:3) a +0 robe (12, 9, D:3) a +0 dagger a +0 dagger a +0 leather armour a kobold skeleton (13, 9, D:3) a +0 mace a +0 ring mail a +0 whip a +0 ring mail an orc skeleton a kobold skeleton a hobgoblin skeleton (14, 9, D:3) a +0 club a +0 ring mail a +0 dagger an orc skeleton (14, 10, D:3) a +0 robe (15, 21, D:3) a +0 club an orc skeleton (18, 36, D:3) a +0 dagger a goblin skeleton (20, 51, D:3) 5 stones (20, 53, D:3) 5 stones (20, 55, D:3) 5 stones a gnoll corpse (skeletalised by now) (24, 44, D:3) a bat skeleton (24, 50, D:3) 5 stones (24, 52, D:3) 5 stones (24, 54, D:3) 5 stones a kobold corpse (skeletalised by now) (38, 22, D:3) 5 stones (40, 36, D:3) 5 stones (46, 16, D:3) 2 poisoned darts (48, 58, D:3) a +0 chain mail (53, 35, D:3) a +0 hammer (53, 59, D:3) a hobgoblin corpse (skeletalised by now) (59, 22, D:3) a +0 dagger (59, 52, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 9 stones (3, -2, D:4) a +0 dagger 7 poisoned darts a +0 robe a kobold skeleton (5, 22, D:4) a jackal corpse (skeletalised by now) (11, 13, D:4) a +0 dagger 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (12, 22, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (12, 26, D:4) 2 boomerangs (16, 0, D:4) a +0 whip (23, -10, D:4) a +0 war axe (27, -12, D:4) a hobgoblin skeleton (32, -10, D:4) 7 stones (33, 14, D:4) 6 poisoned darts (34, 10, D:4) a +0 short sword (37, -6, D:4) a +0 dagger a goblin skeleton an iguana skeleton (38, -5, D:4) an adder skeleton (40, -1, D:4) a +0 robe Level 5 of the Dungeon [Shop] Niucwih's Armour Shop a +2 robe of fire resistance (250 gold) a +0 helmet (63 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1869 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 scale mail (56 gold) the +1 robe of Morality {*Silence +Blink rElec Dex+3} (386 gold) *Silence: It may silence you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (0, 2, D:5) a +0 robe (1, -1, D:5) a +0 dagger (3, 28, D:5) a +0 flail (9, 7, D:5) 7 stones Level 6 of the Dungeon [Shop] Estreir's Magic Scroll Boutique a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of revelation (97 gold) (0, 0, D:6) 2 stones (5, 2, D:6) a +0 giant club (10, -15, D:6) a scroll of noise (12, 9, D:6) a +0 leather armour (28, 1, D:6) 5 stones (34, 14, D:6) a +0 ring mail (38, -5, D:6) a +0 giant spiked club (44, -11, D:6) 3 flux baubles (46, -5, D:6) a +0 ring mail (56, 4, D:6) a +0 rapier Level 7 of the Dungeon (5, 7, D:7) a +0 orcbow (12, -22, D:7) a +0 flail (13, 9, D:7) a +0 leather armour (14, 14, D:7) a +0 dagger a +0 leather armour (15, 0, D:7) 7 stones (17, 12, D:7) a +0 great sword (18, -25, D:7) a +0 spear (22, -31, D:7) a +2 spear a +0 robe a +0 battleaxe a +0 robe a +5 falchion a +0 robe (23, -23, D:7) a +0 short sword a +0 ring mail (23, -22, D:7) a +0 dagger a +0 robe (29, -26, D:7) a +0 robe (29, -8, D:7) a +0 ring mail (36, 8, D:7) a +0 sling (37, -8, D:7) a +0 dagger 4 stones (37, 16, D:7) the inkwell talisman of Evolution {Str-5 Dex+3 Stlth+} [inkwell talisman] Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (38, -15, D:7) a +0 club a +0 leather armour a +0 dagger (38, -9, D:7) a +0 dagger a +0 robe a +0 dagger (39, -13, D:7) a +0 dagger a +0 robe a +0 whip 7 poisoned darts a +0 dagger a +0 robe (39, -12, D:7) a +0 whip (39, 6, D:7) a +0 war axe (43, 3, D:7) a +0 dagger a +0 scale mail (43, 4, D:7) a +0 club a +0 leather armour (44, 0, D:7) a +0 dagger a +0 robe (44, 13, D:7) a stone (45, 4, D:7) a +0 dagger (45, 5, D:7) a scroll of noise (47, 6, D:7) a +0 flail (48, -13, D:7) a +0 flail (49, -13, D:7) a +0 club a +0 whip a +0 robe a +0 club (50, -13, D:7) a +1 antimagic halberd a +0 flail Level 8 of the Dungeon [Shop] Lappi's Magic Scroll Shoppe (Shop contents are unknown) (0, 0, D:8) a +0 whip (0, 1, D:8) a +0 flail a +0 flail a +0 leather armour (11, 22, D:8) 6 poisoned darts (16, 6, D:8) a +4 dagger of distortion (17, 36, D:8) a +0 partisan +2 swamp dragon scales (19, 19, D:8) a +0 leather armour (20, 11, D:8) a +3 heavy hand axe (20, 12, D:8) a +1 robe (21, 22, D:8) 6 boomerangs (22, 21, D:8) 5 boomerangs (22, 22, D:8) a +0 spear (49, -14, D:8) a +2 heavy spear a +0 scale mail (50, -12, D:8) a +1 whip of distortion (51, -12, D:8) a +0 flail (52, -12, D:8) a +0 club Level 9 of the Dungeon (2, 24, D:9) a scroll of noise (5, 3, D:9) a +1 whip of freezing a +1 robe (21, 1, D:9) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (23, 1, D:9) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (25, 3, D:9) a +0 dire flail (25, 14, D:9) a +0 sling (27, 13, D:9) a +0 short sword of speed (29, -22, D:9) an amulet of faith (49, 12, D:9) a +0 short sword (49, 13, D:9) a +0 war axe a +3 dagger a +0 robe (52, 0, D:9) 5 stones (53, 10, D:9) a book of Geomancy (58, -19, D:9) a +0 war axe Level 10 of the Dungeon (5, -23, D:10) a +0 whip (5, -22, D:10) 5 poisoned darts a +0 short sword (6, -24, D:10) a +0 short sword (6, -23, D:10) a +0 robe a +0 dagger (7, -23, D:10) 3 poisoned darts a +2 short sword of venom (8, -21, D:10) a stone a +0 whip (11, -29, D:10) a +0 short sword (13, -38, D:10) a +0 chain mail a +0 halberd (13, -18, D:10) 3 poisoned darts a +0 short sword (14, -37, D:10) a +0 short sword a +0 scale mail (14, -11, D:10) a +0 club a +0 leather armour a +0 hand axe (18, -42, D:10) a +0 club (18, -30, D:10) a +0 dagger (19, -36, D:10) a +0 short sword (19, -35, D:10) a +0 club (19, -34, D:10) a +0 short sword (19, -32, D:10) a +0 short sword (20, -35, D:10) a +0 dagger 2 poisoned darts (23, -36, D:10) a +0 dagger a +0 robe (27, -35, D:10) 5 stones (27, -11, D:10) a +0 war axe (29, -33, D:10) a +0 war axe (31, -46, D:10) a +0 robe a +0 mace (31, -24, D:10) a +0 scale mail (32, -46, D:10) a +0 robe a +4 halberd (33, -46, D:10) a +1 robe of willpower a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 trident (34, -46, D:10) a +0 short sword (36, -46, D:10) a +0 robe a +3 trident (36, -35, D:10) a +0 short sword a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 long sword 3 stones a +0 plate armour (37, -35, D:10) a +0 short sword 8 poisoned darts (39, -36, D:10) a +0 mace 3 boomerangs a +0 scale mail (40, -37, D:10) a +0 dagger 8 poisoned darts (41, -45, D:10) a +0 whip (41, -36, D:10) a +0 dagger a +0 robe (42, -13, D:10) a +2 dagger of venom (43, -46, D:10) a +0 flail a +0 halberd (48, -18, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, -27, D:11) a +0 war axe (6, 2, D:11) an amulet of guardian spirit (8, -10, D:11) a +0 morningstar (11, -25, D:11) a +0 flail a +0 plate armour (11, -24, D:11) a +0 flail a +0 ring mail a +0 dagger a +0 robe (18, 8, D:11) a +0 hand axe (19, -16, D:11) a +0 dagger (20, 9, D:11) a +0 chain mail (21, -15, D:11) 8 stones (26, 2, D:11) a +0 leather armour (29, -14, D:11) 5 poisoned darts (31, -16, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (3, 9, D:12) an orb of wrath (4, 11, D:12) Great Wizards, Vol. VII (9, 41, D:12) a +2 heavy flail (12, 37, D:12) a +0 morningstar (12, 38, D:12) 4 large rocks (26, 8, D:12) a +0 short sword of holy wrath a +0 leather armour 2 boomerangs a +0 mace (27, 9, D:12) a +0 robe a +0 dagger (28, -1, D:12) a +0 robe a +6 giant club (29, 15, D:12) a ring of protection from cold a +0 scale mail a +0 club (30, 14, D:12) a maw talisman (35, 35, D:12) a +1 spear of freezing (48, 4, D:12) a +0 mace a +0 club a +0 ring mail (57, 15, D:12) a +0 partisan Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (13, 8, D:13) a +0 orcbow (15, -4, D:13) a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (15, -2, D:13) a +0 dagger a +0 robe (17, -15, D:13) a scroll of noise (20, -23, D:13) a +0 quarterstaff (22, -17, D:13) a +0 rapier (28, -9, D:13) 5 large rocks (29, -25, D:13) a +0 robe a +0 dagger of venom (33, -25, D:13) a +1 leather armour of fire resistance a +0 heavy quarterstaff (34, -22, D:13) a +0 club (35, -24, D:13) 8 stones (35, -20, D:13) 7 stones (40, 16, D:13) a +0 robe (42, -15, D:13) a +0 dagger (42, -14, D:13) a +0 long sword a +0 scale mail (44, -18, D:13) a +0 orcbow (46, -30, D:13) a +6 ring of dexterity a +2 robe of fire resistance Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (1, -8, D:14) a +0 ring mail (1, -7, D:14) 7 stones (3, -13, D:14) a +0 ring mail (6, -16, D:14) a +0 dagger a +0 robe (6, -14, D:14) a +0 war axe a +0 chain mail a +0 tower shield (7, -8, D:14) 6 poisoned darts (8, -3, D:14) a +0 robe a +0 trident (10, -12, D:14) a +0 dagger a +0 robe (12, -10, D:14) a +0 plate armour a +0 scimitar (13, -14, D:14) a +2 long sword a +0 chain mail a +0 dagger a +0 robe (13, -12, D:14) a +0 war axe a +0 plate armour (16, -16, D:14) a +1 dagger of draining a +0 robe (20, -25, D:14) a +1 falchion of holy wrath (26, -15, D:14) 5 stones (44, 8, D:14) 5 stones (50, -13, D:14) a +2 scimitar of flaming (52, -24, D:14) 3 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 buckler (6, -3, D:15) a +0 war axe a +0 leather armour a +0 kite shield (7, -31, D:15) a +0 shortbow (9, 5, D:15) a +0 shortbow (22, -19, D:15) a +3 great sword of flaming a +0 chain mail (27, -1, D:15) a +0 chain mail (31, -29, D:15) a scroll of torment (38, -30, D:15) a +0 leather armour a +0 hand axe (38, -29, D:15) a +0 robe a +0 war axe (38, -27, D:15) 3 large rocks (39, -29, D:15) a +0 leather armour a +0 hand axe (53, 18, D:15) a +0 arbalest a +0 ring mail (55, 13, D:15) a +0 longbow a +0 ring mail (55, 17, D:15) a +0 battleaxe of freezing the Ecumenical Temple Level 1 of the Orcish Mines (0, 18, Orc:1) a +0 hand axe (2, 21, Orc:1) a +0 dagger a +0 chain mail (3, 19, Orc:1) a +0 falchion (3, 20, Orc:1) a +0 dire flail a +0 plate armour a +0 scimitar a +0 chain mail (3, 21, Orc:1) a +0 dagger (4, 19, Orc:1) a +0 hand axe (4, 23, Orc:1) a +0 dagger a +0 robe (5, 0, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 whip (6, -4, Orc:1) a +0 giant club (7, -1, Orc:1) a +0 hand axe a +0 chain mail a +0 short sword (8, -1, Orc:1) a +0 short sword (8, 1, Orc:1) a +0 dagger a +0 robe a +0 dagger (10, -20, Orc:1) a +0 arbalest (10, -8, Orc:1) a +0 chain mail a +0 battleaxe (12, -18, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Mura's Jewellery Shop a ring of resist corrosion (unknown) (240 gold) the ring "Xioberph" {rElec rC+ SInv} (518 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. a granite talisman (720 gold) an amulet of faith (480 gold) an amulet of the acrobat (unknown) (360 gold) a +6 ring of dexterity (432 gold) an amulet of regeneration (unknown) (360 gold) [Shop] Ufutu's Jewellery Shoppe a +6 ring of intelligence (unknown) (576 gold) a ring of see invisible (240 gold) a ring of protection from fire (unknown) (400 gold) an amulet of magic regeneration (480 gold) the amulet "Jiuh" {Reflect ^Contam Fly Dex+6 SH+5} (737 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). the inkwell talisman of Akhireomo {Str+2} (832 gold) [inkwell talisman] Str+2: It affects your strength (+2). a ring of see invisible (240 gold) the medusa talisman of Xeewiv {Harm Str-2 Int+3} (920 gold) [medusa talisman] Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). a lupine talisman (480 gold) [Shop] Miukk's Antique Armour Shoppe a +3 scale mail of cold resistance (858 gold) a +0 robe (29 gold) a +3 plate armour (1155 gold) a +0 leather armour (66 gold) a +0 chain mail (198 gold) a +0 pair of gloves (148 gold) a +0 plate armour (594 gold) a +0 scale mail of cold resistance (363 gold) a +0 chain mail (198 gold) a +0 chain mail (198 gold) [Shop] Bauqoc's Antique Weapon Shoppe a +0 halberd (88 gold) the +3 scimitar of Jamunar {flame, rC+ Stlth+} (937 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 orcbow (88 gold) the +7 halberd of Severance {freeze, rElec rC+ MP-6 Int+2 Stlth+} (1267 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. MP-6: It affects your magic capacity (-6). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 mace (66 gold) a +4 great mace of holy wrath (880 gold) a +0 dagger of holy wrath (123 gold) a +0 dagger (44 gold) a +0 giant club (46 gold) a +0 battleaxe (220 gold) a +4 longbow of flaming (919 gold) a +0 dagger (44 gold) [Shop] Inuiteff's General Store 2 stones (2 gold) a scroll of torment (133 gold) a potion of mutation (112 gold) a +2 quarterstaff of draining (294 gold) a +0 ring mail (56 gold) a scroll of identify (28 gold) 3 stones (4 gold) a book of Duality (644 gold) [Shop] Herujunn's General Store the +5 giant spiked club of Citzesew {speed, Will++ Int+6 Dex-4} (1276 gold) Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). 5 stones (11 gold) a wand of iceblast (5) (325 gold) 3 scrolls of noise (81 gold) a potion of mutation (217 gold) a +0 sack of spiders (880 gold) the Discourse on the Akashic Alembic (660 gold) Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 [Shop] Logopav's Jewellery Shop a +5 ring of evasion (unknown) (648 gold) the ring of Kofrorch {rF- rN+ Str-4 Int+6 SInv} (511 gold) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. an amulet of regeneration (unknown) (540 gold) the ring "Ceracitt" {rElec rC+ Will+ Int-3 Stlth+} (739 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. the ring of Kisoel {Fly rF+ Str+2 Dex+2} (718 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +4 ring of protection (unknown) (648 gold) the ring of the Turtledove {Int+3 SInv} (509 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +5 ring of evasion (unknown) (648 gold) the ring "Dimayl" {rC+++ rN++ Str-5 Slay+4 Stlth-} (1378 gold) [ring of slaying] rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. [Shop] Cominaoz's Jewellery Shop a ring of wizardry (unknown) (450 gold) a ring of willpower (375 gold) a +6 ring of dexterity (540 gold) a +6 ring of strength (unknown) (540 gold) the ring of Violets {^Contam rElec EV+5 Str-2 Stlth+} (645 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. a ring of flight (262 gold) (0, 0, Orc:2) 5 large rocks (1, 1, Orc:2) a +0 club (4, 4, Orc:2) a +0 hand axe (4, 5, Orc:2) a +1 robe of willpower a +0 dagger (19, -36, Orc:2) a +0 giant club (19, -32, Orc:2) a +2 hand axe of freezing (19, -31, Orc:2) a +0 dagger a +0 robe (19, 11, Orc:2) a wand of flame (54) (24, -15, Orc:2) a +0 ring mail a +0 falchion (24, -11, Orc:2) a +0 club (25, -14, Orc:2) a +0 robe a +0 dagger a +0 chain mail of cold resistance a +0 war axe of electrocution a +0 robe a +1 vampiric war axe a +0 robe a +0 dagger (25, -13, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 chain mail a +0 halberd a +0 robe a +0 dagger a +0 plate armour a boomerang a +0 mace a +0 robe a +0 dagger (25, -12, Orc:2) a boomerang a +0 flail a +0 chain mail a +0 great sword a +0 arbalest a +0 plate armour a +0 mace a +0 orcbow a +0 leather armour a +0 club (25, -11, Orc:2) a +0 chain mail a +0 flail (25, -7, Orc:2) a +0 plate armour a +0 mace (25, 15, Orc:2) a +0 hand axe a +0 leather armour (26, -15, Orc:2) a +0 ring mail a +0 flail (26, 9, Orc:2) a +0 robe a +0 dagger (26, 10, Orc:2) a +0 flail a +0 chain mail a +0 scimitar a +0 chain mail a +0 hand axe a +0 chain mail (27, -6, Orc:2) a +0 plate armour a +0 war axe (30, -34, Orc:2) a +0 dagger a +0 scale mail (30, -24, Orc:2) a +0 dagger a +0 robe (30, 7, Orc:2) a +0 robe a +3 dagger (31, -33, Orc:2) a +0 club a +0 leather armour a +0 flail a +0 plate armour (32, -20, Orc:2) a +0 leather armour a +0 short sword (33, -21, Orc:2) a +0 orcbow a +0 long sword a +0 plate armour (33, -17, Orc:2) a dwarf skeleton (33, 4, Orc:2) a +0 plate armour a +0 long sword (35, -11, Orc:2) a dwarf corpse (skeletalised by now) (36, -30, Orc:2) a +0 morningstar of protection a +0 ring mail (36, -13, Orc:2) a dwarf corpse (skeletalised by now) (36, -12, Orc:2) a dwarf corpse (skeletalised by now) (38, -29, Orc:2) a +0 war axe (38, -28, Orc:2) a +1 hand axe of electrocution a +0 chain mail (38, -18, Orc:2) a dwarf corpse (skeletalised by now) (38, -17, Orc:2) a dwarf corpse (skeletalised by now) (39, -17, Orc:2) a dwarf corpse (skeletalised by now) (40, 3, Orc:2) a +2 scimitar of flaming (43, -7, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (46, -18, Orc:2) a +0 giant club (56, -9, Orc:2) a +0 arbalest (58, -8, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (17, 20, Lair:1) a +0 flail (30, -11, Lair:1) a +0 rapier (49, 7, Lair:1) a scroll of enchant weapon (51, 6, Lair:1) 6 gold pieces (52, 3, Lair:1) a stone (53, 6, Lair:1) a +0 trident (54, -3, Lair:1) the rimehorn talisman of Topy {Rampage *Silence rF+++ Dex-3} [rimehorn talisman] Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. Dex-3: It affects your dexterity (-3). (54, 8, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (15, 16, Lair:2) a +0 dire flail (23, -16, Lair:2) 5 stones (23, -11, Lair:2) 2 javelins (38, -34, Lair:2) 4 darts of disjunction (41, -6, Lair:2) a +0 sling a +0 quarterstaff (41, -5, Lair:2) a +3 sling a +0 quarterstaff (41, -4, Lair:2) a +0 spear (42, -4, Lair:2) a +0 spear (42, -3, Lair:2) a +0 quarterstaff a +0 robe a +0 rapier (43, -6, Lair:2) a +0 sling a +0 spear (43, -5, Lair:2) a +0 sling a +0 spear a +0 sling a +0 spear (43, -4, Lair:2) a +0 spear (44, -3, Lair:2) a +0 trident (53, -12, Lair:2) a +0 scale mail (65, -4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (18, -12, Lair:3) 6 darts of disjunction (31, -10, Lair:3) 5 stones (37, 5, Lair:3) a +1 sling of draining (41, -26, Lair:3) a book of Geomancy (43, -19, Lair:3) a +0 partisan (43, -18, Lair:3) a +0 robe a +0 mace (57, -23, Lair:3) a +0 flail Level 4 of the Lair of Beasts (6, 22, Lair:4) a +0 robe (12, 47, Lair:4) a +0 ring mail (26, 18, Lair:4) a scroll of enchant weapon (42, 38, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (7, 1, Lair:5) a scroll of torment (10, -11, Lair:5) 2 boomerangs (13, -60, Lair:5) a +0 ring mail (14, -11, Lair:5) a maw talisman (20, -32, Lair:5) a +0 orcbow (28, -24, Lair:5) a +0 ring mail (37, -21, Lair:5) a +0 leather armour (44, -23, Lair:5) a staff of alchemy (51, -36, Lair:5) a scroll of enchant weapon (55, -49, Lair:5) a +0 mace (62, -17, Lair:5) a +0 leather armour (62, -7, Lair:5) a medusa talisman (66, -10, Lair:5) the +10 sling of Toihis {chaos, ^Contam Str+3 Int+2 Dex+2} ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (67, -1, Lair:5) 6 stones (69, -19, Lair:5) a +0 short sword a +0 robe (69, -3, Lair:5) the +6 dagger of Sequestration {antimagic, Str+2 Int+3 Dex+2 SInv} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the maw talisman of Snakes and Ladders {Harm +Blink rCorr Int-2} [maw talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Level 1 of the Shoals (0, 0, Shoals:1) a +4 spear a +0 sling of flaming (2, 2, Shoals:1) a +2 trident of protection (4, 0, Shoals:1) 3 boomerangs a +0 trident (4, 2, Shoals:1) 2 boomerangs a +0 trident of venom (8, 14, Shoals:1) a +0 spear a +0 club a +0 sling (9, 12, Shoals:1) a +0 sling a +0 club (9, 14, Shoals:1) a +0 sling a +0 club (21, 14, Shoals:1) a +0 leather armour Level 1 of the Snake Pit [Shop] Plog's Magic Scroll Emporium a scroll of poison (93 gold) a scroll of enchant armour (175 gold) a scroll of enchant armour (175 gold) a scroll of identify (46 gold) 2 scrolls of fear (186 gold) a scroll of poison (93 gold) a scroll of noise (23 gold) a scroll of noise (23 gold) [Shop] Fox Tog's Weapon Shoppe a +1 heavy longbow (589 gold) 2 boomerangs (88 gold) a +0 club (11 gold) the +2 spear "Kaosen" {pain, rPois rC+ rN+ Stlth+} (939 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a stone (2 gold) the +3 whip of Perversion {flame, ^Contam Dex+3 SInv} (690 gold) ^Contam: It causes magical contamination when unequipped. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 great mace (220 gold) (0, 21, Snake:1) a +0 battleaxe (1, 22, Snake:1) a +0 hand axe a +0 robe (2, 21, Snake:1) a +1 halberd of freezing a +0 robe (3, 24, Snake:1) a +2 halberd of venom a +0 robe (5, 19, Snake:1) a +0 short sword a +0 robe (5, 20, Snake:1) a +0 trident a +0 kite shield of fire resistance (8, 24, Snake:1) a +0 trident a +0 robe (16, 0, Snake:1) a +0 shortbow a +0 glaive a +0 barding (16, 1, Snake:1) a +0 shortbow a +0 morningstar (17, 40, Snake:1) 7 stones (18, 11, Snake:1) a +0 long sword (18, 14, Snake:1) a +2 heavy war axe a +0 robe a ring of flight (19, 15, Snake:1) 2 flux baubles (20, 34, Snake:1) a +0 war axe a +0 robe a +0 mace a +0 war axe (24, 8, Snake:1) a +0 whip (26, 29, Snake:1) a +0 glaive a +0 robe (28, 30, Snake:1) a +0 halberd a +0 robe a +0 long sword (31, 30, Snake:1) a +0 hand axe a +0 robe (32, 12, Snake:1) a +0 battleaxe (32, 23, Snake:1) a +0 battleaxe a +0 robe (33, 13, Snake:1) a +0 mace a +2 kite shield of poison resistance a +0 quarterstaff (33, 19, Snake:1) a +0 shortbow a +0 scimitar (33, 21, Snake:1) a +0 long sword (34, 15, Snake:1) a +0 war axe (36, 14, Snake:1) a +2 shortbow of electrocution (36, 48, Snake:1) a scroll of noise (37, 12, Snake:1) 5 stones (38, 6, Snake:1) a +0 ring mail (47, 14, Snake:1) a +0 hand axe a +0 robe (48, 14, Snake:1) a +0 hand axe (50, 9, Snake:1) a +0 trident (51, 9, Snake:1) a +0 battleaxe (53, 9, Snake:1) a +3 spear (55, 8, Snake:1) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution (60, 32, Snake:1) a +0 hand axe (64, 35, Snake:1) a +1 plate armour of poison resistance Level 2 of the Snake Pit (3, -12, Snake:2) a +0 spear (4, -12, Snake:2) a +0 hand axe a +0 robe (6, -13, Snake:2) a +0 war axe (8, -21, Snake:2) a +6 ring of dexterity (11, -26, Snake:2) a +0 leather armour of poison resistance (12, -8, Snake:2) a +0 whip a +0 robe (23, -21, Snake:2) a wand of polymorph (13) (25, -28, Snake:2) a +4 halberd of distortion (25, -26, Snake:2) a +0 robe a +0 dagger a +0 glaive (25, -25, Snake:2) a +1 morningstar of protection (32, -13, Snake:2) 6 stones (33, -8, Snake:2) a +4 heavy halberd (34, -8, Snake:2) a +2 buckler a +0 war axe (35, -8, Snake:2) a +0 scimitar (37, -32, Snake:2) a +0 tower shield a +0 robe a +0 trident (41, -19, Snake:2) a +0 ring mail (44, -18, Snake:2) a +0 short sword Level 3 of the Snake Pit (0, 0, Snake:3) a lupine talisman (1, 42, Snake:3) a +0 great sword (13, 11, Snake:3) 4 stones (17, 4, Snake:3) a +0 leather armour (21, 22, Snake:3) a ring of ice (28, 4, Snake:3) a +0 scale mail (29, 16, Snake:3) a +0 kite shield (33, -9, Snake:3) a +0 club (42, 12, Snake:3) a +0 robe a +0 trident (43, 4, Snake:3) a +0 robe a +0 scimitar (43, 12, Snake:3) a +0 robe a +0 trident a +0 spear (44, 0, Snake:3) a +0 shortbow of flaming (46, -1, Snake:3) the +2 morningstar of Magnificence {freeze, ^Contam rF++ rN+ Dex+2} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (50, 25, Snake:3) a +0 ring mail (54, -8, Snake:3) a +0 halberd a +0 robe (55, -8, Snake:3) a +0 war axe (56, -9, Snake:3) a +0 halberd of freezing (57, -7, Snake:3) a +0 halberd Level 4 of the Snake Pit (0, 0, Snake:4) a +0 flail a +0 arbalest (1, -18, Snake:4) a +0 robe a +0 scimitar a +0 robe a +0 hand axe a +0 shortbow (2, -22, Snake:4) a +0 war axe a +0 shortbow (2, 4, Snake:4) a +0 trident (2, 5, Snake:4) a +0 long sword (3, -30, Snake:4) a +0 short sword (3, -22, Snake:4) the serpent talisman of Deetejacw {*Silence rF+ rC+ Dex+6} [serpent talisman] *Silence: It may silence you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). (3, -19, Snake:4) a +0 halberd (3, -3, Snake:4) a +0 hand axe a +0 tower shield (5, -29, Snake:4) a +0 hand axe a +0 halberd (5, -5, Snake:4) a +0 dagger a +0 robe (6, -30, Snake:4) a +2 halberd a +0 robe a +0 partisan (6, -17, Snake:4) a +0 robe a +0 battleaxe a +0 longbow (7, -17, Snake:4) a +0 halberd (8, -16, Snake:4) a +0 robe a +0 dire flail a +0 shortbow (10, -15, Snake:4) a +0 robe a +0 scimitar (11, -20, Snake:4) a +2 shortbow of flaming a +0 ring mail (12, 4, Snake:4) a +0 trident a +0 robe a +2 tower shield of protection (13, -17, Snake:4) 4 stones (13, -12, Snake:4) a +0 robe a +0 flail a +0 shortbow (13, 9, Snake:4) a +0 scimitar (14, -13, Snake:4) a +0 robe a +0 hand axe a +0 shortbow (15, -28, Snake:4) a +4 shortbow of flaming (15, 7, Snake:4) a +0 spear (16, -24, Snake:4) a +0 mace a +2 shortbow of electrocution (17, -24, Snake:4) a +0 robe a +0 hand axe a +2 heavy shortbow a +1 mace of protection a +0 arbalest a +0 dire flail a +0 shortbow (18, -25, Snake:4) a +0 barding of flying a +5 scimitar of venom a +0 longbow (18, -6, Snake:4) a +0 halberd (20, -6, Snake:4) a +1 spear (20, 5, Snake:4) a +0 flail a +0 robe (24, 4, Snake:4) a +0 longbow of draining a +0 scimitar (29, -35, Snake:4) a +3 dire flail (29, -34, Snake:4) a +0 flail (30, -36, Snake:4) a +0 halberd (30, -2, Snake:4) a +0 spear (31, -32, Snake:4) 6 stones (31, 9, Snake:4) a +1 shortbow of flaming (32, 10, Snake:4) a +0 halberd a +0 robe (35, -23, Snake:4) a +0 chain mail (35, 11, Snake:4) a +2 shortbow of flaming (38, -3, Snake:4) a +1 short sword of draining (39, -2, Snake:4) a +1 whip of venom a +0 robe a +0 hand axe a +0 trident a +0 robe a +0 broad axe (40, -5, Snake:4) a +0 shortbow a +0 short sword (43, 13, Snake:4) a +0 halberd a +0 robe (44, -20, Snake:4) a +0 flail (44, 12, Snake:4) a +0 scimitar a +0 robe (49, -3, Snake:4) a +0 arbalest a +0 long sword a +0 robe (49, 8, Snake:4) a +0 battleaxe (51, -2, Snake:4) a +0 battleaxe (57, 3, Snake:4) a stone