Eggjjim Level 1 of the Dungeon [Shop] Hisey's General Store a +0 ring mail (48 gold) a +0 whip (30 gold) a potion of lignification (36 gold) a +0 dagger (24 gold) a phial of floods (480 gold) a potion of might (48 gold) a lightning rod (4/4) (480 gold) a phantom mirror (480 gold) a scroll of blinking (114 gold) (7, 0, D:1) a +0 dagger a kobold skeleton (19, -3, D:1) a +0 short sword (19, 5, D:1) a +0 sling (24, 36, D:1) a +0 club (26, 31, D:1) a rat corpse (skeletalised by now) (31, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 22, D:1) a +0 ring mail (38, 21, D:1) a frilled lizard skeleton (41, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 24, D:1) a +0 whip a gnoll corpse (skeletalised by now) (44, 31, D:1) 6 javelins (47, 28, D:1) a jackal skeleton (48, 28, D:1) a jackal skeleton (48, 29, D:1) a jackal skeleton (50, 43, D:1) a scarab talisman (52, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (53, 41, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -30, D:2) a +0 ring mail (5, 9, D:2) a ball python corpse (skeletalised by now) (6, 13, D:2) 3 flux baubles (13, 3, D:2) a jackal corpse (skeletalised by now) (19, -22, D:2) 8 stones a frilled lizard skeleton a bat skeleton (20, -22, D:2) a +0 short sword (33, 4, D:2) a +0 spear a gnoll skeleton (36, 4, D:2) a +0 spear (47, 14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 14, D:3) a +0 quarterstaff (1, 5, D:3) a +0 dagger 5 stones a kobold skeleton (9, -7, D:3) an adder skeleton (18, 3, D:3) a +0 spear (22, -6, D:3) a +0 short sword (28, -3, D:3) a quokka skeleton (30, 16, D:3) 7 stones (34, -12, D:3) a +0 sling a +0 club (34, 13, D:3) a +0 hand axe (35, -9, D:3) a +0 leather armour (38, 18, D:3) a quokka skeleton (40, 17, D:3) a +0 hand axe (41, 27, D:3) 3 stones (42, -5, D:3) a rat skeleton (43, 17, D:3) a +0 dagger (46, -5, D:3) a hobgoblin skeleton (52, 19, D:3) 3 atropa-tipped darts (57, -14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, 18, D:4) 6 stones (9, -17, D:4) a +0 club (10, -7, D:4) an adder skeleton (13, -4, D:4) a +0 club a goblin skeleton (18, -10, D:4) a +0 short sword (34, 7, D:4) a +0 dagger (46, 6, D:4) a +0 sling (47, -3, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (7, 28, D:5) a +0 leather armour (8, 5, D:5) 7 stones (10, 32, D:5) a +0 dagger (12, 24, D:5) an iguana skeleton (13, 41, D:5) an adder corpse (skeletalised by now) (15, 41, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 12, D:5) 5 stones (19, 24, D:5) a manual of Long Blades (20, 23, D:5) the maw talisman of Dud Rasudd {Will+ Str+2} [maw talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). (unseen) (22, 2, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, 34, D:5) an adder skeleton (31, 14, D:5) the +2 dagger "Newtslayer" {spect, Fly rPois rF- Dex+3} Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). (39, 16, D:5) a hound corpse (skeletalised by now) (51, 40, D:5) a jackal corpse (skeletalised by now) (52, 25, D:5) a +0 short sword an orc skeleton (53, 41, D:5) a hound corpse (skeletalised by now) (54, 23, D:5) 3 datura-tipped darts Level 6 of the Dungeon (0, 0, D:6) +0 golden dragon scales (12, 3, D:6) 7 stones (15, -21, D:6) a +0 rapier (15, 4, D:6) 6 poisoned darts (15, 24, D:6) a +0 spear a gnoll skeleton (15, 25, D:6) a +3 whip of chaos a +0 spear a gnoll skeleton (23, 5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (0, 1, D:7) a +0 flail a gnoll corpse (skeletalised by now) (2, 5, D:7) a +0 dagger (2, 7, D:7) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (10, 10, D:7) 4 poisoned darts (12, 22, D:7) a +0 orcbow (19, 1, D:7) a hound skeleton (19, 13, D:7) 2 poisoned darts (20, 38, D:7) a +0 dagger an orc corpse (skeletalised by now) (22, 19, D:7) a water moccasin skeleton (34, -4, D:7) a bullfrog skeleton (40, 41, D:7) a +0 dagger (41, 36, D:7) a +2 leather armour (46, 37, D:7) a steam dragon corpse (skeletalised by now) (48, 3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 13, D:8) a +0 robe a +0 long sword a +0 robe (7, 8, D:8) a +0 trident a +0 robe (14, -7, D:8) a +0 club (16, 33, D:8) the +5 chain mail of Spite {-Tele Str-5 Int+3 Dex+7} -Tele: It prevents most forms of teleportation. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). (17, 30, D:8) a +0 chain mail (42, 18, D:8) a +0 dagger (44, 18, D:8) a +0 short sword an orc skeleton (47, 8, D:8) a +0 robe a +0 dagger (50, 1, D:8) a +0 helmet (56, 33, D:8) an acid dragon skeleton (60, -24, D:8) a +0 chain mail (66, -21, D:8) a +0 trident (66, 4, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 flail (6, 4, D:9) a +0 ring mail (8, 5, D:9) a scroll of enchant weapon (16, -4, D:9) 14 gold pieces the Ecumenical Temple