Eggjjim Level 1 of the Dungeon [Shop] Bepar's Antique Armour Shop a +2 pair of gloves of parrying (537 gold) a +0 ring mail (100 gold) a +1 robe of positive energy (247 gold) the +0 scale mail of Theory {Harm rN+ Int+3} (537 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 pair of gloves "Hielim" {rC++ Str+4 Dex-2} (830 gold) rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 ring mail (100 gold) a +2 barding (875 gold) a +0 ring mail (100 gold) a +2 leather armour of poison resistance (400 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) (0, 0, D:1) a bat skeleton (3, 14, D:1) a +0 dagger (7, -9, D:1) a +0 club a +0 chain mail (8, -11, D:1) a +0 dagger a goblin skeleton (11, -14, D:1) a +0 scale mail (13, 1, D:1) a +0 club (26, -8, D:1) a +0 club a goblin skeleton (27, -17, D:1) a hobgoblin skeleton (27, -3, D:1) a +0 spear (27, 10, D:1) a ball python skeleton (32, 10, D:1) a hobgoblin skeleton (37, 2, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (18, 14, D:2) an adder corpse (skeletalised by now) (28, -10, D:2) a ball python corpse (skeletalised by now) (30, -11, D:2) a +0 club (31, -11, D:2) a bat corpse (skeletalised by now) (35, 16, D:2) a ball python skeleton (36, -22, D:2) an adder corpse (skeletalised by now) (38, 6, D:2) a rat corpse (skeletalised by now) (47, -7, D:2) a +0 leather armour Level 3 of the Dungeon (3, 1, D:3) an inkwell talisman (6, -7, D:3) a wand of paralysis (5) (6, 3, D:3) a +5 ring of evasion (7, -5, D:3) a scroll of identify (9, 4, D:3) 15 gold pieces