Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 18316306129284503506 18 Eidahl the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Oct 14, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (633 turns). Eidahl the Magician (Djinni Conjurer) Turns: 633, Time: 00:02:16 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 9 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles b - 4 atropa-tipped darts d - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery c - an amulet of dissipation (worn) e - an amulet of alchemy Scrolls r - a scroll of revelation Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal barely misses you. The bat closely misses you. The jackal bites you. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The bat misses you. The jackal bites you. The bat hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal barely misses you. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The bat barely misses you. The jackal bites you but does no damage. The jackal barks! You hear a bark! The jackal closely misses you. x3 The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Okay, then. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ~P.$.# #.............. ~~P..# #.............. ≈≈~P.# #........##.... ≈~~~P# ####.######.... ###### #.#......... #.#......... # #.#......... #.#### #.#......... #..@h## #.##)###.... ####hb###.##.# ##### #...##.##.####### #..h...##........ #.#..........# #.........#### #####......# ##.#.#..... #.#.##..... You could see 3 jackals and a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 goblins (D:1) 4 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eidahl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Eidahl set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 633 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 41 Drink: Attraction || 1 Read: Identify || 1 Armour: Robe || 36 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 632 | 622 | 10 | 334 | 0 | 1 | 632.0 | Dungeon | 632 | 622 | 10 | 334 | 0 | 1 | 632.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 632 daAuts