Dungeon Crawl Stone Soup version 0.35-a0-389-gd87ce67ea8 (webtiles) character file. Game seed: 11177545630110738731 100 Elbereth the Vexing (level 4, -5/31 (34) HPs) Began as a Coglin Hexslinger on May 27, 2026. Slain by a wight ... wielding a +3 trident of freezing (7 damage) ... in an ossuary. The game lasted 00:03:04 (1328 turns). Elbereth the Vexing (Coglin Hexslinger) Turns: 1328, Time: 00:03:04 HP: -5/31 (34) AC: 2 Str: 8 XL: 4 Next: 73% MP: 4/5 EV: 11 Int: 13 God: Gold: 92 SH: 0 Dex: 18 Spells: 3/5 levels left rFire + . . (50%) a - +1 sling {Zola} rCold . . . (100%) c - -2 sling {Ichio} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: attractive, lightly drained A: off-hand wielding, slow wielding, warmup strikes, no jewellery, fire resistance 1, spatial entanglement a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 92 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Zola} c - a -2 sling (offhand) {Ichio} d - a +0 dagger Missiles e - 11 boomerangs Armour b - a +0 robe (worn) Scrolls p - a scroll of poison d - a scroll of identify {unknown} c - a scroll of silence {unknown} e - a scroll of vulnerability {unknown} h - a scroll of amnesia {unknown} l - a scroll of enchant armour {unknown} Potions k - a potion of lignification {unknown} Skills: + Level 2.9 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth + Level 1.1 Spellcasting + Level 3.2 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Mercury Arrow Conj/Alch 0% 2d5 38% 2 Sublimation of Blood Necr 0% N/A 38% 2 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Ignite Poison Fire/Alch 1% N/A 93% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are heat resistant. (rF+) When you translocate, a monster is sometimes pulled along with you. Message History You encounter an orc zombie and 2 laughing skulls. The laughing skull gives a hideous shriek! You hear a shout! Something unseen opens the door. You sense a monster nearby. Something unseen opens the door. The laughing skull gives a hideous shriek! l - a scroll labelled UMOESHR OHOIPUI You encounter a wight. It is wielding a +3 trident of freezing. You encounter a burial acolyte. It is wielding a +0 whip. Something unseen opens the door. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. You encounter a wight. It is wielding a +2 long sword. The burial acolyte drones a funeral chant. The wight is empowered. The wight hits you from afar with a +3 trident of freezing! You feel drained. The wight freezes you. There is an open door, spattered with blood here. The wight no longer looks unusually strong. The wight is no longer moving quickly. The wight attacks as it pursues you! The wight hits you from afar with a +3 trident of freezing! You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The laughing skull gives a hideous shriek! The wight attacks as it pursues you! The wight hits you from afar with a +3 trident of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel space start to knot itself around you. You feel resistant to heat. It was a potion of attraction. You feel attractive to monsters. The wight hits you from afar with a +3 trident of freezing! You die... #.....# #.♣.ß.# #.....# ###.### #.# #'# #.# ###.### #z#@#z# ###.### ### ♣z♣ ##### ♣...^##'##^...♣# ........z......# ..#♣#.###.#♣#..# . ♣.♣z♣.♣ .# .'♣#.###.#♣+..# .....z.......# You could see a laughing skull and 3 wights. Vanquished Creatures An iguana (D:4) 3 adders A dart slug (D:1) An adder zombie (Ossuary) 7 hobgoblins 6 jackals (D:1) 4 ball pythons 2 ball python draugrs (Ossuary) 3 bats (D:1) 4 endoplasms (D:1) 2 frilled lizards (D:2) 7 goblins (D:1) 3 hobgoblin zombies (Ossuary) 4 kobolds 2 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elbereth the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 51 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 134 | D:1 | Reached skill level 1 in Stealth 423 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 427 | D:1 | Found a faded altar of an unknown god. 750 | D:2 | Learned a level 2 spell: Jinxbite 862 | D:2 | You fall into a shaft and drop 2 floors! 885 | D:4 | Reached skill level 3 in Hexes 885 | D:4 | Reached XP level 4. HP: 21/34 MP: 0/5 1039 | D:4 | Found a sand-covered staircase. 1044 | Ossuary | Entered an ossuary 1300 | Ossuary | Encountered a laughing skull 1311 | Ossuary | Encountered a laughing skull 1313 | Ossuary | Encountered a laughing skull 1313 | Ossuary | Encountered a laughing skull 1327 | Ossuary | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 1327 | Ossuary | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 1328 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, chequers_ecumenical_altar_island, minmay_pentomino_v4 D:2: layout_rooms D:4: layout_basic, zin_academy, enter_ossuary_2, uniq_duvessa Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Fighting | 2 | 2.9 Hexes | 3 | 3.2 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.1 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 150 | 66 || 216 Cast: Jinxbite | 2 | 2 || 4 Drink: Curing | | 2 || 2 Attraction | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 18 | 40 || 58 Dodge: Dodged | 18 | 23 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1342 | 24 | 156 | 778 | 4 | 341.5 | Dungeon | 1074 | 1050 | 24 | 63 | 715 | 3 | 358.0 | Ossuary | 292 | 292 | 0 | 93 | 63 | 1 | 292.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 743 daAuts Ossuary: 292 daAuts D:4: 187 daAuts D:2: 143 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+