Elbereth Level 1 of the Dungeon [Shop] Qeassuc's Information Kiosk a scroll of identify (28 gold) a scroll of revelation (105 gold) 2 scrolls of revelation (210 gold) (6, 33, D:1) a bat corpse (skeletalised by now) (17, 29, D:1) a rimehorn talisman (30, 12, D:1) a +0 short sword (30, 16, D:1) a +0 dagger (30, 18, D:1) a frilled lizard skeleton (31, 16, D:1) a +0 robe (33, 30, D:1) a +0 short sword (36, 47, D:1) a +0 club a goblin skeleton (40, 39, D:1) a +0 robe (41, 55, D:1) a +0 dagger (47, 39, D:1) a quokka skeleton (50, 4, D:1) a +0 whip (50, 13, D:1) a +0 ring mail (51, 44, D:1) a +0 dagger (55, 44, D:1) 2 potions of moonshine (60, 4, D:1) a +0 whip (61, 22, D:1) a quokka skeleton (61, 28, D:1) a +0 short sword (65, 9, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Yfeothrath's Jewellery Emporium the brooch of Shielding {Spirit SH+8} (845 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of positive energy (unknown) (260 gold) an amulet of chemistry (unknown) (390 gold) a +6 ring of dexterity (unknown) (468 gold) the ring of Hibanul {Fly rC+ Str+2 Stlth+} (500 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. an amulet of regeneration (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of protection from fire (325 gold) a +4 ring of protection (unknown) (468 gold) (13, 20, D:2) a +0 whip (16, -12, D:2) a +0 short sword (21, -19, D:2) a +0 club (21, 4, D:2) a +0 leather armour (23, -2, D:2) a frilled lizard skeleton (27, -3, D:2) a rat skeleton (28, 24, D:2) a hobgoblin corpse (skeletalised by now) (33, -25, D:2) a rat corpse (skeletalised by now) (33, -8, D:2) a hobgoblin skeleton (36, -9, D:2) a +0 club (44, -2, D:2) a ball python corpse (skeletalised by now) (51, 1, D:2) a +0 dagger a +0 short sword Level 3 of the Dungeon [Shop] Rafaol's Assorted Antiques 2 potions of might (128 gold) a box of beasts (640 gold) a +0 leather armour (32 gold) a +0 plate armour (288 gold) a potion of attraction (48 gold) [Shop] Qaujeuh's Antique Weapon Emporium a +0 rapier (159 gold) a +0 trident (101 gold) a +0 short sword (87 gold) the +3 dire flail "Fosu" {heavy, *Noise Will+ Int+2} (1081 gold) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 rapier of flaming (635 gold) a +0 quarterstaff (145 gold) a +0 great mace (290 gold) [Shop] Jeisas's Weapon Shoppe a +0 giant spiked club (26 gold) a +2 falchion of electrocution (195 gold) a +0 hand axe (30 gold) a +0 long sword (35 gold) a +0 short sword (30 gold) a +0 hand axe (30 gold) a +3 mace (200 gold) (0, 0, D:3) a frilled lizard skeleton (0, 1, D:3) a +0 whip a stone (6, 4, D:3) a hobgoblin skeleton (11, -13, D:3) a +0 leather armour (11, 22, D:3) a +0 flail (15, 19, D:3) a +0 leather armour (22, -27, D:3) a quokka corpse (skeletalised by now) (22, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 10, D:3) a +0 dagger (42, -5, D:3) a +0 dagger (44, 6, D:3) an adder corpse (skeletalised by now) (47, -40, D:3) a +0 quarterstaff (56, -21, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (2, -26, D:4) a +0 dagger (2, -14, D:4) a +0 buckler (2, -7, D:4) a +0 whip (13, -20, D:4) a +0 chain mail