Elbereth Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 9, D:1) a +0 dagger (9, 10, D:1) a hobgoblin corpse (skeletalised by now) (19, -6, D:1) a +0 hand axe (23, -9, D:1) a +0 ring mail (23, 10, D:1) a rat corpse (skeletalised by now) (23, 30, D:1) a quokka corpse (skeletalised by now) (28, -11, D:1) a +0 robe (31, -8, D:1) a +0 short sword a kobold skeleton (34, -16, D:1) 3 stones (34, -9, D:1) a quokka skeleton Level 2 of the Dungeon (1, -21, D:2) a jackal skeleton (3, -26, D:2) the +4 whip "Mireyz" {vamp, rN+ Str+5} rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. (3, -25, D:2) a jackal skeleton (3, 2, D:2) a +0 dagger (5, -18, D:2) a +0 flail a gnoll corpse (skeletalised by now) (26, -11, D:2) a +0 spear (27, -14, D:2) an adder skeleton (27, -13, D:2) 2 large rocks (27, -6, D:2) a +0 dagger a frilled lizard skeleton (28, -13, D:2) an adder skeleton (31, 0, D:2) a +0 leather armour (34, -13, D:2) an adder corpse (skeletalised by now) (35, -12, D:2) an adder corpse (skeletalised by now) (35, -2, D:2) a quokka corpse (skeletalised by now) (37, -15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, 9, D:3) a +0 club an orc skeleton (7, 11, D:3) a +0 whip (8, 11, D:3) 2 boomerangs a +0 short sword (10, -6, D:3) 5 stones a +0 short sword a kobold skeleton (22, -2, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 0, D:3) a ball python skeleton (32, 9, D:3) a +0 spear a gnoll corpse (skeletalised by now) (37, -2, D:3) a +0 short sword (40, 9, D:3) an adder skeleton (42, -10, D:3) a +0 club a gnoll corpse (skeletalised by now) (42, 4, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones a kobold corpse (11, 28, D:4) a hobgoblin corpse