Entel Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 34, D:1) a +0 ring mail (2, 22, D:1) a +0 hand axe (5, 11, D:1) a +0 trident (7, 33, D:1) a +0 mace (9, 2, D:1) a ball python skeleton (11, 9, D:1) a +0 hand axe (12, 39, D:1) a +0 sling (15, 10, D:1) a +0 club (16, 7, D:1) a +2 short sword of electrocution 4 stones a kobold skeleton (16, 8, D:1) a hobgoblin skeleton (17, 7, D:1) a +0 dagger a goblin skeleton (17, 8, D:1) a hobgoblin skeleton (17, 39, D:1) a +0 club a goblin skeleton (18, 33, D:1) a +0 falchion (18, 35, D:1) a frilled lizard skeleton (19, 27, D:1) a rat skeleton (27, -1, D:1) a hobgoblin skeleton (36, 15, D:1) a frilled lizard corpse (skeletalised by now) (36, 17, D:1) a +0 dagger a stone (38, -2, D:1) a +0 dagger (38, 11, D:1) a quokka corpse (skeletalised by now) (41, -3, D:1) a bat skeleton (43, -7, D:1) a +0 leather armour (47, 27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 sling (7, 10, D:2) a quokka corpse (8, 10, D:2) a bat corpse (12, -5, D:2) a +0 club a goblin corpse (13, -12, D:2) 9 gold pieces (13, -6, D:2) a quokka corpse (15, -1, D:2) a +0 dagger a bat corpse a rat corpse (15, 4, D:2) a rimehorn talisman (16, 0, D:2) a +0 club