Entel Level 1 of the Dungeon [Shop] Reemudghu's Jewellery Emporium the dreamshard necklace {*Dream Acrobat} (2000 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. the scarab talisman of the Blessed Realm {rPois Str-5 Int+3 Dex+7} (497 gold) [scarab talisman] rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). a +6 ring of intelligence (unknown) (360 gold) an amulet of regeneration (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) (4, 25, D:1) a +0 ring mail (5, -4, D:1) a +0 club (7, 36, D:1) a +0 dagger (8, 29, D:1) a bat corpse (skeletalised by now) (9, 11, D:1) a jackal skeleton a jackal skeleton (33, 27, D:1) a +0 barding (34, 32, D:1) a jackal skeleton (38, 24, D:1) a staff of conjuration (42, 22, D:1) a +0 leather armour (53, 26, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Pycvom's Weapon Shoppe a +0 whip of venom (60 gold) a +0 dagger (24 gold) 2 poisoned darts (14 gold) a +0 falchion (36 gold) a +0 flail (42 gold) a +0 sling (18 gold) 3 large rocks (54 gold) the +0 mace "Cetwepe" {drain, *Slow +Blink rCorr SInv} (283 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear (36 gold) a +0 war axe (42 gold) (0, 0, D:2) a ball python skeleton (1, 13, D:2) a +0 club (5, -19, D:2) a +0 club 5 stones (6, -37, D:2) a +0 leather armour (11, 1, D:2) an inkwell talisman (19, -22, D:2) 3 large rocks (20, 3, D:2) a hobgoblin corpse (skeletalised by now) (22, -19, D:2) a +0 dagger a +0 sling (22, 8, D:2) a hobgoblin corpse (skeletalised by now) (28, -1, D:2) a hobgoblin corpse (skeletalised by now) (30, -11, D:2) a +0 club (40, -3, D:2) an adder skeleton (41, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, 3, D:2) a +0 robe (60, 8, D:2) a rat corpse (skeletalised by now) (62, -17, D:2) a +0 dagger 5 stones an adder corpse (skeletalised by now) (62, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (9, -3, D:3) a +0 quarterstaff (18, -2, D:3) a rat skeleton (18, 29, D:3) a +0 ring mail (22, 33, D:3) the felid corpse of Natasha (skeletalised by now) (23, 30, D:3) a +0 club a +0 robe the human skeleton of Jessica (24, 17, D:3) a +0 halberd (35, 11, D:3) a hobgoblin corpse (skeletalised by now) (40, -11, D:3) a +0 pair of boots (40, 0, D:3) a +0 club a goblin skeleton (41, -1, D:3) a +0 mace an orc skeleton (43, 9, D:3) a quill talisman (44, -2, D:3) the felid skeleton of Natasha (45, 20, D:3) a rat corpse (skeletalised by now) (46, 15, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon [Shop] Henecac's Book Shop a parchment of Martyr's Knell (143 gold) a parchment of Call Imp (63 gold) a parchment of Nazja's Percussive Tempering (202 gold) a parchment of Ozocubu's Refrigeration (360 gold) a parchment of Sublimation of Blood (63 gold) a parchment of Conjure Ball Lightning (275 gold) a parchment of Bombard (275 gold) a parchment of Dispersal (275 gold) (0, 0, D:4) a +0 hand axe (7, 13, D:4) an iguana skeleton (12, -5, D:4) a +0 dagger a kobold corpse (skeletalised by now) (18, 0, D:4) a +0 rapier (18, 2, D:4) a medusa talisman (20, -22, D:4) a hobgoblin corpse (skeletalised by now) (24, 11, D:4) a +0 short sword a kobold corpse (skeletalised by now) (32, 0, D:4) a +0 quarterstaff (33, 1, D:4) an adder corpse (skeletalised by now) (42, 6, D:4) a hobgoblin corpse (skeletalised by now) (42, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (42, 22, D:4) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, -9, D:4) a ball python skeleton (53, 17, D:4) a +0 trident (55, 20, D:4) a +0 dagger (56, -25, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (56, -24, D:4) a +0 dagger a +0 robe (57, -17, D:4) a +0 sling (58, -25, D:4) a +0 flail an orc corpse (skeletalised by now) (64, 12, D:4) a +0 leather armour Level 5 of the Dungeon (19, 9, D:5) a potion of moonshine (28, 10, D:5) a +0 orcbow (45, 0, D:5) a +0 whip (47, 37, D:5) a +0 leather armour