Erocode Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 41, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (6, 34, D:1) a +0 ring mail (8, 38, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 12, D:1) a +0 mace (17, 24, D:1) a +0 short sword 3 stones (18, 21, D:1) a hobgoblin skeleton (24, -7, D:1) a +0 sling (26, -12, D:1) a rat skeleton (28, 41, D:1) a +0 short sword (39, 16, D:1) a +0 leather armour (40, -1, D:1) a +0 whip (42, -15, D:1) a rat corpse (skeletalised by now) (44, 33, D:1) a +0 spear (54, -1, D:1) a +0 whip (57, 6, D:1) a +0 dagger of protection a +0 spear (57, 7, D:1) a +0 dagger of holy wrath (59, 18, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, -16, D:2) a +0 sling (2, -11, D:2) a +0 dagger (7, -11, D:2) a +0 club (13, -17, D:2) a +0 robe (22, -21, D:2) a +0 robe (23, -34, D:2) a +0 club a goblin skeleton (33, 2, D:2) a +0 mace (35, -44, D:2) a +0 club a +0 robe (36, -24, D:2) an adder corpse (skeletalised by now) (38, -9, D:2) a +0 scale mail (40, -46, D:2) a frilled lizard skeleton (42, -38, D:2) a +0 dagger a kobold skeleton (42, -20, D:2) a +0 short sword (45, -25, D:2) a +0 mace (50, -33, D:2) a frilled lizard skeleton Level 3 of the Dungeon (10, -18, D:3) a +0 dagger (10, -15, D:3) a +0 quarterstaff (10, -11, D:3) a +0 short sword 3 stones a kobold skeleton (12, -11, D:3) a ball python corpse (skeletalised by now) (14, -20, D:3) a frilled lizard corpse (skeletalised by now) (14, -16, D:3) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (14, -10, D:3) a hobgoblin corpse (skeletalised by now) (14, -1, D:3) a jackal skeleton a jackal skeleton (14, 6, D:3) a +0 dagger a +0 short sword an orc skeleton an orc skeleton (15, -1, D:3) a +0 dagger a goblin skeleton (15, 6, D:3) a +0 trident a +0 ring mail an orc skeleton (15, 7, D:3) a +0 short sword (17, -16, D:3) a ball python corpse (skeletalised by now) (17, -2, D:3) a +0 club (22, -16, D:3) a +0 scale mail (29, 3, D:3) a +0 dagger a +0 sling a goblin skeleton (36, 9, D:3) a +0 dagger (37, -10, D:3) a bat corpse (skeletalised by now) (40, 15, D:3) a scroll of summoning (41, 17, D:3) a scroll of fear (42, -25, D:3) a bat corpse (skeletalised by now) (42, 15, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (43, 17, D:3) a potion of invisibility (44, 15, D:3) a potion of lignification (48, -3, D:3) a +0 chain mail Level 4 of the Dungeon (8, -42, D:4) a potion of brilliance (8, -8, D:4) a +0 club (11, -19, D:4) a +0 ring mail (12, -21, D:4) a +0 whip (17, -31, D:4) a quill talisman (18, -32, D:4) a +0 giant spiked club an ogre corpse