Erocode Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 8, D:1) a +0 scale mail (19, -18, D:1) a +1 dagger of holy wrath (22, -7, D:1) a +0 helmet (24, 12, D:1) a +0 leather armour (29, 4, D:1) a +0 hand axe (34, 16, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -12, D:2) a +0 club (10, -11, D:2) a +0 club (12, -12, D:2) a +0 whip (16, 37, D:2) a bat corpse (skeletalised by now) (16, 39, D:2) a hobgoblin corpse (skeletalised by now) (17, 22, D:2) a ball python corpse (skeletalised by now) (18, 37, D:2) a +0 ring mail (18, 38, D:2) a +0 club (27, 1, D:2) a jackal skeleton (29, -2, D:2) a bat skeleton (29, -1, D:2) a +0 dagger (32, 33, D:2) a +0 scythe a +0 robe (33, 13, D:2) a ball python skeleton (35, 1, D:2) a +0 dagger a goblin skeleton (36, 1, D:2) a rat skeleton (37, -4, D:2) a +0 sling (43, 28, D:2) a +0 club a gnoll corpse (skeletalised by now) (43, 29, D:2) a +0 club a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (45, 2, D:2) the +3 robe of the Doldrums {rF+ rCorr Dex-3 SInv} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. (54, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 5, D:3) a +0 hand axe (1, 14, D:3) a +0 club a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 15, D:3) a +0 falchion a +0 leather armour (2, 29, D:3) a +0 pair of gloves of dexterity (2, 41, D:3) a +0 dagger (4, 9, D:3) a frilled lizard corpse (skeletalised by now) (4, 28, D:3) a quokka corpse (skeletalised by now) (8, 33, D:3) a +0 dagger an orc corpse (skeletalised by now) (9, 32, D:3) a rat corpse (skeletalised by now) (10, 12, D:3) a +0 dagger (10, 20, D:3) a parchment of Passwall (14, 5, D:3) a +0 short sword (16, 9, D:3) a +0 flail a +0 leather armour an orc skeleton (17, 9, D:3) an adder skeleton (21, 0, D:3) a quokka corpse (skeletalised by now) (22, -5, D:3) a +0 spear (23, 17, D:3) a +0 whip a kobold skeleton (24, 18, D:3) a +0 club a +0 dagger a +0 robe an orc skeleton (40, -1, D:3) a +2 quarterstaff of chaos a +0 cloak of air (40, 0, D:3) a +0 hammer (50, 16, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -22, D:4) a +1 sling of draining (unseen) (13, -21, D:4) the +4 short sword "Evawal" {heavy, rF+ rC+ Int+3} rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (24, -34, D:4) a quill talisman (27, -10, D:4) a +0 dagger a +0 robe (28, -8, D:4) a +0 short sword a +0 leather armour (29, -28, D:4) a ball python skeleton (39, -23, D:4) a quill talisman (39, -3, D:4) an adder corpse (40, 1, D:4) a +0 ring mail (42, -2, D:4) a +0 dagger a hound corpse Level 5 of the Dungeon (0, 0, D:5) a parchment of Death's Door (6, -2, D:5) a +0 war axe a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse an orc corpse (20, -5, D:5) a hound corpse