Seeded DCSS version 0.35-a0-313-g60e9dc3747 (webtiles) character file. Game seed: 16860749064191032266 (custom seed) 3 Erocode the Caller (level 1, 10/14 HPs) Began as an Octopode Wanderer on Apr 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (108 turns). Erocode the Caller (Octopode Wanderer) Turns: 108, Time: 00:00:22 Health: 10/14 AC: 1 Str: 9 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 14 God: Gold: 7 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of fear {unknown} Potions A - a potion of attraction f - a potion of lignification {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Dodging + Level 2.0 Spellcasting + Level 2.0 Conjurations + Level 2.0 Summonings You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Kiss of Death Conj/Necr 16% 2d6 16% 1 Call Canine Familiar Summ 7% N/A 30% 3 Fulminant Prism Conj/Alch 2% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a rat. The helpless bat fails to defend itself. You hit the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! Found a robe. A rat is nearby! A rat is nearby! You encounter a bat. The helpless rat fails to defend itself. You hit the rat. You kill the rat! The helpless bat fails to defend itself. You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! No target in view! No target in view! d - a scroll labelled JULIEFUTAL Found a stone staircase leading down. f - a glowing blue potion You encounter an endoplasm. An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You take 1 HP, and have [13/14] HP You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You take 3 HP, and have [10/14] HP !!!!! HP Warning !!!!! You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..............# ######.##.###.# #..>..##.# #.# #.######.# #.# #.######.###.# #.##.......#.# ## #.##.#####.#.# .. ##.##.#####...####.# ...##....##.....@..# ....#.....#..####### ..........#.## ....#........ ...###...#### #.## ##.# #.# .# #.# .# #.##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Erocode the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Erocode set off with the following items: a +0 dagger, a +0 | hat, a potion of attraction; and the following spells | available to memorise: Magic Dart, Summon Small Mammal, | Kiss of Death, Call Canine Familiar, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Constrict || 1 Tentacles || 1 Stab: Sleeping || 4 Armour: None || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 79 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 79 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+