Esse Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (3, -12, D:1) a ball python corpse (skeletalised by now) (4, -11, D:1) a rat corpse (skeletalised by now) (4, 7, D:1) a rat corpse (skeletalised by now) (6, 2, D:1) a frilled lizard corpse (skeletalised by now) (6, 6, D:1) a +0 hand axe (10, 0, D:1) a +0 leather armour (17, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -9, D:1) a +0 dagger (22, 22, D:1) a ball python skeleton (23, 20, D:1) a +0 dagger (23, 21, D:1) a +0 club (24, 3, D:1) a +0 trident (24, 6, D:1) a +0 flail (26, 9, D:1) a +0 club (28, -13, D:1) a +0 short sword (30, 23, D:1) 5 large rocks (30, 24, D:1) a +0 barding Level 2 of the Dungeon (3, 8, D:2) a +0 hammer (4, 26, D:2) an adder corpse (skeletalised by now) (6, 9, D:2) a +4 quarterstaff of chaos a +0 cloak (24, 0, D:2) a rat corpse (skeletalised by now) (26, 43, D:2) an adder corpse (skeletalised by now) (28, -4, D:2) a +0 whip (53, 41, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 12, D:3) a ball python corpse (skeletalised by now) (1, 2, D:3) an adder corpse (skeletalised by now) (1, 10, D:3) an adder corpse (skeletalised by now) (4, -4, D:3) an adder corpse (skeletalised by now) (5, -1, D:3) an adder corpse (skeletalised by now) (5, 12, D:3) a ball python corpse (skeletalised by now) (7, -3, D:3) an adder corpse (skeletalised by now) (24, 22, D:3) a +0 club a goblin skeleton (24, 29, D:3) an adder skeleton (25, 8, D:3) a +0 robe (28, 11, D:3) a +0 club (31, 7, D:3) a hobgoblin skeleton (31, 10, D:3) a +0 dagger a +0 robe (32, 5, D:3) a +0 cloak (32, 8, D:3) a +0 whip a +0 leather armour (33, 8, D:3) a +0 dagger a +0 chain mail an orc skeleton (35, 21, D:3) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (35, 22, D:3) a +0 flail an orc corpse (skeletalised by now) (36, 21, D:3) a +0 whip (36, 22, D:3) a +0 club a +0 scale mail (47, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (48, -5, D:3) a +0 short sword (49, 17, D:3) a +0 pair of gloves (52, 10, D:3) a +0 dagger a +0 robe (55, 17, D:3) a +0 leather armour (55, 37, D:3) a frilled lizard corpse (skeletalised by now) (61, 22, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 2, D:4) an adder corpse (skeletalised by now) (0, 3, D:4) a +0 scale mail (11, 7, D:4) a +0 club (28, 36, D:4) a +0 mace (31, -14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (33, 10, D:4) a +0 robe (33, 31, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 32, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 30, D:4) a +0 hand axe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (40, 23, D:4) a +0 sling (45, 10, D:4) a +0 club (50, -5, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, 8, D:5) a +0 club a +0 leather armour (7, 24, D:5) a +0 orcbow (8, 20, D:5) a +0 whip an orc corpse (skeletalised by now) (8, 22, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (8, 23, D:5) a +0 trident a +0 ring mail (9, 23, D:5) a +0 hand axe (11, -4, D:5) a parchment of Searing Ray (27, -6, D:5) a +0 dagger a +0 leather armour an orc skeleton (35, 26, D:5) a quokka corpse (skeletalised by now) (43, 6, D:5) a quokka corpse (skeletalised by now) (48, 27, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ukhloicw's Armour Emporium a +0 chain mail (78 gold) a +3 plate armour of archery (481 gold) a +0 scale mail (52 gold) a +1 plate armour of cold resistance (390 gold) a +0 scale mail (52 gold) the +2 pair of boots of Devotion {rC+ Will+ Int+2 Earth} (570 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. It cannot be enchanted further. a +0 chain mail of willpower (169 gold) a +0 plate armour (234 gold) a +0 ring mail (52 gold) [Shop] Tapn's Weapon Shoppe a +0 war axe (52 gold) a +0 mace (45 gold) a +0 trident (52 gold) a +0 falchion (45 gold) a +0 club (7 gold) a +0 war axe (52 gold) a throwing net (45 gold) a +0 rapier (82 gold) [Shop] Wugan's Armour Emporium a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 scale mail of willpower (154 gold) a +0 plate armour (252 gold) a +0 pair of gloves of strength (161 gold) a +0 pair of gloves (63 gold) a +0 plate armour (252 gold) a +0 ring mail (56 gold) (0, 17, D:6) a +0 hand axe (8, -25, D:6) a +0 robe a +0 dagger (8, -24, D:6) a +0 leather armour a +0 hand axe (9, -30, D:6) a parchment of Iskenderun's Mystic Blast (9, -26, D:6) a +0 robe a +0 dagger (9, -25, D:6) a +0 robe a +0 dagger (13, 12, D:6) an adder skeleton (19, -4, D:6) a +0 giant spiked club an ogre skeleton (23, -2, D:6) a hell rat skeleton (24, -3, D:6) a river rat skeleton a river rat skeleton a river rat skeleton a hell rat skeleton a hell rat skeleton a river rat skeleton (25, -4, D:6) a river rat skeleton (25, -3, D:6) a river rat skeleton a river rat skeleton a river rat skeleton (28, 17, D:6) a +0 shortbow Level 7 of the Dungeon (1, -22, D:7) a +0 shortbow (4, -27, D:7) a +0 robe a +0 short sword (6, -19, D:7) a +0 club (6, -18, D:7) a +0 robe a +0 halberd (7, -18, D:7) a +1 spear of venom (7, -17, D:7) a +0 rapier a +0 heavy orcbow a +0 spear (8, -19, D:7) a +0 robe a +5 dagger (9, -18, D:7) a +0 halberd (10, -17, D:7) a +0 flail (12, -20, D:7) a +0 halberd (12, -19, D:7) a +0 robe a +0 dagger (12, -16, D:7) a +0 whip (13, -21, D:7) a +0 club a +0 scale mail a +0 spear a +0 whip of freezing (14, -21, D:7) a +0 robe a +0 dagger (18, -37, D:7) a +0 whip (26, -13, D:7) a +0 hand axe (32, -26, D:7) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (32, -25, D:7) a +0 ring mail a +0 club (33, 5, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a parchment of Animate Dead (5, 2, D:8) 19 gold pieces (5, 3, D:8) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (12, -4, D:8) a +0 rapier (12, 0, D:8) a +0 rapier (22, -5, D:8) a +0 robe a +0 robe a +0 flail (23, -18, D:8) a +0 dagger a +0 robe (23, -6, D:8) a +0 shortbow a +0 robe a +3 spear (23, -5, D:8) a +0 robe a +0 trident (24, -18, D:8) a +0 short sword a +0 chain mail (24, -17, D:8) a +0 dagger a +0 robe (24, -6, D:8) a +0 robe a +0 war axe (25, -16, D:8) a +0 halberd (27, -2, D:8) 2 stones a +0 whip (28, -3, D:8) a +0 short sword (29, -16, D:8) a +0 club a +0 leather armour a +0 club a +0 halberd (29, -1, D:8) a +0 short sword (31, -17, D:8) a +0 whip a +0 halberd (33, -26, D:8) a +0 leather armour (33, -1, D:8) a +0 short sword (39, -3, D:8) a +0 dagger (42, -34, D:8) a +0 dagger (48, -17, D:8) a parchment of Maxwell's Portable Piledriver Level 9 of the Dungeon (5, 25, D:9) a parchment of Ignite Poison (14, 4, D:9) a +4 shortbow (14, 19, D:9) a +0 hand axe (14, 20, D:9) a +0 flail (14, 21, D:9) a +0 club (15, 20, D:9) a +0 hand axe (15, 21, D:9) a +0 spear a +0 ring mail a +0 spear (16, 19, D:9) a +0 hand axe (16, 21, D:9) a +0 whip (22, 5, D:9) an inkwell talisman (28, 16, D:9) a +0 robe (29, 15, D:9) a +0 giant club a +0 giant spiked club (30, 21, D:9) a +0 robe a +0 dagger (35, 20, D:9) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (36, 14, D:9) a +0 leather armour (47, 28, D:9) a +0 flail (52, 43, D:9) a +0 club (54, 46, D:9) a +0 shortbow (54, 47, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, 1, D:10) a +0 dagger (2, 6, D:10) a +5 whip (2, 7, D:10) a +0 dagger a +0 robe a +6 dagger (3, 0, D:10) a +8 dagger (7, 12, D:10) a +0 dagger a +0 robe (13, -11, D:10) a +0 plate armour a +0 club a +0 ring mail a +0 club (14, -12, D:10) a +0 dagger a stone (14, -11, D:10) a +0 short sword (15, -11, D:10) a +0 short sword a +0 short sword 3 stones (16, -13, D:10) a +0 dagger (16, -12, D:10) a +0 club (17, -12, D:10) a +0 short sword (22, -33, D:10) a +0 club (24, -21, D:10) a +0 hand axe (34, -5, D:10) a +1 heavy scimitar (37, -5, D:10) a +0 scimitar (39, -30, D:10) a +0 scale mail (39, -29, D:10) a +0 flail (40, -30, D:10) a +0 whip (41, -30, D:10) a +0 whip a +0 leather armour (41, -28, D:10) a +0 hand axe a +0 ring mail (42, -29, D:10) a +0 dagger a +0 robe (45, -23, D:10) a +0 club (46, -16, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (0, 10, D:11) a +0 dagger (7, 11, D:11) a +0 chain mail (9, 4, D:11) a +0 whip a +0 robe (10, 2, D:11) a +0 ring mail (13, -2, D:11) a +0 morningstar (13, -1, D:11) a +0 ring mail (16, 14, D:11) a +0 whip (17, 11, D:11) a +0 dire flail a +0 giant club (17, 12, D:11) a +0 dagger (18, 14, D:11) a +0 club (29, 9, D:11) a +0 short sword (30, 6, D:11) a +0 leather armour (38, 6, D:11) a +0 pair of gloves (47, 26, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Yxzubyucuce's Antique Armour Boutique a +1 pair of boots of earth (662 gold) a +1 plate armour of poison resistance (675 gold) a +2 ring mail of poison resistance (450 gold) a +0 chain mail of poison resistance (250 gold) the orb of Optimism {Attunement, Rampage Str+2} (880 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). a +2 scale mail of willpower (525 gold) a +6 chain mail of ponderousness (325 gold) a +0 helmet of light (287 gold) a +2 leather armour of fire resistance (475 gold) +1 swamp dragon scales (1300 gold) [Shop] Gutidoxt's Jewellery Boutique a +6 ring of intelligence (unknown) (540 gold) a storm talisman (825 gold) the dreamshard necklace {*Dream Acrobat} (3000 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a +6 ring of intelligence (unknown) (540 gold) the ring of Qoireaph {rF+ rN+ Str-2 Int+3} (541 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). an amulet of the acrobat (450 gold) (3, -28, Lair:1) the +3 hand axe of Overwhelming Force {pain, Int-5 Dex+5 SInv} Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. an amulet of the acrobat (14, -12, Lair:1) 2 large rocks (17, -9, Lair:1) a +0 scimitar (23, -24, Lair:1) a +0 quarterstaff of freezing (28, 24, Lair:1) a +4 scale mail (34, -1, Lair:1) a +1 demon whip of venom (37, 22, Lair:1) an inkwell talisman (38, 3, Lair:1) a +2 long sword of draining a +1 hand axe of electrocution a +2 trident a +0 dagger of venom a +2 hat (50, 18, Lair:1) a +0 dagger (54, 14, Lair:1) a +0 chain mail (62, 22, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier of draining (1, -2, Lair:2) a +0 club (11, -6, Lair:2) a +0 long sword (19, 17, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (6, 2, Lair:3) 4 gold pieces (7, 4, Lair:3) 23 gold pieces (7, 7, Lair:3) 5 gold pieces (8, 3, Lair:3) 62 gold pieces (8, 20, Lair:3) a +5 ring of evasion (14, -1, Lair:3) 24 gold pieces the Necropolis (11, -27, Necropolis) 20 gold pieces (13, -33, Necropolis) a staff of conjuration (unseen) (14, -28, Necropolis) 16 gold pieces (14, -27, Necropolis) 21 gold pieces (15, -29, Necropolis) 2 potions of might (15, -28, Necropolis) 12 gold pieces (15, -27, Necropolis) 22 gold pieces (16, -32, Necropolis) 14 gold pieces (16, -27, Necropolis) a scroll of brand weapon (17, -31, Necropolis) 25 gold pieces (17, -26, Necropolis) 25 gold pieces (29, -2, Necropolis) a +0 long sword (29, -1, Necropolis) a +0 buckler (29, 0, Necropolis) the amulet "Wofihips" {Wildshape Harm rElec} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. (unseen) (30, 0, Necropolis) a potion of heal wounds (31, -2, Necropolis) a +1 dagger of protection (unseen) (31, -1, Necropolis) a +3 trident of freezing (31, 0, Necropolis) 11 gold pieces (33, -4, Necropolis) a +0 short sword a +0 robe a +0 buckler (34, -1, Necropolis) a +0 rapier a +0 robe (34, 0, Necropolis) 6 gold pieces a +0 rapier a +0 robe