Esse Level 1 of the Dungeon (0, 0, D:1) a +3 mace (8, -6, D:1) a +0 sling (8, -2, D:1) a goblin corpse (skeletalised by now) (8, 3, D:1) a +0 ring mail (10, -40, D:1) a +0 whip (14, 1, D:1) a rat corpse (skeletalised by now) (16, -39, D:1) a +0 dagger (18, -41, D:1) a +0 robe (21, -28, D:1) a bat skeleton (22, -32, D:1) a ball python skeleton (23, -45, D:1) a +0 spear (25, -33, D:1) a rat skeleton (26, -46, D:1) a +0 dagger a kobold skeleton (28, -39, D:1) a +0 chain mail (28, -34, D:1) a rat skeleton (28, -33, D:1) a bat skeleton (31, -24, D:1) a +0 pair of gloves (35, -39, D:1) a +0 long sword (38, -4, D:1) a +0 scale mail (41, -13, D:1) a +0 club (42, -49, D:1) a parchment of Maxwell's Portable Piledriver (47, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -39, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 4, D:2) a +0 ring mail (8, -8, D:2) a +0 dagger (9, 11, D:2) a +0 ring mail (9, 16, D:2) a frilled lizard corpse (skeletalised by now) (12, 3, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (13, 2, D:2) a rat corpse (skeletalised by now) (22, 22, D:2) a +0 club (31, -2, D:2) an adder skeleton (34, 1, D:2) a ball python skeleton (38, 9, D:2) a rat skeleton (42, -17, D:2) a granite talisman (43, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, 29, D:3) a +0 orcbow a centaur skeleton (11, -2, D:3) a +0 dagger (12, 2, D:3) an adder skeleton (14, 18, D:3) a frilled lizard skeleton (26, 32, D:3) a human skeleton (27, 35, D:3) a human skeleton (27, 38, D:3) a hobgoblin skeleton (28, 35, D:3) a human skeleton (31, 35, D:3) a human corpse (skeletalised by now) (32, 33, D:3) a frilled lizard corpse (skeletalised by now) (33, 35, D:3) a human corpse (skeletalised by now) (37, 0, D:3) a +0 whip (42, 12, D:3) a quokka corpse (skeletalised by now) (44, 13, D:3) a +0 whip a kobold corpse (skeletalised by now) (46, -2, D:3) a bat corpse (skeletalised by now) (48, 1, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon [Shop] Enaqoleo's Antique Potions a potion of curing (84 gold) 2 potions of curing (168 gold) a potion of curing (84 gold) a potion of curing (84 gold) a potion of ambrosia (224 gold) a potion of might (112 gold) a potion of curing (84 gold) a potion of haste (280 gold) (0, 0, D:4) a +0 flail a gnoll skeleton (0, 1, D:4) a +0 whip a +0 leather armour of cold resistance (0, 2, D:4) a +0 whip a +0 spear a gnoll skeleton (1, -9, D:4) an iguana skeleton (5, 6, D:4) an adder skeleton (11, 13, D:4) a +0 giant club (19, 21, D:4) a +0 hand axe (20, 22, D:4) a +0 club a +0 dagger a +0 sling an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 22, D:4) a +0 hand axe a +0 robe (24, 15, D:4) a +0 dagger (26, 23, D:4) a +0 war axe an orc corpse (skeletalised by now) (27, 16, D:4) a +0 dagger (34, 2, D:4) a human corpse (skeletalised by now) (38, 2, D:4) a +0 whip (38, 3, D:4) a +0 ring mail an orc corpse (skeletalised by now) (40, -16, D:4) a +0 dagger (42, -14, D:4) a hound skeleton (47, -11, D:4) a +0 short sword an orc skeleton (49, -11, D:4) a hobgoblin skeleton (51, -12, D:4) a +0 trident an orc skeleton (52, -12, D:4) a +0 flail (52, -11, D:4) a +0 dagger an orc skeleton (54, 8, D:4) the +0 cloak of Dizxumed {^Contam Dex+7} ^Contam: It causes magical contamination when unequipped. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. Level 5 of the Dungeon [Shop] Hoprul's Assorted Antiques a phantom mirror (960 gold) a scroll of identify (48 gold) a potion of mutation (192 gold) a wand of warping (3) (172 gold) a +0 halberd (96 gold) a wand of digging (6) (604 gold) a lightning rod (4/4) (960 gold) [Shop] Ytrosson's Book Emporium a parchment of Death Channel (300 gold) a parchment of Forge Blazeheart Golem (156 gold) a parchment of Maxwell's Capacitive Coupling (501 gold) a parchment of Orb of Destruction (393 gold) a parchment of Ignite Poison (156 gold) a parchment of Airstrike (156 gold) a parchment of Sigil of Binding (105 gold) a parchment of Launch Clockwork Bee (105 gold) a parchment of Frozen Ramparts (105 gold) [Shop] Cydez's Distillery a potion of enlightenment (60 gold) a potion of ambrosia (96 gold) a potion of mutation (96 gold) a potion of berserk rage (unknown) (60 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of curing (36 gold) [Shop] Paffux's Elemental Accessories a +2 long sword of flaming (183 gold) a ring of protection from cold (250 gold) a staff of earth (unknown) (250 gold) Sif Muna's Progressing With Electricity (357 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Arcjolt Conjuration/Air 5 c - Freezing Cloud Conjuration/Ice/Air 5 [Shop] Tuiniw's Antique Armour Shoppe a +2 plate armour of fire resistance (875 gold) a scarf of harm (225 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +1 ring mail of cold resistance (400 gold) a +3 plate armour of fire resistance (1000 gold) a +0 leather armour (50 gold) (0, 0, D:5) a +0 robe (14, 11, D:5) a +0 great sword (19, 21, D:5) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (20, 22, D:5) an adder skeleton (33, 12, D:5) a +0 hand axe an orc skeleton (33, 20, D:5) a +0 dagger (34, 10, D:5) a +0 dagger a +0 robe an orc skeleton (34, 11, D:5) a +0 club a +0 robe an orc skeleton (35, 9, D:5) a +0 trident an orc skeleton (38, 10, D:5) a +0 club a gnoll skeleton (38, 11, D:5) a +0 club a +0 whip a +0 leather armour a gnoll skeleton (39, 12, D:5) a +0 spear (46, -3, D:5) a +0 giant club (48, 16, D:5) a +3 dagger of speed a +0 robe (49, -6, D:5) a parchment of Mercury Arrow (49, 18, D:5) a +0 short sword a +0 ring mail the elf skeleton of Duvessa (57, 24, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (3, 2, D:6) a +0 hand axe (5, 38, D:6) an inkwell talisman (10, 8, D:6) a +0 giant spiked club an ogre skeleton (10, 19, D:6) a +0 flail a gnoll corpse (skeletalised by now) (10, 20, D:6) a +0 club a +0 robe (10, 21, D:6) a +0 spear a +0 flail (14, 26, D:6) a bullfrog skeleton (19, 34, D:6) a +0 dagger a +0 robe (20, 34, D:6) a +0 mace (25, 32, D:6) a +0 dagger (27, 41, D:6) an adder skeleton (27, 45, D:6) a +2 scimitar a +0 robe a +0 falchion (27, 46, D:6) a +0 leather armour a +0 spear (28, 27, D:6) a +0 robe (28, 36, D:6) a +0 robe a +0 dire flail (34, 51, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (37, 51, D:6) a ball python skeleton (40, 46, D:6) a rat skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 club (21, -3, D:7) 12 gold pieces the Ecumenical Temple the Necropolis (1, 26, Necropolis) 15 gold pieces (2, 25, Necropolis) 10 gold pieces (5, 0, Necropolis) 9 gold pieces (5, 3, Necropolis) a +0 robe (5, 8, Necropolis) a parchment of Yara's Violent Unravelling (5, 25, Necropolis) a +0 spear (6, 0, Necropolis) 11 gold pieces (6, 3, Necropolis) 21 gold pieces (6, 8, Necropolis) 2 poisoned darts (6, 11, Necropolis) 15 gold pieces (6, 25, Necropolis) the +0 pair of gloves of the Pit {Hurl, Rampage +Blink +Inv MP+6} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. +Inv: It lets you turn invisible. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. (unseen) (7, 3, Necropolis) 10 gold pieces (7, 8, Necropolis) 17 gold pieces (7, 25, Necropolis) 10 gold pieces (8, 3, Necropolis) 11 gold pieces (8, 8, Necropolis) 16 gold pieces (8, 25, Necropolis) 19 gold pieces (9, 0, Necropolis) a potion of lignification (9, 3, Necropolis) +0 swamp dragon scales (9, 8, Necropolis) 16 gold pieces (9, 11, Necropolis) a +0 pair of gloves (9, 25, Necropolis) a +0 scale mail (10, 3, Necropolis) a parchment of Kiss of Death (10, 8, Necropolis) a +0 pair of gloves (10, 11, Necropolis) 15 gold pieces (10, 25, Necropolis) 9 gold pieces (13, 25, Necropolis) 17 gold pieces (14, 26, Necropolis) 16 gold pieces (46, 21, Necropolis) a potion of curing (47, 21, Necropolis) the +1 short sword of Bloodstone {speed, rElec rC+ Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen)