Esse Level 1 of the Dungeon [Shop] Loeluos's Distillery a potion of moonshine (11 gold) (2, -6, D:1) a bat skeleton (4, -15, D:1) a hobgoblin skeleton (5, -14, D:1) a potion of moonshine (8, -2, D:1) a hobgoblin skeleton (14, -6, D:1) a hobgoblin skeleton (23, -4, D:1) a quokka skeleton (25, 1, D:1) a +0 dagger (25, 9, D:1) a bat skeleton (27, -20, D:1) a hobgoblin corpse (skeletalised by now) (28, -3, D:1) a +0 club a kobold skeleton (31, -11, D:1) a +0 dagger (37, -7, D:1) a +0 dagger (40, 16, D:1) a rat skeleton a ball python skeleton Level 2 of the Dungeon (2, 1, D:2) a +0 mace (11, -4, D:2) a +0 dagger a goblin skeleton (11, -3, D:2) a +0 club a +0 club a +0 dagger a +0 club a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (12, -6, D:2) a +0 club (12, -3, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (13, -5, D:2) a +0 dagger a +0 sling (13, -3, D:2) a +0 club a +0 sling a goblin skeleton (13, 3, D:2) a +0 dagger (15, -13, D:2) a +0 robe (16, -28, D:2) a +0 robe (22, -18, D:2) a +0 dagger a goblin skeleton (25, -14, D:2) a bat skeleton (25, -13, D:2) an adder skeleton (33, -7, D:2) a ball python skeleton (38, -22, D:2) a frilled lizard skeleton (40, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -12, D:2) a frilled lizard corpse (skeletalised by now) (46, -30, D:2) a +0 mace Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Celitaom" {Chemistry Fly Will+ Str+2} (4890 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Fly: It grants you flight. Will+: It increases your willpower. Str+2: It affects your strength (+2). the +2 spear of the Wilderness {entangle, rF+ rCorr SInv Stlth+} (3960 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Muofutero" {rF+ rCorr Int+2} (4180 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the ring of Xom's Best Wishes {*Slow Fly Will++ rCorr SInv} (4270 gold) [ring of flight] *Slow: It may slow you when you take damage. Fly: It grants you flight. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring "Sakh" {AC+4 Str+2} (4720 gold) [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). the +0 mace "Maez Weveadu" {drain, ^Drain rPois Dex-2 Stlth+} (960 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the rimehorn talisman of the Wereyak {*Slow Will++} (3890 gold) [rimehorn talisman] *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. the +9 mace of the Necropolis {spect, rF+ rC+} (7350 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +2 mace of Benevolence {distort, Int+5 Dex+5} (4550 gold) Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +2 dagger of Tenacity {devious, rF+ rCorr Stlth+} (3440 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 robe of the Hunter {Int+3} (2420 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Sipsy" {rN+ Wiz Slay+2} (4960 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the eel talisman "Ywuiz" {rPois} (3900 gold) [eel talisman] rPois: It protects you from poison. the earth staff of Frustration {Stlth+ Earth} (3480 gold) [staff of earth] Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the ring "Ateuvo" {rC+ rCorr Str-3 Dex+5} (3820 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). the air staff of Orolaos {rElec Int+4 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. the lupine talisman "Doreomn" {*Silence +Blink Dex+6} (6000 gold) [lupine talisman] *Silence: It may silence you when you take damage. +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). the +2 cloak "Tacvyha" {MP+7 Dex+3} (4250 gold) MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 sling "Qijodisira" {drain, rN+ Str+2} (3810 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the scarf of Mytaihy {Repulsion, Rampage rC+ Dex+3 SInv} (3450 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (2, -4, D:3) a +0 rapier a +0 leather armour (6, -20, D:3) a +0 whip (13, -12, D:3) a +0 club (18, 24, D:3) a +0 club (37, 9, D:3) a +0 dagger a kobold skeleton (47, 23, D:3) a bat corpse (skeletalised by now) (49, -17, D:3) a quill talisman (51, 25, D:3) a +0 leather armour Level 4 of the Dungeon (4, 14, D:4) a +0 dagger (7, 19, D:4) a +0 dagger (10, -8, D:4) a +0 scale mail (11, 22, D:4) a +0 club (11, 24, D:4) a +0 whip (17, 19, D:4) a +0 barding (26, 13, D:4) a +0 club (28, 12, D:4) a +0 club (29, 12, D:4) a +0 spear (30, 13, D:4) a +0 club (31, -1, D:4) a +0 scale mail (34, 13, D:4) a +0 giant club (36, 7, D:4) a +0 quarterstaff (36, 16, D:4) a +0 glaive (41, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 35, D:5) a +0 spear (6, -10, D:5) a +0 leather armour (19, -11, D:5) a +0 chain mail (29, 8, D:5) a +0 falchion (33, -5, D:5) a +0 leather armour (37, 15, D:5) a +0 rapier (48, 18, D:5) a +0 chain mail (48, 36, D:5) a +0 leather armour a +0 flail (49, 35, D:5) a +0 leather armour a +0 club a +0 ring mail a +0 hand axe (50, 34, D:5) a +0 chain mail a +0 short sword (51, 33, D:5) a +0 robe a +0 dagger (58, 3, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Fohisyv's General Store a Gell's gravitambourine (2/2) (400 gold) a +0 chain mail (60 gold) a +0 flail (35 gold) 4 javelins (120 gold) a parchment of Hailstorm (88 gold) a phantom mirror (400 gold) a box of beasts (400 gold) (0, 0, D:6) a +0 hammer (0, 7, D:6) a +3 quarterstaff of chaos a +2 cloak (1, -1, D:6) a +0 hammer (1, 11, D:6) a +0 hammer (8, -17, D:6) a +0 orcbow (10, -12, D:6) a +0 war axe (21, -14, D:6) a +0 leather armour (31, -14, D:6) a +0 dagger (35, -6, D:6) a +0 pair of gloves (35, 7, D:6) a +0 hand axe (37, 7, D:6) a +0 club (39, 6, D:6) a +0 flail a +0 scale mail (39, 7, D:6) a +0 glaive a +0 plate armour a +0 dagger (40, -7, D:6) a +0 leather armour a +0 trident (40, -5, D:6) a +0 giant spiked club (41, 2, D:6) a +0 chain mail (42, -2, D:6) a +0 chain mail a +0 dagger (44, -1, D:6) a +0 flail (44, 0, D:6) a +0 club (45, -4, D:6) a +0 flail (45, -1, D:6) a +0 mace of holy wrath a +0 club (46, -1, D:6) a +0 robe a +0 dagger (47, -2, D:6) a +0 robe a +0 dagger of freezing (53, -4, D:6) a +0 ring mail (55, -20, D:6) a quill talisman (57, -3, D:6) a +0 club Level 7 of the Dungeon (3, -9, D:7) a +0 orcbow (3, -4, D:7) a +0 leather armour (12, -28, D:7) a +0 mace of pain (29, -11, D:7) a +1 scimitar of electrocution (46, -44, D:7) a +0 long sword (49, -32, D:7) a +0 robe a +3 morningstar (51, -32, D:7) a +0 robe a +0 flail (51, -31, D:7) a +0 robe a +3 dagger Level 8 of the Dungeon [Shop] Imeduve's Assorted Antiques the +8 ice dragon scales of the Hall of Blades {Harm rF- rC++ rN+ Dex-5} (1995 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a potion of moonshine (22 gold) a condenser vane (880 gold) (1, -21, D:8) a +0 flail (2, -26, D:8) a +0 ring mail (6, -14, D:8) a +0 long sword (8, -11, D:8) a +0 leather armour a +0 club a +0 flail (8, -10, D:8) 3 stones a +0 short sword a +0 ring mail a +0 club (16, -9, D:8) 4 stones a +1 short sword of flaming (17, -9, D:8) 4 stones a +0 dagger (18, -9, D:8) 4 stones a +0 short sword (19, -11, D:8) a +0 club (21, -11, D:8) a +0 dagger (36, -22, D:8) a +0 partisan Level 9 of the Dungeon [Shop] Dojah's Tremendous Tomes the Compendium of Vehement Left-handed Deeds (1591 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Stone Arrow Conjuration/Earth 3 d - Flame Wave Conjuration/Fire 4 e - Animate Dead Necromancy 4 f - Bombard Conjuration/Earth 6 g - Infestation Necromancy 8 h - Fire Storm Conjuration/Fire 9 the Encyclopedia of Blasting and Incandescence (1558 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Momentum Strike Conjuration/Translocation 2 c - Rending Blade Conjuration/Forgecraft 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Irradiate Conjuration/Alchemy 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Forge Monarch Bomb Fire/Forgecraft 6 h - Fire Storm Conjuration/Fire 9 the Quarto of Breath and Pyromancy (1503 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Ignite Poison Fire/Alchemy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Fireball Conjuration/Fire 5 f - Freezing Cloud Conjuration/Ice/Air 5 g - Plasma Beam Fire/Air 6 h - Chain Lightning Conjuration/Air 9 the Compendium of Heat and Crafting (1647 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Rending Blade Conjuration/Forgecraft 4 c - Awaken Armour Earth/Forgecraft 4 d - Forge Blazeheart Golem Fire/Forgecraft 4 e - Detonation Catalyst Fire/Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Platinum Paragon Forgecraft 9 the Excursus on Arrival (1918 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Sphinx Sisters Hexes/Summoning 7 e - Haunt Necromancy/Summoning 7 f - Summon Hydra Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Dragon's Call Summoning 9 the Compilation of Geometries and Freezing (1645 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Dispersal Translocation 6 f - Gell's Gavotte Translocation 6 g - Splinterfrost Shell Ice/Forgecraft 7 h - Disjunction Translocation 8 Gyzieg's Handbook of Obstruction and the Tundra (1372 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Ice 3 c - Cause Fear Hexes 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Hoarfrost Cannonade Ice/Forgecraft 5 h - Ozocubu's Refrigeration Ice 7 the Compendium of the Cruentate Fair Folk (1534 gold) Spells Type Level a - Jinxbite Hexes 2 b - Vampiric Draining Necromancy 3 c - Martyr's Knell Necromancy/Summoning 4 d - Animate Dead Necromancy 4 e - Curse of Agony Necromancy 5 f - Death Channel Necromancy 6 g - Enfeeble Hexes 7 h - Rimeblight Ice/Necromancy 7 (22, 12, D:9) a +0 club a +0 orcbow (23, 12, D:9) a +0 orcbow (26, 15, D:9) a +0 ring mail (32, 3, D:9) a +0 spear a +1 dagger of venom a +0 leather armour (37, -8, D:9) a +0 flail a +0 chain mail (39, -11, D:9) a +3 mace (39, -9, D:9) a +0 hand axe a +0 chain mail a +0 trident (40, -11, D:9) a +0 dagger a +0 robe (40, -9, D:9) a +0 club a +0 scale mail (40, -7, D:9) a +0 robe (41, -12, D:9) a +0 mace a +0 ring mail (44, -8, D:9) a +0 flail (50, -10, D:9) a +0 spear (63, -18, D:9) a +0 leather armour (63, -11, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Oclen's General Store the +6 partisan of Setwin Coso {freeze, rC- rN+ Str+2 Int+2} (828 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a manual of Earth Magic (1200 gold) 2 potions of curing (90 gold) a potion of brilliance (60 gold) a parchment of Kinetic Grapnel (60 gold) (0, 0, D:10) a +0 short sword (5, 24, D:10) a +0 flail a +0 robe (6, 30, D:10) a +0 robe a +2 dire flail of freezing (7, 31, D:10) a +0 spear (7, 34, D:10) a +4 halberd a +0 robe (7, 35, D:10) a +0 flail a +0 robe a +4 hand axe a +0 robe (8, 23, D:10) a +0 flail (9, -8, D:10) a quill talisman (10, 8, D:10) a +0 spear (25, 7, D:10) a +0 leather armour (27, 25, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (24, 23, Lair:1) a +0 robe of resistance (28, -29, Lair:1) a +0 mace (56, -24, Lair:1) a +0 robe (64, -24, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (14, -1, Lair:2) a +0 helmet (22, 23, Lair:2) a +0 halberd (27, 20, Lair:2) 24 gold pieces (29, 28, Lair:2) a rimehorn talisman (31, 30, Lair:2) 18 gold pieces (45, 31, Lair:2) a parchment of Slow (46, -1, Lair:2) a parchment of Forge Lightning Spire a Gauntlet (0, 0, Gauntlet) a scroll of enchant weapon (3, 0, Gauntlet) a ring of protection from cold (5, 0, Gauntlet) a +1 falchion of pain (unseen) (6, 14, Gauntlet) a +0 broad axe (7, 14, Gauntlet) the +0 pair of gloves of Faofouju {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (7, 15, Gauntlet) a scroll of teleportation (15, 1, Gauntlet) a scroll of fog (15, 13, Gauntlet) a +3 chain mail of willpower (unseen) (16, 1, Gauntlet) a staff of earth (unseen) (16, 13, Gauntlet) 15 gold pieces (19, 1, Gauntlet) the +2 helmet of the Hart {Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (19, 13, Gauntlet) a +0 hat of stealth (unseen) (27, 1, Gauntlet) 22 gold pieces (28, 0, Gauntlet) a +1 helmet of light (unseen) (31, 0, Gauntlet) the +0 helmet "Xononk Uclo" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (32, 0, Gauntlet) a potion of mutation