Esse Level 1 of the Dungeon (2, -26, D:1) a +0 dagger (5, 4, D:1) a +0 dagger (10, -16, D:1) a +0 dagger (18, 13, D:1) a +0 robe (25, -18, D:1) a hobgoblin corpse (skeletalised by now) (31, 4, D:1) a +0 dagger (33, -28, D:1) a quokka corpse (skeletalised by now) (33, -27, D:1) a frilled lizard corpse (skeletalised by now) (35, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 4, D:1) a +0 leather armour (49, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, 5, D:2) a +0 sling (12, 7, D:2) a ball python skeleton (18, 10, D:2) a +0 whip 5 stones a kobold skeleton (30, 30, D:2) a +0 hand axe (33, 0, D:2) a +0 leather armour (33, 26, D:2) a +0 club a +0 sling (35, -2, D:2) a ball python corpse (skeletalised by now) (40, 2, D:2) a ball python skeleton (42, 0, D:2) a hobgoblin skeleton (43, -1, D:2) a +0 dagger 4 stones a kobold skeleton (43, 2, D:2) an adder skeleton (45, 0, D:2) a +0 club a goblin skeleton (47, 26, D:2) a +0 dagger (50, 9, D:2) a +0 leather armour (54, 16, D:2) a hobgoblin corpse (skeletalised by now) (64, 5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (14, -18, D:3) a +0 hand axe (19, -36, D:3) an adder skeleton (19, -34, D:3) an adder skeleton (26, -32, D:3) a hobgoblin skeleton (27, -32, D:3) a +0 short sword (28, -31, D:3) a +0 dagger an orc skeleton (28, -30, D:3) a +0 whip an orc skeleton (28, -29, D:3) a +0 dagger a +0 robe (28, -28, D:3) a +0 club an orc skeleton (29, -29, D:3) a +0 hand axe a +0 leather armour (30, -30, D:3) a ball python skeleton (30, -3, D:3) an adder corpse (skeletalised by now) (37, -33, D:3) a quokka skeleton (41, -45, D:3) a +0 dagger a +2 robe of fire resistance the human corpse of Jessica (skeletalised by now) (43, -43, D:3) a +0 mace (47, -25, D:3) a ball python corpse (skeletalised by now) (51, -27, D:3) a +0 short sword Level 4 of the Dungeon (3, -6, D:4) a +0 spear a gnoll corpse (skeletalised by now) (4, -6, D:4) a +0 spear (5, 1, D:4) an inkwell talisman (6, -6, D:4) a +0 spear a gnoll skeleton (6, -4, D:4) a +0 flail a gnoll skeleton (18, 34, D:4) a +1 hat (18, 37, D:4) a +0 dagger (20, 37, D:4) an adder corpse (skeletalised by now) (21, -1, D:4) a +0 flail a +0 whip a +0 whip 4 stones a gnoll skeleton (22, -1, D:4) a +0 halberd a +0 whip a gnoll skeleton (24, 29, D:4) a +0 giant club a +0 short sword a +0 scale mail an orc skeleton (27, 30, D:4) an adder skeleton (35, 14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (46, 30, D:4) a +0 whip (48, -4, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (6, -7, D:5) a +0 mace (19, 11, D:5) an iguana skeleton (21, -21, D:5) an adder corpse (skeletalised by now) (24, 9, D:5) a +0 hand axe a +0 leather armour (30, -9, D:5) a +0 scale mail a +0 whip (33, 9, D:5) a jackal skeleton (36, -8, D:5) an adder skeleton (42, 15, D:5) a +0 club (43, -29, D:5) an iguana corpse (skeletalised by now) (44, -29, D:5) a +1 whip of flaming (51, -29, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Ruis's Antique Weapon Shop a +0 lajatang (480 gold) a +0 long sword (112 gold) a +0 long sword (112 gold) a +0 long sword (112 gold) a +0 giant spiked club (83 gold) a +0 spear (96 gold) the +5 Force Lance {heavy, knockback} (1196 gold) It cannot be enchanted further. (1, 22, D:6) a +0 chain mail (4, 7, D:6) a rimehorn talisman (4, 21, D:6) a +0 robe the barachi corpse of Jeremiah (skeletalised by now) (5, 9, D:6) a +0 leather armour (8, 31, D:6) a +0 flail of holy wrath the human skeleton of Edmund (11, 28, D:6) a +0 long sword (21, 11, D:6) a +0 shortbow (22, 10, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (22, 11, D:6) a +0 giant club an adder skeleton (26, -9, D:6) a +0 hat (27, -4, D:6) a +0 falchion (29, 11, D:6) a +0 giant spiked club an iguana skeleton an ogre skeleton a bullfrog skeleton (53, 7, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (2, 20, D:7) a +0 long sword (11, 33, D:7) a +0 pair of boots (13, -9, D:7) a +0 whip (24, 3, D:7) a +0 short sword (26, 2, D:7) a +0 short sword a stone a +0 dagger a kobold corpse (skeletalised by now) (27, -9, D:7) a +0 club a +0 leather armour a gnoll skeleton (28, -9, D:7) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (29, -9, D:7) a +0 spear (30, -8, D:7) a +4 spear a gnoll skeleton (31, -13, D:7) a +2 hat (35, 13, D:7) a bullfrog corpse (skeletalised by now) (38, -9, D:7) a bullfrog skeleton (45, 25, D:7) a +0 flail (48, 6, D:7) the human skeleton of Prince Ribbit Level 8 of the Dungeon (0, 0, D:8) a +0 hat (10, -12, D:8) a +0 flail (11, 7, D:8) a scroll of vulnerability (13, 19, D:8) a bullfrog corpse (skeletalised by now) (14, -4, D:8) 13 gold pieces (14, 8, D:8) 15 gold pieces (15, -18, D:8) 21 gold pieces (16, -18, D:8) a +0 whip (17, 18, D:8) a scroll of brand weapon (20, 20, D:8) 15 gold pieces (24, -17, D:8) a potion of experience (27, 1, D:8) 18 gold pieces (27, 5, D:8) 13 gold pieces (31, 5, D:8) a howler monkey corpse (skeletalised by now) (32, -10, D:8) 7 gold pieces (32, -9, D:8) a +0 spear a throwing net a +0 whip a +0 robe (32, -8, D:8) a +0 whip (32, 4, D:8) a +0 dagger a +0 robe (32, 5, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (33, 4, D:8) a +0 club a +0 leather armour (33, 5, D:8) a +0 dagger a +0 leather armour a +0 club (33, 12, D:8) a +0 whip (39, -16, D:8) 7 gold pieces (40, -21, D:8) a +0 whip a gnoll corpse (skeletalised by now) the Ecumenical Temple the Necropolis (1, -4, Necropolis) a potion of berserk rage (1, 4, Necropolis) a potion of berserk rage (2, -1, Necropolis) 12 gold pieces (2, 0, Necropolis) a ring of protection from fire (2, 1, Necropolis) 25 gold pieces (2, 2, Necropolis) a wand of flame (16) (3, -1, Necropolis) a lupine talisman (3, 0, Necropolis) the amulet of the Scapegrace {Chemistry Fly SInv} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Fly: It grants you flight. SInv: It lets you see invisible. (unseen) (32, -7, Necropolis) a +0 trident a +0 scale mail a +0 buckler a gnoll skeleton (47, -1, Necropolis) 17 gold pieces (47, 0, Necropolis) 22 gold pieces (48, 2, Necropolis) the +10 long sword "Raniph Xeit" {heavy, rC+ rN+ Will+ Str+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen)