Esse Level 1 of the Dungeon (14, 7, D:1) a hobgoblin skeleton (21, 25, D:1) a rat skeleton (21, 30, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (26, 26, D:1) a gnoll skeleton (26, 34, D:1) a gnoll skeleton (27, 12, D:1) a +0 robe (30, 22, D:1) a +0 flail (40, 25, D:1) a +0 hand axe (49, 21, D:1) a hobgoblin skeleton (51, 9, D:1) a rat skeleton (52, 4, D:1) a +0 dagger (52, 41, D:1) a +0 hand axe (53, 28, D:1) a +0 sling (57, 49, D:1) a +0 short sword a kobold corpse (skeletalised by now) (60, 44, D:1) a bat corpse (skeletalised by now) (60, 45, D:1) a frilled lizard corpse (skeletalised by now) (61, 33, D:1) a +0 dagger (65, 44, D:1) a +0 sling (66, 22, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (18, 22, D:2) a +0 short sword (21, 6, D:2) a jackal corpse (skeletalised by now) (26, 37, D:2) a +0 flail (28, 25, D:2) a bat skeleton (29, 54, D:2) a +0 battleaxe (31, 19, D:2) a rat skeleton (31, 34, D:2) a bat skeleton (32, 3, D:2) an adder skeleton (32, 7, D:2) an adder skeleton (32, 14, D:2) a +0 mace (32, 20, D:2) a +0 dagger (38, 24, D:2) a frilled lizard skeleton (51, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (3, 0, D:3) a +0 short sword a stone a kobold skeleton (5, -35, D:3) a frilled lizard corpse (skeletalised by now) (14, -1, D:3) a +0 leather armour (15, -13, D:3) a +0 dagger (21, -20, D:3) a +0 robe (25, -22, D:3) a bat skeleton a rat skeleton (29, -1, D:3) a +0 dagger of speed a goblin skeleton (30, -15, D:3) a +0 leather armour a rat skeleton (31, -16, D:3) a +0 plate armour (31, -14, D:3) a rat skeleton (38, -22, D:3) a +0 hand axe (46, 4, D:3) a +0 pair of boots (50, -20, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qeegufe's Antique Armour Emporium a +0 leather armour (54 gold) a +0 cloak (121 gold) a +2 cloak (445 gold) a +0 pair of boots (121 gold) the +0 scale mail "Epsoimaf" {rPois rN++ Will- Regen+} (580 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour of fire resistance (243 gold) a +0 robe (24 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) a +0 pair of gloves of strength (310 gold) (2, 30, D:4) a +0 quarterstaff (4, 33, D:4) a +2 dagger of protection a +0 leather armour a +0 dagger a +0 chain mail (5, 33, D:4) a +0 dagger (11, 40, D:4) a +0 robe (36, 15, D:4) a +0 club a +0 robe (36, 16, D:4) a +0 whip (36, 17, D:4) a +0 halberd (37, 15, D:4) a +0 spear (38, 9, D:4) a +0 dagger (38, 15, D:4) a +0 flail (38, 16, D:4) a +0 whip (45, 48, D:4) a +0 leather armour (46, 11, D:4) a +0 dagger of flaming (51, 20, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a potion of curing (0, 8, D:5) a scroll of fear (1, 0, D:5) 5 gold pieces a +0 club a +0 leather armour (3, 2, D:5) 41 gold pieces a +0 club (5, 0, D:5) a +0 club