Esse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 11, D:1) a frilled lizard corpse (skeletalised by now) (7, -10, D:1) a +0 short sword (9, 12, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (12, -6, D:1) a +0 chain mail (32, -13, D:1) a +0 short sword (32, 21, D:1) a hobgoblin skeleton (33, -13, D:1) a +0 ring mail a hobgoblin skeleton (34, -13, D:1) a rat skeleton (34, 23, D:1) a hobgoblin skeleton a rat skeleton (34, 26, D:1) a +0 dagger (39, -17, D:1) a +0 longbow (40, -8, D:1) a +0 hand axe (41, 9, D:1) a bat skeleton (42, -5, D:1) a +0 club (44, -5, D:1) a +0 robe (44, 24, D:1) a rat corpse (skeletalised by now) (45, 22, D:1) a +0 ring mail (48, 13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 2, D:2) a +0 robe (10, 7, D:2) a +0 whip (17, -27, D:2) a +0 dagger (28, -23, D:2) a +2 short sword of draining a +0 chain mail (38, -2, D:2) a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 leather armour (39, -2, D:2) a +0 flail of draining a +0 leather armour (42, -9, D:2) a +1 mace of draining (43, -21, D:2) a +0 club Level 3 of the Dungeon (0, 10, D:3) a +0 ring mail (6, 47, D:3) a +2 quarterstaff of chaos (9, 46, D:3) a +0 hammer (10, 33, D:3) a +0 pair of gloves (17, 32, D:3) a +0 club (30, 42, D:3) a +0 short sword (40, 17, D:3) a +0 spear (41, 6, D:3) a +0 club (57, -3, D:3) a +0 ring mail Level 4 of the Dungeon (10, 13, D:4) a +0 dagger a +0 leather armour (12, 3, D:4) a +0 falchion (16, 10, D:4) a +0 leather armour (29, 17, D:4) a +0 dagger (30, 16, D:4) a +0 dagger (49, 8, D:4) a +0 leather armour (49, 26, D:4) a +0 club a +0 leather armour (56, 8, D:4) a +0 dagger (57, 23, D:4) a +0 whip 4 stones (57, 33, D:4) a +0 ring mail Level 5 of the Dungeon (1, 14, D:5) a +0 robe (9, 2, D:5) a rimehorn talisman (12, -14, D:5) a +0 great mace (18, -8, D:5) a +0 spear Level 6 of the Dungeon (5, -7, D:6) a +0 leather armour (8, -22, D:6) a +0 short sword a +0 plate armour (8, 6, D:6) a +0 mace (8, 14, D:6) the inkwell talisman of Quqaelubapp {rF+ rC- Int+2 Stlth+} [inkwell talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (9, -22, D:6) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (10, -22, D:6) a +0 whip a +0 club a +0 scale mail a +0 dagger a +0 robe (10, -21, D:6) a +0 flail (14, 15, D:6) a +0 trident a +0 leather armour (14, 16, D:6) a +0 flail (14, 17, D:6) a +0 dagger a +0 ring mail (16, 18, D:6) a +0 flail a +0 leather armour (37, 15, D:6) a +0 mace (40, -16, D:6) a +0 dagger a +0 leather armour (41, -15, D:6) a +0 flail a +0 plate armour a +0 dagger a +0 robe (41, -13, D:6) a +0 short sword a +0 leather armour (42, -13, D:6) a +0 club a +0 leather armour (47, 3, D:6) a +0 halberd a +0 orcbow a +0 chain mail (48, 3, D:6) a +0 giant club (49, 5, D:6) a +0 trident Level 7 of the Dungeon (43, -23, D:7) a +0 short sword (44, -24, D:7) a +0 club (44, -23, D:7) a +0 whip (47, -4, D:7) a +0 leather armour (57, -11, D:7) a +0 whip a +1 whip of venom (58, -11, D:7) a +0 short sword a +2 dagger of speed a +0 robe Level 8 of the Dungeon (7, 3, D:8) a +0 morningstar (12, 40, D:8) a +0 ring mail (13, 14, D:8) a +0 short sword a +0 leather armour (14, 14, D:8) a +0 dagger a +0 robe (16, 15, D:8) a +0 falchion (19, 18, D:8) a +0 dagger a +0 leather armour (20, 19, D:8) a +0 club (21, 22, D:8) a +0 hand axe a +0 leather armour (21, 33, D:8) a +0 whip (22, 32, D:8) a +0 dagger 3 stones (22, 33, D:8) a +0 short sword 4 stones a +0 club (23, 33, D:8) a +0 short sword a stone (25, 32, D:8) a +0 short sword (26, 33, D:8) a +1 whip of draining (26, 34, D:8) a +0 short sword (43, 11, D:8) a +0 ring mail (44, 5, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Itran's General Store a parchment of Forge Monarch Bomb (275 gold) a parchment of Dispel Undead (143 gold) a parchment of Call Canine Familiar (96 gold) a parchment of Dimensional Bullseye (143 gold) a Gell's gravitambourine (2/2) (440 gold) a parchment of Sticky Flame (143 gold) (0, 0, D:9) a +8 rapier (11, -11, D:9) a +0 dagger a +0 robe a +0 club (11, -10, D:9) a +0 mace (13, -14, D:9) a +0 shortbow a +0 long sword a +0 ring mail (13, -13, D:9) a +0 short sword a +4 spear a +0 robe 2 large rocks (29, -21, D:9) a +0 dagger a +0 chain mail a +1 flail of protection (30, -21, D:9) a +0 mace a +0 chain mail a +0 partisan a +0 leather armour a +0 mace a ring of see invisible (30, 12, D:9) a +0 leather armour a +0 club (32, -20, D:9) a +0 hand axe (43, 7, D:9) a +0 club (44, 6, D:9) a +0 dagger a +0 leather armour (44, 7, D:9) a +0 whip a +0 scale mail (44, 9, D:9) a +0 whip a +0 leather armour (46, 8, D:9) a +0 club a +0 chain mail (46, 9, D:9) a +0 club (47, 9, D:9) a +0 short sword a +0 club a +0 whip a +0 dagger a +0 club a +0 club (48, 9, D:9) a +0 dagger (48, 10, D:9) a +0 flail a +0 flail a +0 flail (48, 13, D:9) a +0 chain mail a +0 short sword (48, 14, D:9) a +0 plate armour a +0 halberd a +0 orcbow (48, 15, D:9) a +0 chain mail a +0 dire flail a +0 orcbow Level 10 of the Dungeon (2, -15, D:10) a +0 mace (2, -14, D:10) a +1 long sword of electrocution a +0 orcbow a +0 plate armour (2, 10, D:10) a +0 dagger (3, -15, D:10) a +0 whip (4, -14, D:10) a +0 whip (5, 18, D:10) a +0 giant club a +0 giant spiked club (7, -5, D:10) a +0 flail (8, -13, D:10) a ring of poison resistance (29, 11, D:10) a +0 dagger a +0 cloak of willpower (41, -29, D:10) a +0 ring mail (51, -13, D:10) a +0 dagger a +0 scale mail (52, -13, D:10) a +0 ring mail (55, -19, D:10) a +0 hand axe a +0 ring mail a +0 hand axe a +0 plate armour Level 11 of the Dungeon (6, 8, D:11) a +0 dagger a +0 robe (9, -3, D:11) a +0 giant club a +0 giant spiked club (9, 8, D:11) 9 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of haste (2, 2, Lair:1) a scroll of blinking (4, 0, Lair:1) a parchment of Confusing Touch (42, -3, Lair:1) the +2 pair of boots of the Unseen Realm {-Tele Rampage Str+4 Dex+6} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (43, -3, Lair:1) an amulet of magic regeneration (46, 10, Lair:1) a parchment of Irradiate (51, 31, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 gold pieces (5, 5, Lair:2) 5 gold pieces (6, 4, Lair:2) 13 gold pieces (6, 27, Lair:2) a +0 ring mail (15, 1, Lair:2) a +0 falchion (33, 6, Lair:2) a +0 ring mail