FF96 Level 1 of the Dungeon (10, 12, D:1) a ball python corpse (skeletalised by now) (22, -18, D:1) a ball python corpse (skeletalised by now) (22, -5, D:1) 3 javelins (22, 22, D:1) a +0 club a kobold corpse (skeletalised by now) (34, 17, D:1) a bat skeleton (36, 16, D:1) a +0 whip a stone a kobold skeleton (45, -21, D:1) a hobgoblin skeleton (48, -27, D:1) an orb of stardust (48, 13, D:1) a +0 club a goblin skeleton (48, 14, D:1) a jackal skeleton a bat skeleton (50, -6, D:1) a +0 dagger (51, -2, D:1) a +0 whip (53, -3, D:1) a bat corpse (skeletalised by now) (56, -22, D:1) a +1 dagger of venom (59, 28, D:1) a ball python corpse (skeletalised by now) (64, 18, D:1) a +0 short sword 2 stones (64, 26, D:1) a bat corpse (skeletalised by now) (66, -7, D:1) a +0 ring mail (67, 13, D:1) a +0 spear (68, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 11, D:2) a +0 leather armour (3, 12, D:2) a +0 leather armour (6, 0, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (19, 22, D:2) a wand of digging (8) (19, 23, D:2) 17 gold pieces (20, 21, D:2) a parchment of Fulminant Prism (25, 21, D:2) a ball python skeleton (26, 7, D:2) 2 silver javelins (26, 21, D:2) a potion of curing (28, 19, D:2) a +0 trident (30, -8, D:2) a +0 dagger a kobold skeleton (41, -10, D:2) a hobgoblin skeleton (42, 20, D:2) a +0 hammer (43, 5, D:2) a +0 short sword (50, -20, D:2) a +0 dagger (53, -20, D:2) a bat skeleton (56, -17, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of the Stars {*Silence rElec Dex+3} (2560 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 ring mail of Beogh's Approval {rC+} (3300 gold) rC+: It protects you from cold. It cannot be enchanted further. the ring "Jafy" {^Drain rN++ Str+6 Dex+3} (5420 gold) [ring of strength] ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). the riddle talisman "Xeluac" {rPois rC+ Stlth+} (11370 gold) [riddle talisman] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Plog" {rC+ MP+4 Str+3} (4670 gold) [ring of protection from cold] rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). the +7 short sword of Shrieking Terror {freeze, rC+ Int+3 Dex+2 Stlth+} (6770 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Techou Iffo" {Chemistry Str+3 Int+2} (4750 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the sanguine talisman of Zulafoewk {rElec} (9000 gold) [sanguine talisman] rElec: It insulates you from electricity. the earth staff of Mens Rea {Str+5 Earth} (4250 gold) [staff of earth] Str+5: It affects your strength (+5). Earth: It increases the power of your Earth spells. the +10 dagger of Annihilation {vamp, Fly rF- Int+3 SInv} (6860 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 pair of boots of Tesoehuw {rPois Str+6 Dex-5} (2780 gold) rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +9 sling of Ru's Regard {antimagic, +Blink rElec Int+2} (7470 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 short sword "Gram" {speed, Int+5 Dex+5} (6200 gold) Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the amulet "Biskes" {Faith rPois rCorr SInv} (6100 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +0 robe of Impressiveness {Str+2} (1210 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +4 short sword of Focus {protect, rF+ Will+ Str+3} (4950 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +2 hand axe "Loil" {drain, +Blink Str+2} (3360 gold) +Blink: It lets you blink. Str+2: It affects your strength (+2). It cannot be enchanted further. the +2 sling of the Wonderful God {freeze, ^Drain Will+ Str+5} (3020 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. the necromancy staff "Itzunon" {rPois rC+ rN+ Dex+2 Hexes Necro} (5300 gold) [staff of necromancy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +2 short sword "Veguzioj" {freeze, rPois rN+ Int+3 Dex-5} (2660 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (7, -14, D:3) a +0 mace (8, -39, D:3) a +0 short sword a kobold skeleton (13, -31, D:3) a +0 dagger a goblin skeleton (14, -52, D:3) a staff of necromancy (14, -26, D:3) a ball python skeleton (16, 1, D:3) a +0 falchion a +0 short sword a +0 hand axe a +0 club 2 boomerangs a +0 ring mail a +0 flail a +0 ring mail an orc skeleton an orc skeleton (37, 6, D:3) a rat corpse (skeletalised by now) (40, -39, D:3) a +0 short sword a kobold skeleton (41, -15, D:3) an adder skeleton (44, -48, D:3) a +0 short sword (49, -4, D:3) a bat corpse (skeletalised by now) (57, -50, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of venom (still there?) an orc corpse (still there?) (1, 0, D:4) a +0 whip a +0 robe a +0 hand axe an orc corpse (1, 1, D:4) 2 boomerangs (4, 3, D:4) a +0 hand axe a +0 leather armour a +0 whip a +3 leather armour a +0 long sword a +0 short sword a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 robe an orc corpse an orc corpse an orc corpse an orc corpse a hound corpse (17, 0, D:4) a +0 club a +0 chain mail (22, -11, D:4) 3 boomerangs (26, 8, D:4) a quokka corpse (30, -14, D:4) a +0 dagger