Dungeon Crawl Stone Soup version 0.34-a0-707-gfc09c138cc (webtiles) character file. Game seed: 4717860302894494490 142 Falonefal the Magician (level 5, -20/35 HPs) Began as a Djinni Air Elementalist on Aug 27, 2025. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:07:57 (2959 turns). Falonefal the Magician (Djinni Air Elementalist) Turns: 2959, Time: 00:07:58 Health: -20/35 AC: 2 Str: 7 XL: 5 Next: 50% Gold: 137 EV: 11 Int: 18 God: SH: 5 Dex: 14 rFire + + . (33%) f - +1 flail (heavy) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . e - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-21 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, electricity resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons f - a +1 heavy flail (weapon) Armour a - a +0 robe (worn) b - a +0 leather armour c - a +0 scale mail Jewellery e - an amulet of reflection (worn) Talismans d - a medusa talisman Scrolls i - 4 scrolls of identify b - a scroll of blinking g - a scroll of fog c - 2 scrolls of poison {unknown} e - a scroll of brand weapon {unknown} h - a scroll of enchant weapon {unknown} Potions d - 3 potions of resistance {unknown} f - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic + Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 84% 1d8 1% 1 b - Static Discharge Conj/Air 42% 3-5/arc 3% 2 c - Swiftness Air 21% N/A 6% 3 d - Airstrike Air 10% 2d(2-18) 21% 4 e - Magic Dart Conj 84% 1d7 1% 1 f - Searing Ray Conj 42% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are resistant to electric shocks. (rElec) Message History Done exploring. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The adder hisses angrily. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The searing ray misses the adder. You finish channelling your searing ray. The ogre barely misses you. The adder barely misses you. The adder barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ## . #.### ... ##.... ....# #...# ......#...#..#. #.@....... #.OS...... ........>.# #....#..#### ......#...# ...#....<.... .#..##..# #..#. ## #... ..# You could see an ogre and an adder. Vanquished Creatures Jessica (D:2) Robin (D:2) 5 adders A dart slug (D:1) A ribbon worm (D:2) 7 endoplasms 11 hobgoblins 2 quokkas 3 ball pythons 6 bats 2 frilled lizards (D:1) 3 giant cockroaches 12 goblins 5 kobolds 9 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Falonefal the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Falonefal set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 349 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 349 | D:1 | Learned a level 1 spell: Magic Dart 1062 | D:2 | Noticed Robin 1208 | D:2 | Killed Robin 1213 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1254 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1498 | D:2 | Noticed Jessica 1500 | D:2 | Killed Jessica 1523 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1523 | D:2 | Learned a level 2 spell: Searing Ray 2952 | D:4 | Noticed an ogre 2959 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, uniq_jessica, uniq_robin D:3: layout_basic D:4: layout_cave_pools, enter_ossuary_2, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Shock | 85 | 74 || 159 Searing Ray | | 2 || 2 Drink: Curing | 1 | || 1 Invisibility | 1 | || 1 Berserk rage | 1 | || 1 Mutation | | 1 || 1 Read: Identify | 1 | 2 || 3 Noise | 1 | || 1 Fog | 1 | || 1 Stab: Invisible | 1 | || 1 Armour: Robe | 18 | 9 || 27 Dodge: Dodged | 17 | 14 || 31 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2966 | 2823 | 143 | 52 | 2443 | 4 | 741.5 | Dungeon | 2966 | 2823 | 143 | 52 | 2443 | 4 | 741.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1198 daAuts D:3: 964 daAuts D:1: 796 daAuts D:4: 6 daAuts