Dungeon Crawl Stone Soup version 0.35-a0-104-ge3025feb5b (webtiles) character file. Game seed: 4781103134778967581 19 FancyHairCut the Ducker (level 2, -1/22 HPs) Began as an Anemocentaur Wanderer on Feb 23, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:35 (568 turns). FancyHairCut the Ducker (Anemocentaur Wanderer) Turns: 568, Time: 00:04:35 Health: -1/22 AC: 2 Str: 11 XL: 2 Next: 55% Magic: 0/3 EV: 4 Int: 13 God: Gold: 78 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . (100%) d - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: stampede @: vertiginous A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Missiles a - 3 poisoned darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls b - a scroll of blinking c - a scroll of amnesia {unknown} Potions f - a potion of haste {unknown} Skills: + Level 0.5 Fighting * Level 0.4 Axes + Level 2.4 Dodging - Level 1.1 Stealth + Level 1.1 Spellcasting - Level 2.0 Conjurations + Level 1.2 Air Magic - Level 1.0 Earth Magic - Level 1.1 Invocations - Level 1.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 32% 1 Grave Claw Necr 0% 2d7 54% 2 Stone Arrow Conj/Erth 8% 3d7 56% 3 Passwall Erth 3% N/A 65% 3 Flame Wave Conj/Fire 3% 2d5 95% 4 Fulminant Prism Conj/Alch 1% 3d5 95% 4 Rending Blade Conj/Frge 3% 2d6 95% 4 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You are out of magic! Found a cyan potion. You stop stampeding. The hobgoblin shouts! There are monsters nearby! Found a viscous sapphire potion and a thick smoking staff. The zap hits the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You hit the hobgoblin but do no damage. The hobgoblin hits you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. You kick the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. The hobgoblin hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You see here a hobgoblin corpse. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. You kick the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You encounter a quokka. It was a potion of moonshine. You feel tipsy. The hobgoblin hits you. You die... #...# # #..###.... #...' #..#...#...|# #...# ............# #ß.## ##..#..!....r# ##'# ..........!.# #.## #..#........# # #.## #..##........ #~#.## ##..##@# ♣ß.'' .####..†..g# #~#.## ........##r# ###.## .####...##... #.## ##..##.### #+# #..##.# #..##.# # #..##(## #.≈# + #..#...##. #.≈# # You could see a quokka (wandering), a hobgoblin and a rat (wandering). Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FancyHairCut the Anemocentaur Wanderer began the quest for | the Orb. 0 | D:1 | FancyHairCut set off with the following items: a +0 club, a | +0 robe, a +0 cloak, a scroll of blinking; and the | following spells available to memorise: Sandblast, Shock, | Passwall, Flame Wave, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 3 | D:1 | Learned a level 1 spell: Shock 241 | D:1 | Reached skill level 1 in Air Magic 241 | D:1 | Reached XP level 2. HP: 12/20 MP: 3/3 568 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 | 1.2 Conjurations | 2 | 2.0 Fighting | | 0.5 Axes | | 0.4 Dodging | | 2.4 Stealth | | 1.1 Spellcasting | | 1.1 Earth Magic | | 1.0 Invocations | | 1.1 Evocations | | 1.7 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Hand axe || 41 Kick || 8 Throw: Dart || 8 Cast: Shock || 9 Drink: Moonshine || 1 Stab: Sleeping || 3 Armour: Robe || 25 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 575 | 575 | 0 | 0 | 413 | 1 | 575.0 | Dungeon | 575 | 575 | 0 | 0 | 413 | 1 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 575 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+