Dungeon Crawl Stone Soup version 0.35-a0-510-g78376baff9 (webtiles) character file. Game seed: 14239478241731844020 745 FineLux the Magician (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on June 13, 2026. Slain by Edmund ... wielding a +3 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:15:13 (4237 turns). FineLux the Magician (Deep Elf Conjurer) Turns: 4237, Time: 00:15:14 Health: -4/36 AC: 3 Str: 6 XL: 7 Next: 47% Magic: 1/19 EV: 12 Int: 28 God: Gold: 252 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) g - +2 dagger of Ruination {elec, rPois Int+5} rCold . . . (100%) d - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons b - a +0 short sword e - a +0 dagger g - the +2 dagger of Ruination (weapon) {elec, rPois Int+5} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Missiles h - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) d - an orb of stardust (worn) f - a +0 pair of gloves (worn) Magical Staves i - a staff of alchemy Talismans c - an inkwell talisman Wands p - a wand of polymorph (18) Scrolls p - a scroll of poison t - a scroll of teleportation r - 4 scrolls of revelation Potions g - 2 potions of magic w - a potion of heal wounds c - 4 potions of curing e - 2 potions of enlightenment m - a potion of might C - a potion of cancellation h - a potion of haste f - a potion of ambrosia {unknown} Skills: - Level 3.4 Dodging - Level 4.2 Stealth + Level 6.8 Spellcasting + Level 6.6 Conjurations + Level 2.3 Translocations + Level 2.8 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Static Discharge Conj/Air 56% 3-6/arc 2% 2 Lesser Beckoning Tloc 46% N/A 3% 2 Hailstorm Conj/Ice 28% 3d8 4% 3 Call Canine Familiar Summ 9% N/A 17% 3 Confusing Touch Hex 9% N/A 17% 3 Frozen Ramparts Ice 18% 1d3 17% 3 Fugue of the Fallen Necr 9% N/A 17% 3 Ozocubu's Armour Ice 9% N/A 17% 3 Vampiric Draining Necr 9% 2d6 17% 3 Metabolic Englaciation Hex/Ice 4% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is heavily wounded. Unknown command. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +3 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of protection, wearing a +0 leather armour and carrying a wand of polymorph (heavily wounded, 88% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund says, "I might not be good at magic, but I can still kill you!" Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. Edmund says, "You wouldn't believe how much I paid for this flail." Edmund zaps a wand. You easily resist. The searing ray hits Edmund. Edmund is severely wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is almost dead. You finish channelling your searing ray. Edmund says, "I might not be good at magic, but I can still kill you!" Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of protection, wearing a +0 leather armour and carrying a wand of polymorph (almost dead, 88% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ..#........#............# .†#.....†(.(............# ..#............##.......# ..#.........(..##.......# ..###.......(..##.......# ..##...........###..##### ......#.#...........####### ........##......@#..).....# ........##......@########.# ......#.##............# #.# ...##.#.##............# #.# ...#..................# #.# ........##...#........# #.# ...##.#.##...#........###.# #.........................# ..........................# ..........................####### You could see Edmund. Vanquished Creatures An ice beast (D:5) A phantom (D:5) 2 scorpions A bombardier beetle (D:5) A hound (D:4) An orc priest (D:4) 4 iguanas (D:5) 4 orc wizards 3 gnolls (D:4) 4 adders An ufetubus (D:5) 3 dart slugs 19 orcs 4 ribbon worms 5 endoplasms 7 hobgoblins 12 jackals 2 quokkas (D:1) 7 ball pythons 3 bats 5 goblins 6 kobolds 5 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FineLux the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 328 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 707 | D:2 | Encountered Crazy Yiuf 1235 | D:2 | Identified the +2 dagger of Ruination {elec, rPois Int+5} 1424 | D:3 | Reached skill level 5 in Conjurations 1424 | D:3 | Encountered a shining eye 1426 | D:3 | Found a faded altar of an unknown god. 1428 | D:3 | Encountered a shining eye 1428 | D:3 | Encountered a golden eye 1428 | D:3 | Encountered a shining eye 1520 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2248 | D:4 | Reached skill level 5 in Spellcasting 2248 | D:4 | Reached XP level 5. HP: 14/28 MP: 7/14 2579 | D:4 | Reached XP level 6. HP: 24/32 MP: 10/16 2584 | D:4 | Reached skill level 1 in Alchemy 3005 | D:4 | Encountered Edmund 3136 | D:5 | Entered Level 5 of the Dungeon 3186 | D:5 | Reached skill level 1 in Translocations 3320 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/18 4117 | D:4 | Learned a level 4 spell: Fulminant Prism 4122 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4237 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_rooms, dk_noncrumbling_4, amethyst_killhole D:2: layout_basic, nicolae_titane, corexii_leaking_fountain, chequers_garden, uniq_crazy_yiuf_cottage D:3: layout_basic, hellmonk_ecumenical_altar_watching_god D:4: layout_basic, kennysheep_generic_room_14, roderic_lattice_a, uniq_edmund D:5: layout_rooms, minmay_diced_spiral Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.2 Spellcasting | 4 5 6 | 6.8 Dodging | 3 | 3.4 Conjurations | 5 6 | 6.6 Alchemy | 2 | 2.8 Translocations | 1 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | 1 || 3 Melee: Dagger | | 2 | 1 || 3 Throw: Dart | | 1 | 5 || 6 Cast: Magic Dart | 83 | 24 | 13 || 120 Searing Ray | 1 | 23 | 13 || 37 Iskenderun's Myst | | | 1 || 1 Fulminant Prism | | | 1 || 1 Drink: Heal wounds | | | 1 || 1 Read: Identify | | 5 | 1 || 6 Revelation | | 1 | || 1 Teleportation | | 1 | || 1 Fog | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 9 | 16 | 9 || 34 None | | 5 | 9 || 14 Dodge: Dodged | 8 | 20 | 33 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4219 | 4093 | 126 | 924 | 1726 | 5 | 843.8 | Dungeon | 4219 | 4093 | 126 | 924 | 1726 | 5 | 843.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1010 daAuts D:5: 936 daAuts D:3: 835 daAuts D:2: 771 daAuts D:1: 666 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+