FineLux Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -26, D:1) a hobgoblin skeleton a hobgoblin skeleton (5, -22, D:1) a +0 short sword a +0 dagger a quokka skeleton a kobold skeleton a ball python skeleton (11, -21, D:1) a rat skeleton a hobgoblin skeleton a ball python skeleton (13, 1, D:1) a +0 club (22, -18, D:1) a +0 whip (22, -8, D:1) a +0 whip 5 stones (25, -13, D:1) a +0 club (38, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Odgheo Sohu's Antique Weapon Shop a +0 club (10 gold) a +0 spear (60 gold) a +0 dagger (40 gold) the +4 whip of Ointment {holy, rC+ SInv} (854 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 hand axe of flaming (348 gold) the +8 morningstar "Viul" {reap, Str+6} (1312 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 dagger (40 gold) (0, 0, D:2) 2 potions of moonshine (7, 33, D:2) a +0 dagger (9, 22, D:2) a jackal corpse (skeletalised by now) (10, 3, D:2) a bat skeleton (11, 24, D:2) a jackal corpse (skeletalised by now) (12, 33, D:2) a jackal skeleton (27, 36, D:2) a ball python skeleton (29, 1, D:2) a rat corpse (skeletalised by now) (39, -3, D:2) a +0 dagger a +0 leather armour (46, 32, D:2) a +0 spear (50, 13, D:2) a talisman of death (51, -2, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (51, -1, D:2) a frilled lizard corpse (skeletalised by now) (51, 39, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -6, D:3) a frilled lizard corpse (skeletalised by now) (7, -8, D:3) a bat corpse (skeletalised by now) (16, -8, D:3) a bat corpse (skeletalised by now) (30, 25, D:3) a +0 barding (34, 28, D:3) a +0 hand axe a +0 hand axe a rat skeleton (34, 29, D:3) a +0 club an orc skeleton (35, 25, D:3) a +0 scimitar (41, -9, D:3) a +0 club (49, 8, D:3) a jackal skeleton Level 4 of the Dungeon [Shop] Cinwimej's Magic Scroll Emporium a scroll of fear (40 gold) a scroll of poison (40 gold) a scroll of immolation (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (2, -7, D:4) an adder corpse (skeletalised by now) (3, 4, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, 15, D:4) a +0 scale mail a +0 club an orc skeleton (11, 20, D:4) a +0 robe a +0 dagger (13, 24, D:4) a +0 leather armour a +0 hand axe (14, -5, D:4) a quokka skeleton (14, 27, D:4) a +0 leather armour a +0 mace (19, -9, D:4) a +2 short sword of draining 3 stones (31, -9, D:4) a +0 ring mail (34, 40, D:4) a +0 hammer (39, -6, D:4) a +0 quarterstaff (39, -5, D:4) a +0 quarterstaff (40, -10, D:4) a stone (40, -7, D:4) a +0 partisan a +0 partisan a kobold corpse (skeletalised by now) (54, 21, D:4) a +0 hand axe (55, -6, D:4) a +0 dagger (59, -4, D:4) a hobgoblin skeleton (63, 4, D:4) a ball python skeleton (64, 3, D:4) a ball python skeleton (64, 5, D:4) a rat skeleton Level 5 of the Dungeon (0, 0, D:5) a +1 sling of flaming (2, 1, D:5) a staff of fire (8, 24, D:5) a +0 halberd a +0 spear a +0 spear a +0 halberd a gnoll skeleton a gnoll skeleton (9, 24, D:5) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (20, 24, D:5) a +0 whip (21, 25, D:5) a +0 club (22, 28, D:5) a +0 long sword (24, 5, D:5) a +0 ring mail (27, 41, D:5) a +0 war axe (32, 24, D:5) a +0 sling (32, 34, D:5) a +0 leather armour (33, 0, D:5) a +0 scale mail (37, 28, D:5) a +0 leather armour (45, 21, D:5) a jackal skeleton (46, 31, D:5) a hound skeleton (47, 29, D:5) a +0 giant club an ogre skeleton (50, 17, D:5) a gecko talisman (54, 30, D:5) a spider talisman (59, 16, D:5) a +0 leather armour Level 6 of the Dungeon (3, 1, D:6) a +0 spear (3, 18, D:6) a +0 long sword (6, 7, D:6) a +0 orcbow (15, 19, D:6) a +0 chain mail (35, 26, D:6) a +0 whip (35, 27, D:6) a +0 short sword (36, 26, D:6) a +0 dagger (37, -1, D:6) a rimehorn talisman (37, 18, D:6) a parchment of Death Channel (37, 28, D:6) a +0 dagger a kobold skeleton (38, 22, D:6) a +0 short sword (38, 23, D:6) a +0 dagger 5 stones (39, 21, D:6) a +0 dagger 3 stones (39, 22, D:6) a +0 short sword (40, 5, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -10, D:7) a +0 giant club (7, 23, D:7) a rimehorn talisman (37, 3, D:7) a parchment of Malign Gateway (37, 17, D:7) a +0 ring mail (38, 18, D:7) a +0 spear (38, 19, D:7) a +0 whip (38, 20, D:7) a +0 whip a +0 leather armour (39, 20, D:7) a +0 club (42, 34, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (15, 19, D:8) a +0 war axe (22, 1, D:8) a +0 dagger a +0 robe (23, 0, D:8) a +0 whip (23, 2, D:8) a +0 heavy war axe a +0 dagger a +0 chain mail (24, -3, D:8) a +0 whip (24, -2, D:8) a +0 scale mail (24, 0, D:8) a +0 shortbow (24, 16, D:8) a potion of moonshine (25, -2, D:8) a +0 halberd (34, 2, D:8) a +0 arbalest (35, 18, D:8) a +0 rapier (37, -7, D:8) a +5 falchion a +0 robe (37, -6, D:8) a +3 battleaxe a +0 robe a +2 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (11, 2, D:9) a +0 whip (13, 3, D:9) a +0 club (13, 4, D:9) a +0 short sword (14, 8, D:9) a +0 dagger (26, 16, D:9) a +0 scale mail (40, -8, D:9) a +0 whip (40, -7, D:9) a +0 trident (40, -6, D:9) a +0 helmet (41, -10, D:9) a +0 hand axe (41, -9, D:9) a +0 flail a +0 plate armour (41, -8, D:9) a +4 dagger a +0 robe (42, -7, D:9) a +0 robe (51, 12, D:9) an orb of glass (52, -19, D:9) a +1 short sword of electrocution (53, -20, D:9) a +0 short sword (53, -19, D:9) a +0 short sword 2 stones (53, 9, D:9) a +0 rapier Level 10 of the Dungeon (3, 35, D:10) 3 flux baubles (10, -18, D:10) a +0 dagger 4 stones (12, -18, D:10) a +0 whip (12, -17, D:10) a +0 short sword (13, -18, D:10) a +0 short sword (24, -6, D:10) 5 stones a +0 whip (25, -9, D:10) a +0 robe a +0 dagger (25, -8, D:10) a +0 club a +0 robe a +0 whip (26, -5, D:10) 2 stones a +0 dagger (27, -8, D:10) a +0 dagger (27, 36, D:10) a parchment of Vhi's Electric Charge (37, -10, D:10) a +0 club (42, 13, D:10) a +0 trident (56, -12, D:10) a +0 flail (56, -11, D:10) a +0 dagger a +0 robe a +0 flail a +0 short sword a +0 leather armour (57, -11, D:10) a +0 whip a +0 whip a +0 falchion a +0 leather armour a +0 mace a +0 plate armour (58, -14, D:10) a +0 dagger a +0 robe (58, -13, D:10) a +0 hand axe a +0 ring mail a +0 short sword (58, -11, D:10) a +0 dagger a +0 robe (58, -10, D:10) a +0 trident (58, 17, D:10) a +0 dagger a +0 robe (58, 18, D:10) a +0 hand axe a +0 ring mail (58, 22, D:10) a +0 chain mail a +0 mace (59, -12, D:10) a +0 dagger a +0 robe (59, 22, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (8, -2, D:11) 4 large rocks (26, 11, D:11) a +0 giant club a +0 giant club (38, 12, D:11) a +0 short sword (41, 9, D:11) a +0 orcbow (45, -17, D:11) a +0 war axe Level 12 of the Dungeon [Shop] Enybibuu's Antique Weapon Shop a +0 war axe (80 gold) a +0 dagger (46 gold) a +0 club (11 gold) a +0 falchion of holy wrath (170 gold) a +0 falchion (69 gold) the +6 quarterstaff "Difip" {drain, rCorr Int+3} (1331 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 orcbow (92 gold) the +4 arbalest of Impermanence {flame, rF+ Int-4 SInv} (995 gold) rF+: It protects you from fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:12) a +0 chain mail (0, 23, D:12) a +0 long sword a +0 robe (2, 5, D:12) a +0 orcbow (2, 6, D:12) a +0 orcbow (3, 5, D:12) a +0 shortbow (3, 6, D:12) a +0 orcbow (3, 7, D:12) a +0 orcbow (3, 8, D:12) a +0 orcbow (5, 16, D:12) a +0 chain mail (17, 27, D:12) a +0 falchion (23, 24, D:12) 4 large rocks (24, 22, D:12) a +0 short sword a +0 chain mail (24, 25, D:12) a staff of earth a +2 robe (25, 20, D:12) a +0 dagger a +0 scale mail (25, 21, D:12) 4 large rocks (26, 20, D:12) a +0 chain mail (26, 21, D:12) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (26, 22, D:12) a +0 short sword a +0 dagger an orc skeleton an orc skeleton (32, 38, D:12) a +0 scale mail Level 13 of the Dungeon (3, -6, D:13) a +0 rapier a +0 robe (10, 1, D:13) a parchment of Momentum Strike (16, -3, D:13) a +0 short sword a +0 ring mail (17, -26, D:13) a +0 hand axe a +0 robe (17, -25, D:13) a +1 heavy hand axe a +0 leather armour (17, -15, D:13) a +0 giant club a +0 giant spiked club (18, -16, D:13) a +0 mace (19, -22, D:13) a +0 war axe a +0 leather armour (19, -7, D:13) a +0 quarterstaff (47, -26, D:13) 4 large rocks (55, -21, D:13) a +4 chain mail (55, 10, D:13) a +0 scimitar (56, 12, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest (0, 1, D:14) a +0 arbalest (1, 4, D:14) a +2 glaive of venom (3, 11, D:14) a +0 dagger a +0 robe (4, -2, D:14) a staff of cold (4, -1, D:14) the fire staff of Eternal Harmony {rElec rF+ Dex-4 Tloc Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (4, 0, D:14) a +1 dire flail of protection (5, -27, D:14) a +0 dagger a +0 robe (6, -28, D:14) a +0 whip a +0 robe (6, -26, D:14) a +2 dagger of protection a +0 robe (6, 11, D:14) a +0 great mace a +0 dire flail (8, 1, D:14) a +5 scimitar of flaming a ring of protection from fire (10, -6, D:14) a +0 orcbow (14, -34, D:14) a +2 dagger of draining (14, -9, D:14) a +0 ring mail (14, -7, D:14) a +0 ring mail (17, -19, D:14) 4 large rocks (18, -31, D:14) a +0 dagger a +0 robe (24, -12, D:14) a +0 long sword a +0 robe (25, -11, D:14) a +0 long sword a +0 robe (31, -25, D:14) a +0 leather armour (35, 0, D:14) a +0 shortbow (35, 1, D:14) a +0 orcbow (37, -8, D:14) a +0 morningstar a +0 ring mail (38, 8, D:14) a parchment of Call Imp (39, -7, D:14) a +0 dagger a +0 robe (41, 3, D:14) a parchment of Hailstorm (47, -50, D:14) a +3 trident (47, -47, D:14) a +0 dagger a +0 helmet (51, -8, D:14) a +2 flail of holy wrath Level 15 of the Dungeon (0, 0, D:15) a +2 ring mail of cold resistance (7, -11, D:15) a +0 dagger a +0 leather armour (15, 5, D:15) a +0 war axe a +0 leather armour a +0 buckler (16, 4, D:15) a +2 shortbow of freezing (unseen) (16, 5, D:15) a +0 battleaxe the Ecumenical Temple Level 1 of the Lair of Beasts (6, -8, Lair:1) a +0 scimitar a +0 chain mail (11, -24, Lair:1) a +0 leather armour (12, -24, Lair:1) a +4 ring mail (13, -24, Lair:1) the +1 scale mail of Prudence {Int-5 SInv Stlth+} Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -24, Lair:1) a ring of protection from fire (26, 4, Lair:1) a +0 chain mail (28, -22, Lair:1) a spider talisman (31, -39, Lair:1) a +0 spear (38, -43, Lair:1) a +0 leather armour (38, 3, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (14, -23, Lair:2) a +0 robe (21, -5, Lair:2) a +0 mace (27, -34, Lair:2) a +0 dagger (28, 14, Lair:2) a parchment of Poisonous Vapours (34, -19, Lair:2) a +0 mace (37, 17, Lair:2) a +0 plate armour (60, -20, Lair:2) a parchment of Hoarfrost Cannonade (61, -20, Lair:2) a +2 long sword of flaming (61, -19, Lair:2) an eel talisman Level 3 of the Lair of Beasts (3, 3, Lair:3) a +0 chain mail (13, 7, Lair:3) a +0 chain mail (16, 52, Lair:3) a +0 trident (28, 37, Lair:3) a +0 ring mail (37, 55, Lair:3) a +0 quarterstaff (42, 43, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 longbow of flaming a +0 barding (3, -19, Lair:4) a +0 robe (3, 15, Lair:4) a +0 scale mail (15, -13, Lair:4) a +0 leather armour (24, 1, Lair:4) a scarf of harm a +2 vampiric spear (29, -11, Lair:4) a +0 chain mail (44, 15, Lair:4) a +0 robe (54, 25, Lair:4) a +0 trident (62, -13, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 3, Lair:5) a human skeleton (0, 4, Lair:5) a human skeleton (2, 20, Lair:5) a +2 dagger of pain a +0 robe (8, 50, Lair:5) a +0 whip (9, 42, Lair:5) a komodo dragon skeleton (20, 24, Lair:5) an amulet of the acrobat (25, 37, Lair:5) a cane toad skeleton (29, 41, Lair:5) a +0 rapier (31, 27, Lair:5) a +0 plate armour (34, 41, Lair:5) a +0 robe (35, 6, Lair:5) a +0 flail (40, 1, Lair:5) a +0 club (40, 34, Lair:5) a parchment of Call Imp (41, 0, Lair:5) a +0 ring mail (42, 0, Lair:5) a +0 whip