FranceIsBacon Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (5, -3, D:1) a +0 robe (6, 8, D:1) a rat corpse (skeletalised by now) (10, -3, D:1) a +0 mace (10, 12, D:1) a +0 robe (20, 22, D:1) a rat corpse (skeletalised by now) (24, 10, D:1) a bat skeleton (29, 26, D:1) 9 stones (46, -11, D:1) 3 stones (53, 14, D:1) a river rat skeleton (55, 10, D:1) 5 stones Level 2 of the Dungeon [Shop] Hitu Bom's Armour Shoppe the crystal ball of Wucad Mu {*channel} (1000 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. the +1 robe of True Grit {rC+} (197 gold) rC+: It protects you from cold. the +1 scale mail of the Crucible of Flesh {+Inv rElec Str+3 Int-3} (300 gold) Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) the +4 scale mail of Quantum Leap {Int+2 Stlth+} (380 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 ring mail (40 gold) a +1 plate armour of willpower (350 gold) [Shop] Nepototh's Distillery 2 potions of magic (224 gold) a potion of attraction (42 gold) a potion of resistance (140 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) [Shop] Zico's Antique Armour Shop a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +1 ring mail of cold resistance (368 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 hat of stealth (253 gold) a +0 pair of boots (103 gold) +0 storm dragon scales (1840 gold) a +0 robe (16 gold) [Shop] Puubamot's Jewellery Shop a ring of flight (245 gold) an amulet of guardian spirit (420 gold) a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) a ring of resist corrosion (280 gold) a serpent talisman (420 gold) a ring of see invisible (210 gold) the ring "Ritaits" {+Blink rElec rN+ rCorr Str+2} (711 gold) [ring of positive energy] Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 leather armour (11, 8, D:2) a +0 pair of boots (12, 5, D:2) a +0 scythe a +0 robe of fire resistance the human corpse of Sigmund (skeletalised by now) (16, -3, D:2) a +0 whip (18, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -36, D:2) an orb of mayhem (23, -13, D:2) a +0 pair of gloves (24, -13, D:2) an adder skeleton (25, -14, D:2) a +0 scimitar the +2 dagger of Conservatism {flame, Str+2} Str+2: It affects your strength (+2). (25, -13, D:2) a +0 flail (25, -12, D:2) a +0 trident (26, -41, D:2) a bat skeleton (26, -40, D:2) a +0 ring mail (29, -14, D:2) a hobgoblin corpse (skeletalised by now) (29, -13, D:2) a +0 sling a +0 club a +0 club a +0 mace a +0 leather armour a quokka corpse (skeletalised by now) (30, -17, D:2) a +0 robe (30, -15, D:2) a +0 pair of gloves (34, 0, D:2) a frilled lizard skeleton (41, -3, D:2) a +0 cloak (44, -29, D:2) a +0 leather armour (46, -5, D:2) a +0 ring mail (47, -33, D:2) a quokka skeleton a ball python skeleton (61, -43, D:2) a potion of degeneration (69, -27, D:2) 3 poisoned darts (69, -17, D:2) a +2 heavy mace Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 1, D:3) a quokka corpse (skeletalised by now) (1, 36, D:3) an adder corpse (skeletalised by now) (6, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 12, D:3) a ball python corpse (skeletalised by now) (12, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (12, -4, D:3) a +0 club (13, -10, D:3) 2 poisoned darts (15, -5, D:3) a +0 dagger (15, 27, D:3) a rat corpse (skeletalised by now) (20, 23, D:3) a +0 dagger a +0 sling (20, 24, D:3) a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (20, 25, D:3) a +0 club a +0 club a goblin skeleton (20, 26, D:3) a hobgoblin skeleton (21, 23, D:3) a +0 club 8 poisoned darts a +0 club a +0 animal skin a +2 helmet a +0 dagger a hobgoblin skeleton (24, -15, D:3) a quokka skeleton (34, -3, D:3) a +0 club (38, 28, D:3) a +0 short sword 4 stones (47, -14, D:3) a +0 scale mail a +0 whip (47, 6, D:3) a frilled lizard corpse (skeletalised by now) (53, 4, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of immolation (56 gold) a book of Unlife (588 gold) a book of Decay (420 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a book of Cantrips (224 gold) a scroll of fear (56 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (0, 1, D:4) a ball python corpse (skeletalised by now) (1, -12, D:4) a +0 short sword (2, -12, D:4) a +0 hand axe a +0 war axe a ball python skeleton an orc skeleton (5, 14, D:4) a +0 whip 3 poisoned darts a kobold corpse (skeletalised by now) (9, -20, D:4) a hobgoblin skeleton (11, -17, D:4) the +2 robe of Loss {rElec rPois rC- rN++} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (22, 7, D:4) the +0 leather armour of Qabil {-Tele Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. (27, -12, D:4) a +0 mace (28, -5, D:4) a +0 dagger (35, -32, D:4) a hobgoblin corpse (skeletalised by now) (41, -4, D:4) a +0 hand axe (44, -12, D:4) a +0 whip (53, -18, D:4) a +0 dagger 5 stones Level 5 of the Dungeon (10, -12, D:5) a jackal skeleton (11, -16, D:5) a jackal skeleton a jackal skeleton (11, -11, D:5) 6 stones (19, -28, D:5) 6 stones (23, -11, D:5) a +0 club (24, -14, D:5) a hound corpse (skeletalised by now) (25, -18, D:5) a +0 whip 2 stones a +1 whip of pain a +0 dagger a +0 robe a gnoll corpse (skeletalised by now) (25, -17, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (28, -22, D:5) a +0 orcbow an iguana skeleton a centaur skeleton (31, -18, D:5) a +0 dagger (31, -6, D:5) an adder corpse (skeletalised by now) (32, -18, D:5) an adder skeleton (34, 6, D:5) a scroll of teleportation (37, -12, D:5) an adder skeleton (37, 4, D:5) 10 gold pieces (37, 6, D:5) 9 gold pieces (37, 7, D:5) a +0 falchion (37, 8, D:5) a +0 helmet (39, 6, D:5) a potion of heal wounds (39, 8, D:5) 22 gold pieces (45, -13, D:5) a +0 mace a +2 dagger of freezing a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (46, -6, D:5) a +0 war axe a +0 hand axe an orc skeleton an orc skeleton (46, -5, D:5) a +0 whip a +0 club an orc skeleton (49, -4, D:5) a stone a +0 club (57, -29, D:5) a +1 spear of distortion a gnoll skeleton (57, -28, D:5) a +0 club (57, -27, D:5) a +0 club a gnoll skeleton (57, -26, D:5) a +0 spear Level 6 of the Dungeon (5, 25, D:6) an adder skeleton (5, 29, D:6) 3 stones (6, -15, D:6) a +0 pair of gloves (10, 22, D:6) 3 stones (11, 2, D:6) a stone (12, 15, D:6) a +0 leather armour (13, 2, D:6) a +0 sling (16, -16, D:6) a +0 whip (16, -15, D:6) a +0 leather armour a +0 falchion an orc skeleton (19, 18, D:6) a +0 falchion a +0 whip a +0 club a +0 hand axe a +0 ring mail a +0 rapier an orc skeleton the elf skeleton of Duvessa an orc skeleton (21, 17, D:6) a +0 robe a +0 dagger the elf skeleton of Dowan (22, 22, D:6) an adder skeleton (27, 25, D:6) a rat skeleton (28, 1, D:6) a +0 leather armour (29, 3, D:6) a bullfrog skeleton (31, 3, D:6) an iguana skeleton (31, 8, D:6) a +0 dagger (31, 11, D:6) a +0 dagger (33, 25, D:6) a potion of degeneration (34, 15, D:6) 8 poisoned darts a +0 dagger a +0 club 4 stones a +3 whip a +0 short sword a kobold skeleton a kobold skeleton (34, 16, D:6) 5 stones a +0 whip 6 poisoned darts a +0 short sword a kobold skeleton (34, 17, D:6) a stone a +0 dagger (34, 18, D:6) 3 stones a +0 dagger a kobold skeleton (34, 20, D:6) the amulet of Onuh {Faith Rampage ^Fragile rC+ Slay+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. Rampage: It bestows one free step when moving towards enemies. (38, -12, D:6) a +0 flail (39, 12, D:6) a staff of earth (46, -11, D:6) 3 stones (49, -3, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, -11, D:7) a +0 spear (3, -11, D:7) a +0 spear (3, -10, D:7) a +4 trident of draining a +2 robe of cold resistance an orb of mayhem a +0 ring mail a +1 spear of venom (4, -12, D:7) a +0 plate armour a +0 glaive (4, -11, D:7) a +0 whip (5, -13, D:7) a +0 trident (7, -13, D:7) a +0 whip (16, -1, D:7) a +0 robe (19, -18, D:7) a +0 barding (26, 8, D:7) a scroll of immolation (28, 23, D:7) a +0 rapier a +0 ring mail (29, 14, D:7) a +0 scale mail (30, 15, D:7) a +0 leather armour (32, 19, D:7) a +0 robe a +0 dagger (33, 18, D:7) a +0 robe a +0 dagger (36, 7, D:7) a +0 ring mail (37, 14, D:7) a +4 morningstar a +0 robe (40, 12, D:7) 6 stones (40, 19, D:7) 3 large rocks (40, 22, D:7) a +0 long sword (40, 28, D:7) a +0 scale mail (45, -11, D:7) a +1 spectral quarterstaff a +0 sling a +0 leather armour the Ecumenical Temple